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GameReplays.org _ RotWK 2.01 Discussion _ Stances & Formations Guide

Posted by: TDA^ Jan 20 2007, 12:50 PM

This is the discussion thread for Thorin's http://www.gamereplays.org/riseofthewitchking/portals.php?show=page&name=stances_formations_guide!

Posted by: PurePoisOn^ Jan 20 2007, 14:00 PM

Nice drol.gif
I was making one too post-13661-1143531603.gif
But know mine was waste of time ...

Posted by: avenger81 Jan 20 2007, 14:46 PM

great guide, i never knew that u lost vision when in defensive

Posted by: Master X Jan 20 2007, 15:07 PM

great guide
thanks so much thumb.gif

Posted by: SiL3nTDeAtH Jan 20 2007, 15:12 PM

drol.gif Pr0 as always, Thorin

Posted by: WenSon Jan 20 2007, 15:21 PM

Swordsmen:

Defensive:

* +25% Armor

* -15% Damage

* -10% Vision

Aggressive:

* +25% Armor

* 15% Damage


there is a mistake
make "-" instead of "+" on aggresive stance

Posted by: Firkraag Jan 20 2007, 15:52 PM

I knew ROTWK stances worked for archers/heroes, but I didn't know they used 1.05 numbers.

That's cool smile.gif Great guide!

Posted by: Thorin^ Jan 20 2007, 16:10 PM

Thanks guys biggrin.gif

QUOTE(WenSon @ Jan 20 2007, 04:21 PM) *

Swordsmen:

Defensive:

* +25% Armor

* -15% Damage

* -10% Vision

Aggressive:

* +25% Armor

* 15% Damage
there is a mistake
make "-" instead of "+" on aggresive stance


Ty for noticing biggrin.gif

Posted by: Mjød Jan 20 2007, 16:13 PM

Great guide! banana.gif

Posted by: Retaliator Jan 20 2007, 16:22 PM

wonderfull guide. banana.gif Ma friends didnt believe me, that def stance slows cavarly tongue.gif

Posted by: Kasma Jan 20 2007, 17:30 PM

Awesome guide but i think there are some problems. Im not sure about this but dont archers get NO damage or armor bonus when in any stace i though they got just vision ar auto targeting i might be wrong though.

the other problem i think might be wrong was you said rhudar spearmen cant be in porcupine, but there is a picture of them on the pic isnt that the spearmen?

anyways AWESOME GUIDE!!!!!!!!! plz dont get mad at me if my comments are incorrect. I might of just been misinformed by another person.

Posted by: Gravan Jan 20 2007, 19:25 PM

Thorin^'s a beast.

Posted by: Angmarian Warrior Jan 20 2007, 19:25 PM

n1qshok.gif I thought that stances didn't do anything in RotWK but auto-firing. But I only played the game like 4 times or so. Then my parents took it away because of being addicted cry.gif

Good job, Thorin^, I'm proud of our SSM wub.gif

BTW, Kasma, that spearmen on the pic are rohan spearmen wink.gif

Posted by: thegobking Jan 20 2007, 19:30 PM

good guide biggrin.gif .

Posted by: Griff Jan 20 2007, 19:44 PM

-applause- smile.gif Nice guide Thorin^ smile.gif

Posted by: owais Jan 20 2007, 19:48 PM

angmarion warrior u got tht game back yet?
if not find out where it is. thn sneak it out every time u wanna play it. once played, put it back thumb.gif




on anoter note, i thought tht stances didnt count aswell, i though agressive was auto attack and defence was not attacking.


but u changed all tht, now i know thy actually like 1.05. i still used stances but well i will probably use thm like i did in 1.05.


ps: if same swordsman (in this case gondor soldiers) fought each other, one in defence, 1 in attack, who would win?

also in one is in def or att, and other is in normal, who would win?

Posted by: Thorin^ Jan 20 2007, 20:09 PM

Thanks guys wub.gif

QUOTE(Kasma @ Jan 20 2007, 06:30 PM) *

Awesome guide but i think there are some problems. Im not sure about this but dont archers get NO damage or armor bonus when in any stace i though they got just vision ar auto targeting i might be wrong though.

the other problem i think might be wrong was you said rhudar spearmen cant be in porcupine, but there is a picture of them on the pic isnt that the spearmen?

anyways AWESOME GUIDE!!!!!!!!! plz dont get mad at me if my comments are incorrect. I might of just been misinformed by another person.


They didn't in 1.04, but they do in RotWK tbh. Here's the stats of archers stances in 1.04:

ModifierList ArcherHordeStanceAggressive
Modifier = ARMOR 0%
Modifier = DAMAGE_MULT 100%
Modifier = VISION 100% // Hmm not sure how this works, is it additive?
End

ModifierList ArcherHordeStanceHoldGround
Modifier = ARMOR 0%
Modifier = DAMAGE_MULT 100%
Modifier = VISION -90%
End

You see, they don't have any changes in both defensive and aggressive except for a slight loss of vision when in defensive. Now look at the RotWK stats:

ModifierList ArcherHordeStanceAggressive
Modifier = ARMOR -20%
Modifier = DAMAGE_MULT 120%
Modifier = VISION 100% // Hmm not sure how this works, is it additive?
End

ModifierList ArcherHordeStanceHoldGround
Modifier = ARMOR 20%
Modifier = DAMAGE_MULT 90%
Modifier = VISION -90%
End

Now they do have an armor/damage bonus/penalty when using defensive/aggressive smile.gif

Posted by: Userfran4729 Jan 20 2007, 20:32 PM

Great guide Thorin^ smile.gif

Posted by: Angmarian Warrior Jan 20 2007, 20:32 PM

QUOTE(owais @ Jan 20 2007, 08:48 PM) *
angmarion warrior u got tht game back yet?
if not find out where it is. thn sneak it out every time u wanna play it. once played, put it back thumb.gif


laugh.gif I hoped it was so easy as that. I don't have any idea where my game is hidden. In the past, it was on easy places, like behind the microwave, but since they discovered that I know their hiding place, my parents are much more clever post-13661-1143531603.gif I don't have to worry much though, next Friday I get my game back biggrin.gif
(BTW, once they tried to hold me from the pc by taking away the mouse. I just used the mouse of the other pc, and when they came back home, I just plugged the mouse back into the other pc tongue.gif )


And nice explanation, Thorin the INI-expert smile.gif

Posted by: Kasma Jan 20 2007, 23:05 PM

what about the spearmen read mt othreer post to see it

Posted by: Thorin^ Jan 20 2007, 23:20 PM

QUOTE(Kasma @ Jan 21 2007, 12:05 AM) *

what about the spearmen read mt othreer post to see it


The pic shows Rohan Spearmen who do have Porcupine, but Rhudaur Spearmen, the Angmar basic pike unit, doesn't wink.gif

Posted by: EvilPunisher Jan 21 2007, 12:23 PM

most people forget the formations nice guide! thumb.gif (DFG) wink.gif

Posted by: WhiteTree Jan 21 2007, 13:20 PM

GJ as usual thumb.gif wub.gif

Posted by: Kasma Jan 21 2007, 19:49 PM

oh sorry i got confused with rhudar and rohan for some reason

Posted by: Thorin^ Jan 21 2007, 20:25 PM

QUOTE(Kasma @ Jan 21 2007, 08:49 PM) *

oh sorry i got confused with rhudar and rohan for some reason


They really look alike tbh so it's no problem smile.gif

Posted by: Ecthelion of the Well Jan 22 2007, 02:37 AM

Very useful guide...thanx a lot thumb.gif

Posted by: Haldir91 Jan 22 2007, 06:06 AM

Awesome~~~~

Posted by: RhoDaZZ Feb 17 2007, 19:09 PM

Moved to make it seen. smile.gif

Posted by: Eolus Apr 7 2007, 08:59 AM

Great guide. Well done.
In the spanish version of the game (i don't know if the keys are the same in both versions) to put in aggresive have to push D and in defensive G. Before, i played without this, but now i have discovered my units are much better with it smile.gif thumb.gif .

Posted by: Legend^ Apr 21 2007, 00:01 AM

Awesome guide smile.gif

Posted by: Arcangel Jun 11 2007, 21:44 PM

I learned a lot from this guide. NICE JOB thumb.gif

Posted by: Jammyelf Jun 24 2007, 15:54 PM

where did you get all the information for stats from?

Also, how do you attach ss's without it saying 'click to enlarge' at the top? becaus that can get annoying

anyway great guide thum.gif

Posted by: rayqourz Oct 26 2007, 19:41 PM

i got a some questions 'bout this guide:

do the stance for sorcerers work as same as archers(if you place them in a formation, they are showed as bows).
for hero hordes, u use the hero stance boni?
or does cav hero hordes, get the cav bonus?
and if that is, what boni would noldors(swordsmen, archer and pike in one) get?

Posted by: rayqourz Nov 4 2007, 14:20 PM

QUOTE(rayqourz @ Oct 26 2007, 20:41 PM) *

i got a some questions about this guide:

do the stance for sorcerers work as same as archers(if you place them in a formation, they are showed as bows).
for hero hordes, u use the hero stance boni?
or does cav hero hordes, get the cav bonus?
and if that is, what boni would noldors(swordsmen, archer and pike in one) get?



BUMP!!!

Posted by: BigSimo Nov 8 2007, 11:50 AM

could you make it a bit clearer for me? having some trouble understanding what you're getting at tongue.gif

Posted by: Funbomb Nov 9 2007, 01:52 AM

QUOTE(rayqourz @ Oct 26 2007, 14:41 PM) *

i got a some questions 'bout this guide:

do the stance for sorcerers work as same as archers(if you place them in a formation, they are showed as bows).
>If you mean when you hold MOUSE1 and MOUSE2(left/right mouse button) at the same time and then get them in a type of position? Well if that I think they would show up as stars.
But if you mean aggressive/defensive stance then I have no clue.

for hero hordes, u use the hero stance boni?
>Well I do and I thnk they do give a bonus.
or does cav hero hordes, get the cav bonus?
>No clue
and if that is, what boni would noldors(swordsmen, archer and pike in one) get?
>No clue

Posted by: rayqourz Nov 9 2007, 19:22 PM

QUOTE
>If you mean when you hold MOUSE1 and MOUSE2(left/right mouse button) at the same time and then get them in a type of position? Well if that I think they would show up as stars.
But if you mean aggressive/defensive stance then I have no clue.


QUOTE
>Well I do and I thnk they do give a bonus.

yes i also know it gives a bonus, but i was wondering how much that boni would be.

QUOTE
could you make it a bit clearer for me? having some trouble understanding what you're getting at tongue.gif


BUY SOME GLASSES!!! tongue.gif

Posted by: BigSimo Nov 10 2007, 04:43 AM

....but wtf is boni?

Posted by: ConGrUenCy™ Nov 10 2007, 11:36 AM

Bonus. tongue.gif

Posted by: rayqourz Nov 10 2007, 17:07 PM

1 bonus
2 boni
wink.gif

Posted by: BigSimo Nov 10 2007, 23:29 PM

ah ok. lol tongue.gif

Posted by: -Thorin Nov 12 2007, 20:46 PM

Latin style tongue.gif

Posted by: rayqourz Nov 13 2007, 18:23 PM

back on topic plz:


QUOTE(myself @ Oct 26 2007, 20:41 PM) *

i got a some questions about this guide:

do the stance for sorcerers work as same as archers(if you place them in a formation, they are showed as bows).
for hero hordes, u use the hero stance boni?
or does cav hero hordes, get the cav bonus?
and if that is, what boni would noldors(swordsmen, archer and pike in one) get?



Posted by: -Thorin Nov 14 2007, 15:39 PM

Sorcerers work as archers yes, for hero hordes as infantry, cavalry, depending on what they are.

Posted by: rayqourz Nov 16 2007, 19:45 PM

thanks thorin.

Posted by: Lucifix Dec 8 2007, 04:24 AM

that was a nice guide.
how do you keep the units so orderly, like in a 5x5 formation and things like that?

I can't seem to find anything on google!

Posted by: JuanRing Dec 8 2007, 07:26 AM

You can create a formation for a larger group of units by holding both mouse buttons clicked (when you have the units you want in the formation selected) and subsequently moving the cursor around. You'll see the formation appear on the ground and can tweak it by moving the cursor in any given direction - once you release the mouse buttons your units move to their assigned positions. cool2.gif

Posted by: Lucifix Dec 8 2007, 11:38 AM

Apart from this very useful guide, are there any detailed sets of instructions and guides with formations?
Thanks for the info smile.gif

Posted by: JuanRing Dec 11 2007, 13:14 PM

In case you're referring to the double-button formations, no there aren't. The formations are really quite self-explanatory and simple to understand, seeing as they group your units in a certain way (archers behind, infantry in front, etc.) and your mouse drag determines the setup.

Posted by: Cáno Tolto Apr 13 2009, 18:36 PM

Great Guide smile.gif
However, you forgot to mention Artillery Stances which actually exist. They give you awesome 0% bonus armor in hold ground stance and the same bonus in aggresive stance along with 0% bonus attack tongue.gif . Hold Ground stance gives 10% vision penalty, which plays crucial part in the game. tongue.gif

Greets
Cáno

Posted by: -Thorin Apr 13 2009, 18:39 PM

The guide is still being updated at the moment, so it still has some mistakes happy.gif.

Posted by: NewKleer Jul 18 2010, 13:30 PM

Should Gondor soldiers and uruk-hai always be placed in shield formation unless travelling over the map?

Posted by: Forlong Jul 18 2010, 13:47 PM

No! Shield Wall Formation reduces your damage by 20%.

Use it as an extra Defensive Stance. Shield Wall gives you just as much bonus armor as Defensive Stance but the penalty is that it reduces your damage more than Defensive does. The armor increase is worth it, but if your soldiers aren't already in Defensive Stance then you're being counterproductive. Eg. I see people place their swords in Aggressive + Shield Wall when attacking buildings because they don't know what they're doing, Shield Wall is just canceling Aggressive Stance really.

Posted by: NewKleer Jul 18 2010, 14:00 PM

If what you say is true, then the guide is wrong..

quote Thorin: "Shield Wall Formation can only be used by Soldiers of Gondor and Uruk-hai. It gives the unit +25% armor while reducing the unit's speed to 60%. Consequently the formation is only useful when engaged in battle. Seeing as the only disadvantage of the formation is speed, it should always be used when attacking as it basically gives additional armor for free. Be it when fighting other infantry, facing approaching cavalry or attacking structures - Shield Wall's armor benefit is extremely handy."

He says nothing about reducing damage!

Posted by: Forlong Jul 18 2010, 14:13 PM

The guide is wrong.

Posted by: EagleLeviathan Jul 18 2010, 15:26 PM

The shield wall damage reducing effect wasn't discovered back when he made the post and the guide was made. It was only until later that it was realized and made known to us, brought to our attention by the fact it was taking longer to take down resource buildings. I think somebody looked at the ini files and concluded that it took -20% damage.

Posted by: Ivan Jul 18 2010, 16:10 PM

So which stance is the best with shield wall formation? Neutral?

Posted by: Korvasomali Jul 18 2010, 18:25 PM

Defensive without buffs for uber strong meatshield, there really isnt other cases when shield wall should be used, exeption is ofc capturing outpost in stonewain but apart of that nothing.

Posted by: ThaREM Jul 27 2010, 16:18 PM

Where do you get those numbers from? Anyway I was sure stance doesnt affect trumpling... Tho I guess I was wrong. Do forged blades affect trampling then?

Posted by: Korvasomali Jul 27 2010, 16:22 PM

Nope, they incerase the weapon attack of cavalry. And guys get those from ini.files

Posted by: Forlong Jul 28 2010, 03:32 AM

QUOTE(ThaREM @ Jul 27 2010, 11:18 AM) *
Where do you get those numbers from?

https://code.google.com/p/rotwk-unofficial-202/source/browse/data/ini/attributemodifier.ini

Do a Find for "stances modifiers" - line 3246. Keep in mind this is a 2.02 file, all 2.02 changes are tagged ;;,;; though so you can easily see what's been edited (older data on the right). Not all attributemodifiers are actually used, but all of the stances ones are. smile.gif

Posted by: ThaREM Nov 21 2010, 12:02 PM

LOL in the "soldiers vs uruks" battles the first one was vs 1pike1sword uruk bats and the 2nd one against 2pike uruk bats.... kinda ruins the whole point of that example.

Posted by: Thorin Nov 24 2010, 11:08 AM

Useful bump? No. This guide is ancient and needs updating...

Posted by: trucky Dec 1 2010, 22:58 PM

yo thorin, sound like u still got the hunger for GR tongue.gif

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