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The Asian Dynasties

Official French Deck Help

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# 1CieZ Jan 17 2006, 21:46 PM
This is the official version of my deck help guide. If you would like suggestions on how to improve your decks post them here as well as the basic strategy you are trying to accomplish with your deck.

Here are my most updated decks(as of level 33):

Normal: Deck I use most of the time, it is quite balanced and can handle a variety of situations.
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Indian: Deck I use mostly on Great Plains, Great Lakes, or Rockies, where Lakota indians are. It is decently useful on Yucatan/Sonora because of Aztec/Maya Indians.
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FF(Fast Fortress): Deck I use to fast fortress and usually use mercs. Mostly useful in team games where its a bit safer to FF. Especially useful on Texas because the Outposts help protect you.
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AntiOttoDeck: Deck I use against Ottomans, contains cards such as Colonial Militia and 2 outposts that are not as useful against non-rushing civs. Also useful against people who enjoy rushing.
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Posts: 376

Game: Age of Empires 3


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# 2OrestesNZ Jan 27 2006, 20:46 PM
i dont think resources are going to help much if your getting rushed , if you try to get them your villies will die..

Posts: 18


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# 3CieZ Jan 28 2006, 00:21 AM
If your being rushed your not going to be under assault 100% of the time, you can gather the resoures during downtime because crates gather incredibly fast.

Posts: 376

Game: Age of Empires 3


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# 4LordLoLz0r Feb 6 2006, 22:01 PM
well in my lvl 3 Deck i only added 4 settlers + Factory So thats my current deck my other deck is A Cavalry Deck (French 29) it has all the cavalry cards in it so my Horses Are Xtreemly Powerful..

Posts: 905

Game: The Asian Dynasties


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# 5Adapt Feb 18 2006, 03:28 AM
Here's my all around deck, im only lvl 15 so i dont have a lot of the cards you are gonna recommend

but i intend to replace the 600 with 700 food and gold cards, and also replace the pikes with mercs and single cannon with double

what other cards should i get? (under lvl 25)

My normal strategy is a FF
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Game: StarCraft 2


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# 6Adapt Feb 26 2006, 18:42 PM
no one at all?

i got back from a week vacation and i had hoped to see at least one reply...

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Game: StarCraft 2


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# 7Murrogh Feb 28 2006, 06:47 AM
2 falconets, black riders, swiss pikes, 6 dragoons, 700 gold. Those are some of the best.

Posts: 14

Game: Age of Empires 3


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# 8Saya Feb 28 2006, 17:29 PM
I dont really like your last deck against te ottoman, because if you play it well you can just almost FF and hit them with skirms curaisiers and falconets.

Posts: 90

Game: Age of Empires 3


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# 9nate911 Mar 21 2006, 23:29 PM
Here are my two decks:

Currently lvl 33

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This post has been edited by nate911: Mar 26 2006, 18:59 PM

Posts: 36

Game: Age of Empires 3


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# 10Adapt Mar 27 2006, 23:59 PM
you have too many age 1 resource cards

-take out the 3 300 res cards
-replace the 600 with 700 versions
-remove the hot air balloon.

-put in your age 2 military cards (3 hussars, 8 xbows)
-add your 2 falcs in age 3
-and add early skirms

and perhaps exchange some of the resource rate cards for mercenaries

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Game: StarCraft 2


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# 11nate911 Mar 29 2006, 00:25 AM
Ok, thank you, now I need advice on a no-rush deck, is that deck good for no-rush?

Posts: 36

Game: Age of Empires 3


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# 12Adapt Mar 29 2006, 12:16 PM
no rush decks tend to be heavy on age 3 and 4 cards

it wouldnt be a bad idea to add some of the 4th age merc groups

Posts: 1,584

Game: StarCraft 2


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# 13SouthParkDude Apr 11 2006, 00:14 AM
do you need the advanced plantation and mill cards? cuz i think they're useless

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# 14Adapt Apr 11 2006, 00:38 AM
it depends... if you're short on resources and getting raided a lot then the advanced cards help

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Game: StarCraft 2


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# 15Kristov_Kataji Apr 12 2006, 18:30 PM
I think u definitely need AM+AP cos they cost wood, and wood isn't gathered that fast. so use 'm <3

I like the 3 CDB, 4 CDB, two falcs, Fort, 2 falc, 3 700 res. Furrier and Swiss Pikemen best.

Posts: 11

Game: Age of Empires 3


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# 16CieZ Apr 25 2006, 04:03 AM
For booming the AP and AM cards are amazing, you will churn out a lot of mills/plantations by the end of the game and the wood saved really starts to add up. Another advantage of these cards is that they allow you to build your mills/plantations with a lower amount of wood stockpiled. Normally a mill costs 400 wood(forgive me if I am wrong...it has been a LONG time since I last played), but with the card it costs 200 wood(once again pardon any errors). This means you can build the mill much earlier that if it had cost 400 wood.

Posts: 376

Game: Age of Empires 3


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# 17nate911 Apr 29 2006, 19:03 PM
It's me again, I now usually ff+currasiers, any advice of my new deck?

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Game: Age of Empires 3


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# 18Adapt Apr 30 2006, 00:49 AM
i dont think you will really need the 600 wood card, instead put either the 2 cannons card, or the cavalry combat card (+10% attack and hp)

you might also be able to do away with the 4 cuirassiers in industrial, or at least get the 5 or 6 cuirs card

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Game: StarCraft 2


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# 19djem Apr 30 2006, 14:42 PM
you can better add the 1000 wood card instead of the tc card

Posts: 162

Game: Age of Empires 3


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# 20LordLoLz0r May 12 2006, 21:26 PM
I am a current level 32 French i only have one deck and i can pick an other 6 cards so witch to pick and what would my deck be then?

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Current deck

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Game: The Asian Dynasties


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