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Supreme Commander

Rules

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# 1Kryo Sep 23 2008, 17:30 PM
Rounds are held every Sunday at 7pm French and German time (6 GMT) in our own chat room.

Rounds will consist of two 1v1 (Bo1) matches, two 2v2 (Bo1) matches and one 3v3 match.

Each player can only play in one 2v2 or one 1v1, thus a team must contain at least a minimum of 6 players.
3v3 can be played by the same players.

A disconnect in under 5 minutes will result in a re-match. A disconnect after 5 minutes will be evaluated by the tournament mod present. Under no circumstances will the player who disconnected be awarded a win, however, if it appears that he had the clear upper hand, a rematch may be granted. For this reason, every replay must be uploaded to GR's own replay system.

Disconnects in Teamgames are harder to handle. A disconnect unde 5 minutes will be a rematch, too.
Is the disconnect happening after 5 minutes ingame time, all players should stay in the game and try to do one of the following things:
a) Play the game to the end
b) Do a rehost (all players have to agree)
c) Try to contact a TD without leaving the game! (if possible)
If a TD has to decide, he will watch the replay.

Desync results in rematch or draw, again determined by tournament mod based on time available.

Any player can request that all participating players have livereplay turned off, however there is no rule against its use if no one objects.

Game settings will be standard ranked settings. In the case where map for the 1v1 matches have 4 or even 6 spots, all superfluous spots are to be closed and the spawn positions set to 'Random'. In 2v2s and 3v3, the spawns will be set to 'Fixed' so as to avoid a situation where a team is situated in opposite corners.

The Regeneration Field upgrade for the Seraphim ACU is banned.

No use of cheats or exploits, known or otherwise. Off-mapping will be allowed, but everything else will be left to the discretion of the tournament mod(s).

If a team is unable to play then they must give at least 24 hours notice. The notice must be in the form of a public notice in the Clan League Forum, as well as a PM to both the opposing team's leader and one to either Kryo, nebu or Grumbll. Notifying later than that or any in manner deviating from that will result in the team forfeiting the round. Further, with the postponement notice, a clear proposal for a make-up date must also be presented. The final date for the postponed match can be negotiated by the teams for maximum efficiency, but the admins must be kept informed.

If a player does not show up after 15 minutes from starting time, the opposing team may demand a freewin for that match.

The scoring system is the following:

The 1on1 gives 2 Points to the winner. Draw will result in 1 Point for each player.
2on2s are rewarded with 3 Points for the winning team.
If a 2on2 is drawed, both teams get 1 point.
3on3 is same like 2on2.


So per playday, there are 2 x 2 points for the 2 1on1s, and 2 x 3 points for the 2on2, plus 3 points for the 3on3 . Teamgames get more important.


Each clan must appoint a leader who must post his/her lineup at the start of a season and notify of any desire to postpone matches etc. Any players added to the team after the start of the clan league may be eligible based on the consensus of the League Admins. Until a ruling is made on such players, however, they are to be considered ineligible, and any matches played by them will result in a forfeiture of that match.

The league will be a round-robin, that is, every team will play every other team.

Maps will be selected from a pre-determined pool. After sign-ups are closed and the number of teams per division finalized, a full map list for each week will be posted at least one week prior to the first play date.

This post has been edited by Kryo: Feb 7 2009, 11:56 AM

Posts: 874

Game: Planetary Annihilation


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# 2ThePic Dec 18 2008, 18:02 PM
sooo how does a team win? is it over all points at the end of the leauge? or round wins?

Posts: 28


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# 3Lu_Xun_78 Dec 20 2008, 10:28 AM
This is all the points won by a team during the season

Posts: 99

Game: Supreme Commander 2


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# 4Kryo Jan 2 2009, 17:03 PM
Changed Match Style to:
2 1on1
2 2on2
1 3on3

Players, who play 1on1, may not play 2on2, and other way round.
Players, who play 1on1 or 2on2, may play 3on3 afterwards.

1on1 and 2on2 are played first, then 3on3.

This post has been edited by Kryo: Jan 2 2009, 17:03 PM

Posts: 874

Game: Planetary Annihilation


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# 5Coldplay- Jan 18 2009, 17:27 PM
Make rule , No livereplay on , if live is on they cancel ASAP! we cant let them cheat

Posts: 1,359

Game: Supreme Commander 2


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# 6Kryo Jan 18 2009, 17:37 PM
if you would give some reasons and write a sentence everyone can understand, we might be able to follow your idea. But this is non-sense to me.

Posts: 874

Game: Planetary Annihilation


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# 7Kryo Jan 25 2009, 11:57 AM
note, that 1on1 is bo3,
2on2 and 3on3 is bo1.

We will see how we might change the play order, if 1on1s take too long...

Posts: 874

Game: Planetary Annihilation


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# 8Guig Esprit du Sage Jan 25 2009, 13:58 PM
Well, it's a little bit late to change rules no?
It will be hard to find someone who wants to play three time eyes of the storm or isis...

Posts: 41

Game: Supreme Commander: Forged Alliance


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# 9Kryo Jan 25 2009, 14:16 PM
QUOTE(Guig Esprit du Sage @ Jan 25 2009, 14:58 PM) *

Well, it's a little bit late to change rules no?
It will be hard to find someone who wants to play three time eyes of the storm or isis...


there are 2 maps, which will be played both. The 3r (decision) map will be announced shortly be4 the 3rd round starts (secret map).

Posts: 874

Game: Planetary Annihilation


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# 10GIA Jan 25 2009, 20:09 PM
Why aren't the new rules in here or points distribution but you changed them right when you started without consulting the clanleaders frusty.gif
Inform us on an official way like this is an official tournament.

Kind funny regards yawn.gif .

This post has been edited by GIA: Jan 25 2009, 20:20 PM

Posts: 3


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# 11GIA Jan 25 2009, 20:13 PM
QUOTE(Kryo @ Jan 25 2009, 15:16 PM) *

there are 2 maps, which will be played both. The 3r (decision) map will be announced shortly be4 the 3rd round starts (secret map).



New secret map rule?
You got to be joking Kryo, things like this aren't in the tourney rules when there were created, clans joined because they agreed with the rules, not to see that rules (that are stupid) are changed and added when you decide to do it without notifying us about it or discus it with the clan leaders.

"Maps will be selected from a pre-determined pool. After sign-ups are closed and the number of teams per division finalized, a full map list for each week will be posted at least one week prior to the first play date".

Have fun with the rest of the season.

This post has been edited by GIA: Jan 25 2009, 20:19 PM

Posts: 3


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# 12Ze_PilOt Jan 26 2009, 09:46 AM
I don't understand (wasnt there yesterday) :

- Bo3 was the rule yesterday ? (because we didnt played Bo3)

- Why 6 players are needed if the 1v1 are best of three ?

it's 1xBo3 on 3 maps or 2xBo3 on the same maps ?

This post has been edited by Ze_PilOt: Jan 26 2009, 09:46 AM

Posts: 94

Game: Supreme Commander: Forged Alliance


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# 13Kryo Jan 26 2009, 10:36 AM
we will see. The rules are open by now. Expect us to post something b4 wednesday.

Posts: 874

Game: Planetary Annihilation


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# 14Ze_PilOt Jan 26 2009, 10:52 AM
Well, it's not a problem for us, even if we are french, we dont support the french community behaviour about all this. Ok, the rules were edited a little too silently (wasnt aware of that before this morning), but it's not a reason to sabotage the tournament and the great work of Kryo for his livecast ! (I liked watching them, even I didnt understand a lot of the commentary smile.gif

The new rule doesnt change the point system, it's just more fair to judge 1v1 skills. (even if, because of the ELO system, the results will be not a great suprise)

The real problem is : We need more training than other teams, and that's mean that we need to know exactly what to expect. Wednesday is a little late to begin to train... I hope you will be able to clarify all this before smile.gif

This post has been edited by Ze_PilOt: Jan 26 2009, 10:57 AM

Posts: 94

Game: Supreme Commander: Forged Alliance


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# 15Nesar Jan 27 2009, 15:14 PM
Just a question were are the replays of the first round of the tournament, I only see the replays posted by CPl for the CPL/FUS round. It is part of the rules to post them. Thanks to other teams to post it.

Posts: 3


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# 16Kryo Jan 27 2009, 16:17 PM
QUOTE(Nesar @ Jan 27 2009, 16:14 PM) *

Just a question were are the replays of the first round of the tournament, I only see the replays posted by CPl for the CPL/FUS round. It is part of the rules to post them. Thanks to other teams to post it.


you are completely right about that. In the troubled first playday I missed to remind all players of uploading their replays. I will do so next time.

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Game: Planetary Annihilation


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# 17Ze_PilOt Feb 1 2009, 21:41 PM
I've a question about one point of the rules :

QUOTE

A disconnect in under 5 minutes will result in a re-match. A disconnect after 5 minutes will be evaluated by the tournament mod present. Under no circumstances will the player who disconnected be awarded a win, however, if it appears that he had the clear upper hand, a rematch may be granted.


In case of 3v3, what are the "clear upper hand" criterias ? It only apply for the one disconnecting, or for the team ?

It's not very clear and can lead to some bad behaviour, like disconnecting if only one player is on difficulty but not the others...

At least, the "disconnecting" team must say BEFORE the end of the match that they want a rematch (with a F8 marker to see the request on the replay).

It's too easy to rematch a team, knowing his techniques, not speaking about the psychological advantage (you just win a game, but there is a rematch -> not happy -> not playing good)

This post has been edited by Ze_PilOt: Feb 1 2009, 21:44 PM

Posts: 94

Game: Supreme Commander: Forged Alliance


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# 18Kryo Feb 2 2009, 18:43 PM
QUOTE(Ze_PilOt @ Feb 1 2009, 22:41 PM) *

I've a question about one point of the rules :
In case of 3v3, what are the "clear upper hand" criterias ? It only apply for the one disconnecting, or for the team ?

It's not very clear and can lead to some bad behaviour, like disconnecting if only one player is on difficulty but not the others...

At least, the "disconnecting" team must say BEFORE the end of the match that they want a rematch (with a F8 marker to see the request on the replay).

It's too easy to rematch a team, knowing his techniques, not speaking about the psychological advantage (you just win a game, but there is a rematch -> not happy -> not playing good)


well in a 3on3 there can happen the following with a disconnect:

1. Players decide to play 3v2.
2. opponent team decides to give a rehost, even after the 5 minutes.
3. TD gives a rehost (if he thinks, it is good for both sides)
4. Players dont play to the end, and TD gives win to the winning team.

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Game: Planetary Annihilation


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