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Supreme Commander 2

Magnetron

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# 1WhiteOnyx Mar 26 2010, 21:37 PM
I use the magnetron quite frequently and i noticed that when you are attracting enemy units your own units cannot fire at them but their's can fire back. Is this a bug or do you think it is there for balance purposes?

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# 2TheWord Mar 28 2011, 23:17 PM
Especially when combined with pullinsmashes. The death of any navy biggrin.gif

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# 3LYNK Mar 29 2011, 01:04 AM
QUOTE(TheWord @ Mar 28 2011, 18:17 PM) *

Especially when combined with pullinsmashes. The death of any navy biggrin.gif

I have noticed (i play illuminate) The pullinsmash is a highly disregarded unit and it can be used very effectively, even though the attract a single unit, they are MOBILE a huge advantage which can be quite annoying to another player. Their range is also quite respectable. I have won games while only building these units against UEF tank massers, I think the world needs to see the power strategy has with the illuminate

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# 4ooohyeah5 Apr 8 2012, 18:49 PM
QUOTE(LYNK @ Mar 29 2011, 01:04 AM) *

I have noticed (i play illuminate) The pullinsmash is a highly disregarded unit and it can be used very effectively, even though the attract a single unit, they are MOBILE a huge advantage which can be quite annoying to another player. Their range is also quite respectable. I have won games while only building these units against UEF tank massers, I think the world needs to see the power strategy has with the illuminate

What cake?

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Posts in this topic

WhiteOnyx   Magnetron   Mar 26 2010, 21:37 PM
Sovietpride   are they firing in vain, (i.e, missing) or properl...   Mar 26 2010, 23:27 PM
WhiteOnyx   The enemy tanks are firing properly and hitting me...   Mar 26 2010, 23:55 PM
Malid   Sounds like a bug or, more likely, a simple oversi...   Mar 28 2010, 03:33 AM
Sovietpride   Could be it counts the sucking in as a capture ray...   Mar 28 2010, 14:43 PM
mwalk10   Malid is probably right with the math limitation. ...   Mar 30 2010, 23:58 PM
Weertangel   Still, its a deadly building with great range, hel...   Apr 3 2010, 22:09 PM
Sovietpride   Gives cybrans the best turtle imo. Need more than ...   Apr 5 2010, 22:17 PM
VerTiGo_Etrex   Won't suck up navy, even if it can walk on lan...   Apr 6 2010, 02:17 AM
headlss   Won't suck up navy, even if it can walk on la...   Apr 6 2010, 03:41 AM
WhiteOnyx   Has anyone tried rushing a Magentron before? Does ...   Apr 6 2010, 03:48 AM
Supreme_Camper   It definitely does work out. Did one on seton afte...   Apr 6 2010, 04:32 AM
the_big_boss_fish   on one 4v4 i played, one player fired 3 NUCs worth...   Apr 6 2010, 08:10 AM
vessal   on one 4v4 i played, one player fired 3 NUCs wort...   Aug 24 2010, 01:48 AM
Sovietpride   If the replay birk uploaded of the epic ffa had wo...   Apr 6 2010, 10:59 AM
Weertangel   the only way to destroy them is using the big expe...   Apr 6 2010, 16:53 PM
Nephylim   Once those magnetrons have a few shields around th...   Apr 9 2010, 17:11 PM
Cooper1991   I've successfully beaten them once. It require...   Apr 9 2010, 18:31 PM
Sovietpride   Magnetron doesn't work on naval. It only work...   Apr 10 2010, 10:39 AM
LYNK   Magnetron doesn't work on naval. It only wor...   Mar 28 2011, 22:01 PM
Weertangel   when your units act like they are on an icy slope ...   Apr 10 2010, 12:17 PM
Coldplay-   Has anyone tried rushing a Magentron before? Does...   Apr 17 2010, 19:39 PM
Sovietpride   XD That was so funny =P Just did it vs my mentee...   Apr 17 2010, 19:47 PM
Weertangel   had that also 2 times, since that time i never exp...   Apr 17 2010, 21:27 PM
VerTiGo_Etrex   This thread is 4 months old... Please don't ne...   Aug 24 2010, 12:52 PM
The Hayemaker   I once reclaimed a shielded Magnetron with ~20 cyb...   Aug 29 2010, 19:17 PM
Kafetist   hunkerŽ   Oct 19 2010, 16:45 PM
ooohyeah5   My favorite strategy is to be illuminate, with a c...   Apr 8 2012, 18:47 PM

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