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Battle for Middle Earth

BfME FAQ

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# 21Miho Feb 3 2009, 13:27 PM

3.3 Advanced zoom out


Posted by Grimbeorn. Read the original topic.


WSMaps.big

Download the above file. It contains a single file, "_WSMaps.big." Place this file in the program folder for BfME, "C:\Program Files\EA GAMES\The Battle for Middle-earth ™." That's all there is to it! If you don't like it or it causes too much lag on your computer, delete it and everything will go back to normal. smile.gif

This post has been edited by Pallando: Mar 4 2016, 01:16 AM

Posts: 7,611

Clan: LeGenD`

Game: Hardware


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# 22Miho Feb 3 2009, 19:42 PM

4. Miscellaneous guides and how-to’s


4.1 How to play previous patches and watch pre 1.03 replays


There are different ways to play pre 1.03 games and to watch its replays. One way is TDA's "Multiversion". It's a very small tool, but you'll sadly have to remove BfME and install it again with the instructions below.

Another way is using Rimli's "Patchswitcher". You'll have to download a much bigger file package, but its using is very easy, more compfortable and doesn't require a re-installation.

Especially with Rimli's "Patchswitcher" there have been encountered different issues, when switching back to older patches or while switching back to 1.03 again. Use both tools on your own risk, but they should work stable most of the time. Sadly both tools aren't compatible with each other, so if you want to play an older patch with a friend, make sure both of you use the same tool.

4.1.1 BfME Multiversion
Posted by TDA. Read the original topic.

Download BfME Multiversion

Install instructions:
  1. Uninstall BfME and delete your "My The Battle for Middle-earth Files" folder (backup your replays before!)
  2. Install BfME
  3. Backup 1.00
  4. Install 1.01
  5. Backup 1.01
  6. Install 1.02
  7. Backup 1.02
  8. Install 1.03
  9. Backup 1.03
  10. Done
The patches can be downloaded on: ftp://ftp.ea.com/pub/eapacific/lotr/lotrbfme/

1.01 = LotrBfMe-101-language.exe
1.02 = LotrBfMe-102-language.exe
1.03 = LotrBfMe-65539-Language.exe

This should work to watch replays. However you cant play online this way yet, because the game checks the current version. Therefore I added four files called:
  • Set_1.00.reg
  • Set_1.01.reg
  • Set_1.02.reg
  • Set_1.03.reg
Now lets say you want to play 1.02:
  1. Use the multiversion tool to switch back to 1.02
  2. Execute Set_1.03.reg to be able to play online
  3. After playing execute Set_1.02.reg to set the version info back to 1.02. This is important cuz the multiversion tool wont work otherwise!
1.01
  1. Use the multiversion tool to switch to 1.01
  2. Execute Set_1.03.reg to be able to play online
  3. After playing execute Set_1.01.reg to set the version info back to 1.01. This is important cuz the multiversion tool wont work otherwise!
1.00
  1. Use the multiversion tool to switch to 1.00
  2. Execute Set_1.03.reg to be able to play online
  3. After playing execute Set_1.00.reg to set the version info back to 1.00. This is important cuz the multiversion tool wont work otherwise!
Have fun testing and playing it.

4.1.2 Rimli's "Patchswitcher"
Posted by Rimli. Read the original topic.

Download (34,5 MB) the second version of the BfME Patchswitcher.

Features:
  • easy installation
  • quick patch switching
  • you can play online against other people with the same patch
  • compatible with all languages
The Patchswitcher requires BfMe 1.03 as basis.

Note:
The patches are installed as mods to make sure that you can play online. So remove all mods before you use another patch than 1.03. Otherwise, the game could not run properly and you could have to reinstall BfMe.

If you find bugs, want to suggest improvements or to criticize the tool, post here.

This post has been edited by Miho: Aug 6 2009, 09:19 AM

Posts: 7,611

Clan: LeGenD`

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# 23Miho Feb 3 2009, 20:17 PM

4.2 How to extract the music and other files from the game


Posted by Species8472. Read the orginal topic.

You need the following program to edit *.big files: FinalBIG

Music and other data are saved in individual .big files. You can extract the music from music.big. To modify the game you might want extract the ini.big. Note, that changes in the .ini's don't allow you to play versus other players online, unlike they use the exact same .ini's. Back up the files first so you can always put them back without having to reinstall.

Version 4.0 supports Star Wars: EAW files too (MEG-files).

This post has been edited by Miho: Aug 6 2009, 09:19 AM

Posts: 7,611

Clan: LeGenD`

Game: Hardware


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# 24Miho Feb 3 2009, 20:17 PM

4.3 Running the game with command line parameters


Posted by Sparks. Read the original topic.

A Command Line Parameter makes the game start in a certain way, eg. Without a shell map (movie plays in background of Menu) Below is how to create and use Command Line Parameters taken from the Read Me:
  1. Go to the location of the game's executable. This is typically found in C:\Program Files\EA Games\The Battle for Middle-earth™\lotrbfme.exe.
  2. Right-click on the lotrbfme.exe icon and select "Create Shortcut".
  3. This will create a shortcut of the executable within the same folder. This will typically be called "Shortcut to lotrbfme.exe".
  4. Right-click on this new shortcut and select "Properties".
  5. Add a space to the end of the string in the "Target:" field, followed by a "-" and then the command line parameter.
Parameters:
  • noshellmap (Launches the game without the Barad-dur looping background)
  • mod (Allows modders to load custom assets into the game. Simply add the "-mod" command line after the lotrbfme.exe target path, followed by the name of any user-created .big file or user-created directory. The correct path would look like this: "C:\Program Files\EA Games\The Battle for Middle-earth™\lotrbfme.exe" -mod MyLOTRMod.big. All user-created content must be placed in the "My Battle for Middle-earth Files" folder)
  • noaudio (Launches the game without any audio)
  • xres (Forces the game to a specific horizontal resolution)
  • yres (Forces the game to a specific vertical resolution)


This post has been edited by Miho: Aug 6 2009, 09:19 AM

Posts: 7,611

Clan: LeGenD`

Game: Hardware


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# 25Miho Feb 3 2009, 20:18 PM

4.4 How to create nicknames with only 3 characters


Posted by JubieMordor and Palla. Read the original topic.
  1. Go the Login mask
  2. Make sure "remember password" is disabled
  3. Select a nickname you don't want to use anymore and login normally
  4. Log off
  5. Go to the login mask again
  6. type in your password - but don't click anything!
  7. Delete the nickname you just logged in with, you will now see the login button still being active
  8. Type in your name with 3 characters
  9. Type in your password
  10. Click now on the Login button.
Note: Keep in mind, that also with this method, you can't create a nickname starting with a number.

This post has been edited by Miho: Aug 6 2009, 09:20 AM

Posts: 7,611

Clan: LeGenD`

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# 26Miho Feb 3 2009, 20:18 PM

4.5 How to make longer costum game names


Posted by JubieMordor. Read the original topic.

Go to your "My Battle for Middle-earth Files" folder (how to get there is described here) and open "LoTRB4MEOnline". Look for files callled "CustomPrefxxxxxxxxx.ini" and open them one by one, until you find an entry called "PreferedGameName = {your last used game name}". Change it to any game name of any length you want and save it. Start BfME now and host a game. It should now display the game name you just entered in the .ini.

This post has been edited by Miho: Aug 6 2009, 09:20 AM

Posts: 7,611

Clan: LeGenD`

Game: Hardware


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# 27Miho Feb 3 2009, 20:19 PM

4.6 How to change the displayed in-game location


Posted by Miho.

Go to your "My Battle for Middle-earth Files" folder (how to get there is described here) and open "LoTRB4MEOnline". Search the file "GSMiscPref0.ini" and open it. It should have only one entry: Locale = xx. Delete this file and start BfME. When you're logging in to the online mode, it will ask you to select a location.

This will only change the location for the nick you use, when logging in, all further made nicks and all not used nicks since your last installation of BfME. If you also want to change it for other nicks used on your comp, you'll have to delete all files starting with "GSMiscPref".

This post has been edited by Miho: Sep 23 2009, 11:33 AM

Posts: 7,611

Clan: LeGenD`

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# 28Miho Feb 3 2009, 20:22 PM

4.7 How to Fast Forward replays


Posted by |elder|Kiltec. Read the original topic.

To Fast Forward a replay you must press two keys, there may be some other combinations, but the following are the most used:
Use the combination without tags [], so you press only two buttons.
Default keyboard: [CTRL]+[/]
German keyboard: [STRG]+[\] or [STRG]+[-]
Swedish keyboard: [CTRL]+[-]
Belgium keyboard: [CTRL]+[+]
Other keyboards: [CTRL]+[;]

The first time you press this key in a replay, it will fast forward the replay with twice the speed, if you press it a second time, you will swtich back to normal speed.

This post has been edited by Miho: Aug 6 2009, 09:21 AM

Posts: 7,611

Clan: LeGenD`

Game: Hardware


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# 29Miho Feb 4 2009, 21:55 PM

4.8 How to find a list of all your created nicknames


You can find your usernames on EA's official website. Enter your username and your password (the one you also use to login to BfME online) at the login mask. A new mask will pop up and ask you to type your password in again. Do it and your account information will open.

You will now see a list of all your created nicknames.

Important update
If you can't login on the page mentioned above, go http://support.ea.com. Click on Login, use your account name and password to login, then click on "My account". It will redirect you to exactly the same page, but now it should work!

This post has been edited by Miho: Aug 6 2009, 09:21 AM

Posts: 7,611

Clan: LeGenD`

Game: Hardware


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# 30Miho Feb 5 2009, 21:33 PM

4.9 How to automatically rename replays


Posted by TDA. Read the original topic.

RenRep

It's a very small executable that, after being placed on your replays folder and run, will automatically rename all those meaningless replay files to their actual in-game names, like me vs you gg.rep, etc. To run it, just double click it, it works silently and quickly with no visual feedback.

Download RenRep

This tool was written in .NET (C#). In order to run the tool you need to have .net installed. If not already available on your machine, you can download it from the microsoft site here :
http://www.microsoft.com/downloads/info.as...isplayLang%3den

ITS A FIRST RELEASE, READ THE README.TXT AND BACKUP YOUR DATA BEFORE USING !!!!

This post has been edited by Miho: Aug 6 2009, 09:21 AM

Posts: 7,611

Clan: LeGenD`

Game: Hardware


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# 31Miho Feb 5 2009, 21:40 PM

4.10 Replay Manager


Posted by Elven. Read the original topic.

Currently, there are 2 good replay managers available: "RepInfo" and "BfME Replay Manager".

RepInfo

RepInfo is a new tool, designed for the C&C Generals, C&C Generals Zero Hour and Battle For Middle Earth 2 games. This program shows you a lot of information about the players in the game, like what army they were and what colour they had etc. That isn't the most important thing of this program. RepInfo shows you all known cheaters! It gives you a warning sound when it detects a cheater in a replay. This system is based on the UID of the other players. On this way we can be 100% certain that it is the same person. Sometimes it can be a brother or sister, but you can't prove that, so we count it down as 1 person.

The program has a special made 'whois' button, with that button you can check where a player comes from. The person itself is being tracked down with his IP address.

RepInfo also has a handy search system. You can easily search on these things:
  • By faction (what army they used)
  • By UID
  • By player name
  • By rating (what rating that the replay is given)
  • By game type (what kind of game it was, a 1v1, 2v2 etc.)
  • By basic game (just between the games CCG, ZH and BFME 2)
The database puts in automatically the players that you just have fought. On that way your database will get bigger, so you can see more different people and more different names of them. There is a maphack list in the database. This list will be updated when a new mh'er is found. The special list is for you to make. There you can add people that you don't like or a person that uses cheats like the scudbug in ZH.

Now we come to the last part of RepInfo. It's called R.A.S.E., this friendly user interface part of RepInfo saves replays automatically when it is turned on! That can be very handy when you forgot to save a replay. With R.A.S.E. you never have to save replays by yourself again. You can also enable the feature "Save by Request". It asks you to save a replay and gives you 30 sec . During that time he can save replay, using predefined Global Hotkey directly from the game without switch to back the RepInfo window.

Download RepInfo

Thanks to Saurman for creating this useful tool. If you need more info on how to use it, here's Saurman's official site which talks all about what RepInfo does and how to work it.

BRM: Battle for Middle-earth Replay Manager

Features:
  • retrieves information about a replay file
    • players/sides/teams/color
    • map
    • version
    • file/ingame name
    • custom match/ladder match
    • duration
  • auto scans your BFME replay folder, but can also work with a second folder you provide.
    You can easily copy/move between these two folders (ala norton commander)
  • rename files, rename ingame name (with auto renaming support)
  • delete files
  • filter replays by player nick/game name/map name/file name
  • hide replays from a version different then your bfme version
  • retrieve your current ladder position from EA or Clanwars.cc
  • retrieve current ladder positions for players in a replay file (EA/Clanwars)
  • associates .rep files with BRM (click a .rep file in explorer and BRM opens)
  • enable/disable bfme intro loading
  • add comments to replay file
  • bfme does not need to be installed
  • monitor bfme replay files and autorename the 0000000.rep files
Hints:
  • use the right mouse button on a replay file to open the context menu to do
    file operations.
  • only the official map images are included, but if you want you can add more maps
    (see gfx\maps\maps.txt). Image bitmaps should be jpegs (176x175).
  • click the ">>>" for more settings/stats.
  • make sure you tick "Associate .rep files" if you want to launch BRM by double
    clicking a replay file in windows explorer.
Download BRM

Special thanks to Pat from clanwars.cc, Maage (RM4) for exchanging code and
Tadajon for the duration hint!

Please Note:
This application was written in .NET 1.1 (C#). In order to run the application you need to have .net installed. If not already available on your machine, you can download it from Microsoft's website: http://www.microsoft.com/downloads/details...;displaylang=en

This post has been edited by Miho: Aug 6 2009, 09:22 AM

Posts: 7,611

Clan: LeGenD`

Game: Hardware


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