Wow, thanks guys. I honestly didn't expect such a positive response. Glad you like it, and find it useful even! Happy to give something back to the GR.org (and COH in general) community, although I've only registered here yesterday I've been coming for a few months and downloaded quite a bit of replays (loved watching replays ever since the Quake 2 days). Together with ToH I've probably watched more of CoH than played it
QUOTE(Dr.Doom @ Mar 6 2007, 08:51 AM)
IMHO it would be even cooler to have a menu dedicated exclusively to each player's build orders in future versions
+
QUOTE(2YearsofHell @ Mar 6 2007, 04:22 PM)
BTW, is it possible to have the detailed orders for one player specifically ?
Good idea and shouldn't be too hard to implement methinks, thanks.
QUOTE(ramses @ Mar 6 2007, 12:33 PM)
its possible to add a feature to show mapcontrol in percent?
I don't think that information (territory) is stored in the replay unfortunately.
Oh God, please no...this isnt one of those APM counters that WC3 is plagued with, is it?
Where the first 2 minutes of every game was Thud Thud Thud Thud Thud Thud Thud Thud Thud Thud Thud Thud Thud Thud Thud Thud Thud Thud (the rally point marker being clicked non stop to artifically boost the APM)
i dont consider myself a good player but i didnot thought that i was that much of a noob either.
just checked a couple of my replays and i mostly have something like 15 cpm while my opponents (even those that i have been wining against) have between 30-50 cpm. hell i was once winning in a silver replay where my opponent gave 7!!! times more moveorders than me
Oh God, please no...this isnt one of those APM counters that WC3 is plagued with, is it?
Where the first 2 minutes of every game was Thud Thud Thud Thud Thud Thud Thud Thud Thud Thud Thud Thud Thud Thud Thud Thud Thud Thud (the rally point marker being clicked non stop to artifically boost the APM)
at least this one shows (i have no idea how the wc one work) an apm graph over time so spamming one thing only in the beggining won't do that much. it also breaks down all the actions u did.
and anyways why does it matter ? shouldn't only be the player playing interested in his apm ? who cares about the 'i reached 2k apm' brag replay some1 could post...
This post has been edited by Vinz: Mar 6 2007, 20:39 PM
at least this one shows (i have no idea how the wc one work) an apm graph over time so spamming one thing only in the beggining won't do that much. it also breaks down all the actions u did.
and anyways why does it matter ? shouldn't only be the player playing interested in his apm ? who cares about the 'i reached 2k apm' brag replay some1 could post...
Meh, I am probably just speculating but the concern is what happend with WC3: When it comes to replays, everything seemed to start and end with ones APM. It becomes this wierd sort of focal point and rules out everything else; granted that speed has a lot of value and of course someone who doesnt even use ctrl groups (if there still is such a thing?) and relies on the mouse for everything is going to have a much lower APM than a vet, but there are many more variables in this game other than raw speed and how fast one mashes buttons/clicks the mouse.
That's the point/perk of this analyzer. You can pretty much check out replay stats at work or at home without having coh installed. All you need is the replayfile and you're all set.
Now we just need a tool that can convert replays to movies so we can watch the actual battle (tac map) w/o running the game
best coh related program ever
great job
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