I voted dw even if i'm not able to use them. I love their pp tree exp undermine and citadel. And also his tank units that you keep spam all the game. I would like improve my micro with their bw. Not sure when harass, support mine untis or trample!
Angmar cause you can just spam thralls, attack eco, tech up to any elite unit and forget about heroes. If the opponent is stuck in perpetual defense vs Angmar, they're gonna have a bad time. They can save up one big force, sure, but then Angmar just decimates it with fell wind and a summon spell or dark rangers etc.
isen. Crebine and wc combo to help you win engagements, even better when lurtz got his leadership. Saruman so fun to use, rekting clumps of troops, lurtz crippling lame heroes, sharku fun to use when harassing dw and gobs especially, stealing heroes with grima. Getting fuels and having your eco go crazy good. Even early game wilds with torches are real fun to use, if you're lucky you can take out enemies production with it with one attack.
Atm Gobs cause you actually have to mix units from all three PBs cleverly to beat certain unit compositions and it's fun to figure out how to time that. The more this faction moves away from the big 1-click horde bonus deathball type of play, the more enjoyable it is to me cause harassment has to be timed better, defense has to be clean and precise and big fights have to be anticipated and prepared. Dwarf right after them tho.
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Please post why you chose one faction instead the others!
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