good luck vOddy you are going to need it. I love GDI (all of them) but I struggle with them so I've gone over to Nod. You have taken on the challenge of getting me to suck less with the very worst of the GDI factions.
you, my friend, are going to earn that mentoring badge
here are two reps where I got my fellow staffer Discodave to play with me last night. Unless you are really a masochist don't watch more than the first few minutes of either game because that is where I have the most trouble. Game 1 my initial thrust was pretty effective and I was so stunned I sat there for a few minutes and did not know what to do so there is little point in watching me torture a crippled Dave for no reason. Game 2 is a better one to watch the first few minutes but it quickly turns into a 50 minute long stalemate during which time I mostly kept checking to see if Juggs had shown up in my build queue because I so needed siege assistance.
And never remembered Ceramic Firehawks
Attached File(s)
11_17_Zocom_2.KWReplay | |||
Size: 1.02mb | |||
Number of downloads: 74 | |||
Player Name | Side | Team | |
|DUKE_NUKEM| | 0 |
||
methuselah* | 0 |
11_17_Zocom_1.KWReplay | |||
Size: 252.63k | |||
Number of downloads: 84 | |||
Player Name | Side | Team | |
|DUKE_NUKEM| | 0 |
||
methuselah* | 0 |
Heh heh, alright. Will watch 'em when I get to my dad next week. I have a question, as well:
Which sides are you most interested in learning how to fight, and on which maps? I mean, do you want to learn all in-cheese builds on Tourney Tower or learn to play real long games on skill-based maps like Decision?
Of course, sooner or later, you will learn everything. Just asking which you would like to start with.
If you don't mind, I'll start with Tournament Decision. It's like the "standard" map.
Edit: By the way, add me in game by typing /friend vOddy .If It doesn't work, it's cause I am not online at that moment. If I'm on your f list, you can obs my games live ( if you don't find that too boring ). It's the best way to learn. Just keep in mind, everything I do (when playing seriously) I do for a reason. For example if I go for 5 APC + rocketmen rush, you can't just copy that and do it every game. You can only do it in the same situation as I did it in. I'll try to explain why I do and what I do with the replays I upload here.
Also, if I do one strategy on Tournament Decision, don't try it on Rift. Rift is much more of a "Spam tanks and have huge battles" map, and decision is more of a "Lemme tech up and own you with firehawks" map.
Same thing goes with Small Town USA and Tournament Dustbowl. They're just totally different maps.
I actually hate Rift only because I don't do well there. For some reason my eco management on Rift is not as good as it is on other maps for reasons I do not get. I am not interested in all in's except maybe how to beat them if need be. I am interested in pretty much any match up on any map focusing initially, if possible, of vNod and Reaper.
My main problem is that initial harass. Mine is inevitably not very good and my counter management is also not very good. So I struggle much worse as any GDI to that first run or two of bikes or the quick dev/cor combo than I do playing as Nod or Scrin.
Edit: Don't misunderstand my dislike for Rift means I don't want to start there. That makes it a perfect place to start because the map itself is peachy it is my play that is problematic. Thanks!
You don't have problems with GDI Orcas? Interesting. I am impressed, young padawan.
I allways overspend in defense against them because they scare the shit out of me. I've learned how to handle them properly lately, though. Haven't lost vs a GDI in like 100 games. But still, I used to lose to them A LOT.
Anyway, since I'm at my mom's place and can't play Kane's wrath or upload replays, I'm gonna start with some theory Don't worry, nothing huge.
You allways need a decent economy. If you lose harvesters, rebuild them untill you reach this level of economy again.
Very early game - 4 - 5 harvesters. As soon as you can, you should increase this to 5 harvesters. If you're going for a fast TECH bo and you're not exping, and the map has a big tiberium field like decision, you can just go 4 harvs, scout, then straight to five harvs before getting any tanks. I actually go straight to 6 harvs a lot of times (of course I interrupt my harv buildage to get a scout, and if he goes for some rush, I also interrupt to get one or two tanks / some pitbulls to defend against a bike / tank / orca rush).
Mid game - 6 - 7 harvesters.
Preferably, get your seventh harvester on your expansion.
Late game 8+ harvesters. If you're on tournament tower, never have more than 8 harvesters. Also on Small Town USA, never have more than 10. Your field will dry out too quickly, you need to conserve your cash, unless you're going for some crazy all in tank charge.
However on maps like Dustbowl and Heaven And Héll, there's not much of a limit to how many harvesters you should have. I guess having more than 16 is just stupid, but how
often do you get that?
Edit: The only situations where it is acceptable not to have 5 harvesters in the early game is when fighting an all in rush, or when performing an all in rush.
Theory is good
I do have trouble with Orca's but I think there are two main reasons why they are not the bane of my existence
Omg wow, Voddy's mentoring.
I'm going to be taking notes from afar.
Agreed, and Methu You lucky guy Voddys awesome
Omg lol, the last post disappeared.
Because I wanted it to be a secret that only my Mentee would see :
i am so filled with envy
Completely agreed TBH.
To answer your question, SP_12, the answer is
~~~~~YES~~~~~
I will do as you asked me to do.
Will be able to review your replays in 2 days, Methuselah.
No problem. I'm terrified it is not as bad as my RA3 matches where I truly have no idea what certain units do.....but ZOCOM is my least played side of the 9 so I find myself stumped occasionally as to what I should be doing.
That is not good.
If you have not watched the replays yet watch these instead. These are from today. They are back to back games I beat someone decent on TT and then got spanked on Rift.....I really need some help on Rift. I just can't get my eco right and I think that is a huge problem.
Attached File(s)
11_23_for_vOddy.KWReplay | |||
Size: 127.99k | |||
Number of downloads: 69 | |||
Player Name | Side | Team | |
Legion* | 1 |
||
rush_noob | 2 |
11_23_for_vOddy_2.KWReplay | |||
Size: 355.35k | |||
Number of downloads: 61 | |||
Player Name | Side | Team | |
Legion* | 1 |
||
Chingow1 | 2 |
nah you know better than that. You have beaten me waaay too many times for me to say anything like that. Now that I think about even if you had not ever beaten me I still would not have said that it's not my style.
I suppose I should clarify. What I was saying there was that these replays are a week more current, not that my play has changed much but maybe a little, and that I beat someone pretty handily who's rank was 700ish and then got spanked by someone who's rank was like 3k.
My point is not that rank means that much it is mainly that we went from a map I am comfortable on to one I struggle on and I think that is as much a part of the problem as is my lack of ZOCOM skilz
Playing on Rift is hard without orcas. The only good thing Zocom has on rift is the huge field in the middle that you can marvest.
I have not gotten to a point yet where I'm good enough with any side on Rift to notice ZOCOM's inferiority. It seems to me that on the more open maps like Rift that bikes are good, as are orca's meaning anything fast, anything hit and run, is pretty effective there.
Well Nod has been my main side for all of KW and I suck on Rift with Nod. It is purely eco. The starting field is small and you have multiple expansion options. Inevitably I am out of money early just sitting there waiting which does not normally happen on most maps. I played Totte this weekend a few times on that map I need to watch what he does because he just destroyed me over and over again and a big part of it was simply money. One match his income per minute was almost double mine.....he is better than me to begin with but even if he wasn't I'm not going to win many matches like that
Haven't had any informative games on Rift that you can learn from, but I played this game on Decision that shows how to counter a devourer tank + corruptor rush. Decision is one of the easier maps to counter it on, because of its size, but I still think it shows how to counter the rush effectively.
The rest of the game sucked, though. I played like shit before and after the rush. Played sloppily, lost engineers, etc. Couldn't play because of the damn lag. The only thing I did good was counter the devourer rush.
Mentor___Vs_Devourers.KWReplay | |||
Size: 739.76k | |||
Number of downloads: 57 | |||
Player Name | Side | Team | |
RPWvOddy* | 1 |
||
Someone top 30 | 2 |
lol! I love your opponents name
I'll download your replays now. Will review them later. In the meantime, have a look at this replay that shows a viable tactic vs Black Hand on Decision. As always, this is faction and map specific. DO NOT try doing this vs vNod, though of course you can learn from this and use the knowledge you got when fighting any of the Nod sides. But if you're gonna try this specific tactic, do it only vs the black hand.
Mentor_vs_BH.KWReplay | |||
Size: 599.05k | |||
Number of downloads: 66 | |||
Player Name | Side | Team | |
vOddy | 1 |
||
Someone top 5 | 2 |
Just watched the first game. What you should have done better is:
1 Building placement
Build your war factory next to your refinery, so that when your harvester is unloading its tiberium it gets healed. Helps a lot vs pitbull rushes and other things. Also, you put your radar scan building (operation's center?) up front towards your enemy. If he had been good he would have taken it out. It was an unecesary risk. I can understand that you put your tech center and reclamator hub up at those risky places, because when you're at tier 3 tech level you have sonic emitters anyway. But with the radar, it was a bad risk to take.
2 Scouting
ALWAYS be paranoid of orcas. You should have used radar scan, and you should have snuck the pitbull you had into the enemy base to see if he was going orcas. If he would have gone orcas, you would have died.
3
Unit control:
When you saw he had pitbulls out, you realized he was not going for orcas that early on. You didn't get anti air during that time, which you shouldn't have done anyway. you should however have been more careful of the orcas later on. Anyway, what you did wrong was, when your predator tank came out of your factory to repel the pitbulls, you moved it out into the open. He could have killed it, then gone for your harvesters, if he had microed. You should have let your tank stand just at the edge of your factory's repair radius. That way it could have protected your tiberium field, while being repaired, and protected by your Rocket Harvesters. His pitbulls wouldn't have a chance if you had done that. Luckily for you, he didn't micro them so you survived anyway.
4
Economy management:
You built a second predator tank when his pitbulls had been repelled, when all you needed was the one you had.
You also only had 3 harvesters. You can NOT tech up to marv or firehawks with less than 4 harvesters unless you're like traveler 59 or something. You need at least 4, preferably 5.
Just watched the second game.
In the beginning of it, you played alright. You managed to scout his base with a rifleman so you knew he was not going orcas, and you did not need to use a pitbull to scout.
Your build order wasn't bad. But after you took the expansion, you started to do huge mistakes.
You had only one war factory, but over 8000 money. It is not acceptable to have that much money. You should have put one barracks down and pumped missile squads as well, before unpacking your MCV to take the blue tiberium expansion. You would easily have won if you just scouted more and had more multi-tasking.
Being unable to do multiple things at the same time and bad awareness cost you the game.
For example, he could have owned you easily with orcas because you did not use radar scan and you did not sneak in a pitbull to scout his base. Luckily he didn't do this.
Your hammerheads were shooting at his predator tanks while missile squads took them out. He was owning your harvesters with a few rocket men when your nearby predators could have ran them over.
Your predator tanks were standing next to his rocket men shooting at the enemy predator tanks. You should have told them to run over the rocket men -and- shoot at the enemy tanks. That way you would have killed both of his unit types.
He attacked your main expansion while your whole army was at your blue tiberium expansion. Then you didn't bring all of your army in at once, instead you noticed parts of it and sent it in in waves. You should have pressed Q to send in your whole army.
Keep it coming. You will find I do two things wrong all the time and against better opponents they inevitably cost me
Firehawks are vital when playing against vGDI and Steel Talons. You may not have to use them against the other sides, but if you have cash flow, get them.
The day after you posted the BH strat, and before I had time to watch it, I drew that same exact matchup in and AM and just got crushed. I'll watch the rep but I've just been buried this last week so I've not been a very good mentee
I'll upload more replays then
I'll take 'em. Don't forget to get me one on Rift
I have only played vs n00bs on Rift . But if someone good doesn't pop up on that map soon, I'm going to play a game where I just bash someone on that map.
Anyway, here's a funny replay of me owning a dev rusher.
LoL.KWReplay | |||
Size: 303.39k | |||
Number of downloads: 66 | |||
Player Name | Side | Team | |
vOddy | 1 |
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Dev rusher n00b | 2 |
Vs a guy who was ranked 64, so not the best of the best.. He didn't play like mainstream Nod either, but I hope this can help you anyway.
Mentor_vs_turtle_Nod.KWReplay | |||
Size: 301.21k | |||
Number of downloads: 51 | |||
Player Name | Side | Team | |
RPWvOddy* | 1 |
||
Someone ranked 64 | 2 |
Rift_Mentor.KWReplay | |||
Size: 357.86k | |||
Number of downloads: 48 | |||
Player Name | Side | Team | |
RPWvOddy* | 1 |
||
Someone ranked 64 | 2 |
Me playing vs a n00b on automatch. I played like shit this game (Like I always do on automatch. I get sloppy) and he played bad, too. But I hope this shows you a good pattern of play on Rift.
I'm sorry I haven't been able to get any good games on Rift to show you. Bear with me.
Attached File(s)
Mentor_Rift_nOOb.KWReplay | |||
Size: 386.63k | |||
Number of downloads: 51 | |||
Player Name | Side | Team | |
vOddy* | 1 |
||
--- | 2 |
Thanks vOddy that is exactly what I needed I'll give them a watch today. Whether you played to perfection or whether your opponent was typical does not matter. My problem is eco management specific to this map inevitably my harass cripples my eco or my macro cripples my game plan and I'm sure this will help.
Thanks!
Good news, Methuselah. With 1.2's economy you will have an easier time playing games on Rift.
So with the lower cost of harvesters you think that will help me on this map? I am curious as to what you early thoughts on ZOCOM are......Juggs seem really, really good and I missed them before.........
I can only imagine what it will be like now.
Zocom is exactly the same as before, except you have an easier start because of the harvester cost.
Maybe you can use Zorcas, I don't know. Haven't tried. But I'll be playing exactly like I did in 1.1.
This shows how to cause Nod's early bikes to be a waste of money. If the enemy bike rushes and you've done this, you've pretty much won.
Methuselah.KWReplay | |||
Size: 285.72k | |||
Number of downloads: 75 | |||
Player Name | Side | Team | |
vOddy* | 1 |
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~~ | 2 |
Is there anything in particular you need help with? I'll upload a rep of that in this case.
This is not an amazing game, but VERY VERY GREAT to learn from. You can pretty much copy this playstyle if you play vs GDI as Zocom on this map. My enemy was ranked 37, so it should work in most automatches. Just keep in mind that I was constantly scouting for orcas, and I didn't see any. If I would have seen orcas, I would have gotten some anti air,
Mentor_Tower.KWReplay | |||
Size: 281.03k | |||
Number of downloads: 78 | |||
Player Name | Side | Team | |
vOddy* | 1 |
||
Someone ranked 37 | 2 |
No with the patch change it is too early for me to tell much specifically. Keep the replays and the thoughts coming I need to post a few as well but this has been more of an adjustment than I thought it would be. Thanks!
Edit: The faction specific/map specific stuff is good. Keep it up it really helps!
okay I watched a few of the 1.01 Rift reps. I have a few questions
Game 1
okay be gentle. This is my second ZOCOM match in 1.02 and it was my first game that night which translates in my world to no warm up, no time to beat the rust off.
translation I was not ready for what I got.
it's on Dustbowl he was MoK, I was ZOCOM. He skipped the spikes and went right to bikes (but just a few) and because I was slow in discovering it I lost a harv (inexcusable I know.) Fortunately I had the spikes so I fought through it and then we settle into a ridiculously long marathon (sorry!) Anyway please be gentle this was one of those where I was like "okay what now moron?" talking to myself because I could not figure out how to breach the billion upgraded venoms and avatar armada he had constructed. Luckily he came to me, failed, and when I countered could not stop it. Things I know without really thinking about it
12_22_for_vOddy.KWReplay | |||
Size: 735.64k | |||
Number of downloads: 43 | |||
Player Name | Side | Team | |
methuselah* | 1 |
||
Therm0 | 2 |
I will be able to watch the rep in 4 days. And I teched late because it was on Rift. If it's going good for me early game on rift, I usually tech really late (Not vs all factions)
If it had been on Decision I would not have played like that
Edit: Vs Nod late game, you should have a shitload of pitbulls. I always spam pitbulls vs Nod. Have a predator army that is as big as his scorpion army, (If he's going for laser scorps) and when you have that, you get pitbulls instead.
Edit: vs Training^:
Yes, firehawks are important vs GDI because GDI vs GDI comes down to who has the most money (you can bomb refineries with firehawks) and because firehawks own the shit out of orcas. It's hard to get them on rift, though, because it's such an open map.
Another edit (): Vs GDI and Nod you need to scout >>>> ALL THE TIME <<<<. If they send out orcas or stealth tanks without you being prepared it is over.
two questions at this point
Scenario questions one of which has nothing to do with ZOCOM mentoring
Don't let Nod bunker up. If he goes scorpion spam, you get lots of predators. If he does not spam scorpions, you mass pitbulls and attack at all places at the same time and kill his harvesters while building up your own economy and teching, once you have a big bunch of harvesters.
Attack everywhere with apcs filled with rocket guys (or AP Apcs with riflemen in them if he's going inf spam) and pitbulls.
In the late game, you should have pitbulls running around everywhere for stealth tank pwnage. If you do this, he won't be able to expand to your tiberium field, either, and the problem won't be created in the first place. Don't attack him head on, because his turtle shell will knock you off. Use ceramic stratofighters (upgraded firhehawks) to bomb his stuff. Try to find a chemical plant. If he uses tiberium vein detonation on your main and catalyst missile on your exp, it's over. You need to send out your first 2 firehawks (takes 2 to bomb it if it has laser fence) to bomb the chem plant.
Keep harassing with firehawks and pitbulls, and don't forget to have a marv with zone raiders in it.
If you're Nod, and you are playing against scrin, just use EMP buggies, stealth tank harassment, specters, avatars, redeemer, w/e.
A rift game vs Traveler 59. The hammerheads were because I knew he would either try to tech fast or use ravagers / cultists / shock troopers to own my harvesters. Either way, hammerheads are useful.
VsT59Mentor.KWReplay | |||
Size: 182.17k | |||
Number of downloads: 52 | |||
Player Name | Side | Team | |
vOddy* | 1 |
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--- | 2 |
Zocom vs GDI on Rift
ZocomMentoring.KWReplay | |||
Size: 276.89k | |||
Number of downloads: 61 | |||
Player Name | Side | Team | |
Someone top 15 | 1 |
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RPWvOddy* | 2 |
thanks for posting VoDDy theses will help my GDI no doubt.
Yea some of us non-mentees are learning fast from this
Here's a game on Tower. Nod usually owns everything on Tower, and I did some obvious mistakes in the beginning. (I KNEW he was gonna shadow rush. I should have put the power plant at the back of my base to buy time to place the factory)
Zocom_Vs_Nod_Tower.KWReplay | |||
Size: 657.6k | |||
Number of downloads: 51 | |||
Player Name | Side | Team | |
kOartist | 1 |
||
vOddy* | 2 |
This is slightly off-topic but I'm hoping Methuselah will let it slide..
I just wanted to say thanks to v0ddy for giving me some pointers when we kept being automatched earlier today! I'm not sure how you do the things you do, but hopefully comparing your BO with mine in our replays will show me where I can still make some improvements!
All in all, these were the only fives game I ever enjoyed losing!
(and who cares about a five-game losing streaks anyways )
If you were wondering why I kept trying to fast tech: I knew I wouldn't stand a chance if I was at the same tier as you, but I'll try to stay at tier 2.5 for a while, if I'm not up against the king of micro!
Until our next automatch!
PS: I'm hella jealous of you Methuselah!
I've picked up ZOCOM recently so this is really helping me too. I was beating a top 150 when my comp decided to crash.
That sucks! On a slightly similar note (I did say slightly) Kane's Wrath has been giving me APPCRASH errors (crash to desktop) a lot lately. Normally if I can get in a lobby I'm safe, it normally happens right after log in as I transition to a lobby. Twice in the last week as soon as an automatch match loaded I got an APPCRASH.
Bye bye lots of elo points
Zocom_Vs_Nod_Tower.KWReplay | |||
Size: 657.6k | |||
Number of downloads: 51 | |||
Player Name | Side | Team | |
kOartist | 1 |
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vOddy* | 2 |
No worries my friend we're glad to have you back
17mentor.KWReplay | |||
Size: 475.3k | |||
Number of downloads: 54 | |||
Player Name | Side | Team | |
eSkilLvOddy* | 1 |
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Top 100 | 2 |
17mentor.KWReplay | |||
Size: 475.3k | |||
Number of downloads: 54 | |||
Player Name | Side | Team | |
eSkilLvOddy* | 1 |
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Top 100 | 2 |
I need to start using emp Grenadier's just as a normal part of the game so I am used to them. Right now all I do is go "oh $hit" when I hear an epic deploy and race to them otherwise I never use them. Someone from around here went to the quickly and came with a couple of squads and a few tanks and whipped me simply because they emp'd what little force I could muster and picked it off and then killed my eco.
Shame on me for not doing a better job scouting but they were very effective against normal units as well.
This is an anti T59 tactic only, that only works good on Small Town USA.
MentorinG_.KWReplay | |||
Size: 189.98k | |||
Number of downloads: 74 | |||
Player Name | Side | Team | |
TgteamLOA5000 | 1 |
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eSkilLvOddy* | 2 |
MentorinG_.KWReplay | |||
Size: 189.98k | |||
Number of downloads: 74 | |||
Player Name | Side | Team | |
TgteamLOA5000 | 1 |
||
eSkilLvOddy* | 2 |
Vs R17.
He didn't play this best, though. I usually lose to his early push, he kind of screwed up this game.
DecMen.KWReplay | |||
Size: 855.95k | |||
Number of downloads: 55 | |||
Player Name | Side | Team | |
eSkilLvOddy* | 1 |
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AoeNiaN | 2 |
Thanks vOddy. I'm curious about this one from two perspectives. He's a pretty good player and on the occasions when I draw Scrin (I play some random) I struggle to be aggressive early so I'm interested in whatever his initial push is no matter how much he screwed it up and what you did to squash it.
Here's a game I just played. Vs rank 47 Nod, not the best game, but it shows what to do when you sout a bikerush. This bikerush turned out to be all in (lol) and he left when it failed.
Watch if you want to / feel like it
Mentor_1.KWReplay | |||
Size: 152.75k | |||
Number of downloads: 46 | |||
Player Name | Side | Team | |
eSkilLvOddy* | 1 |
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FiNaL[FiRe | 2 |
This game shows what to do vs vGDI all in on tower. Don't forget the pitbull to scout orcas / dual WF's.
Mentor_2.KWReplay | |||
Size: 332.78k | |||
Number of downloads: 47 | |||
Player Name | Side | Team | |
nomatch) | 1 |
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eSkilLvOddy* | 2 |
I will upload a replay that demonstrates when to use hammerheads vs Nod soon. Stay tuned.
Will do thanks!
Raiderheads, and hammerheads in general, are very situational units vs Nod. In my experience, they are best used when the Nod opponent does not turtle, but instead, masses scorpion tanks.
Raiderhead.KWReplay | |||
Size: 523.25k | |||
Number of downloads: 36 | |||
Player Name | Side | Team | |
ZarAte*sLovEr* | 1 |
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eSkilLvOddy* | 2 |
I don't know if you still play Zocom, Methuselah, but because I have switched back to Kane's Wrath and Tiberium Wars (from StarCraft) I might as well start mentoring you again (If you're interested)
If you don't play Zocom, I can also mentor other factions.
nice to see u are back voddy =)
i hope meth also is active and wants to train harder.
Hey vOddy. If methuselah can't continue or doesn't want too. would you mind helping me out? i'm hurting as ZOCOM GDI AND STEEL TALONS:( basically i need help with all GDI and scrin for that matter. Nod is my only slightly good faction. thx
ok i would just like to learn gdi and nod. all subfactions. and harrassment and rush would help:)
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