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Act of Aggression

Act of Aggression Reboot Balance Thread

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# 1Commander_McNash Aug 23 2018, 02:13 AM
UPDATE: just in case I am publishing the modifications I have done so far to the game, you can test them here:

https://drive.google.com/drive/folders/14Sn...LN2?usp=sharing

To install simply replace the folders 260000430 and 780095353 inside (Your disc):\Program Files (x86)\Steam\steamapps\common\Act of Aggression\Data\ACTOFRUSE\PC

To uninstall remove them, make a backup of the original ones, just in case I made them available in my drive in case any accident happens.

Ok, the title says it all, after a few weeks learning how to mod Act of Aggression Reboot with the Wargame Modding Suite I have managed a lot of things like editing the different unit attributes, the economy flow, camera angles and other such things, I have already tried to get some feedback from the Steam forums but what I am getting is very little feedback, which I guess is due this game not having many active players.

A more extensive description of things I have achieved:
-Editing the Koalitsija rate of fire and reaction time as well as speed so it can actually allow for more extensive micromanagement, it's now more expensive accordingly.
-Harvesters can gather 1200 credits in total at 150 credits per seconds.
-Making low tier unirs such as thunderbolt more ressilient.
-Making soldiers stronger.

Things I don't think I could make:
-Bringing back Spectre's permastealth.
-Creating new maps.
-Editing network issues.

I hope you would share here your comments and suggestions.

This post has been edited by Commander_McNash: Aug 30 2018, 20:14 PM

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# 2Commander_McNash Aug 30 2018, 20:15 PM
Added a mod with some of the ideas I implemented, now the game has a faster economy.

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