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Rise of the Witch King

Topi where I will post my shit replay to listen your opinion

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# 1Mako Jun 11 2016, 18:57 PM
This is 3v3 and i'm DW. I had really hard match. Tell me each error i did.

Attached File Last_Replay.BfME2Replay
Size: 190.79k
Number of downloads: 34
Player Name Side Team
Alex230419 2
SAY|fabled 2
Hombre 2
Mako* 1
pinky 1
Legolas 1

Posts: 4,920

Game: Rise of the Witch King


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# 2TheRingisHot Jun 12 2016, 16:52 PM
well, that replay's no good to analyze. There were too many mistakes made by your allies involved, so I will just say few words to the beginning.
Do not build so many mines, especially so far from your fort, early in the game. You'll not be able to defend them and even abolishing them, leaves you with a deficit, which is not healthy at all. But even if you do expand early, do it towards you allies base, since it's more secure and he doesnt need all the space anyway.
If it's not too laggy, I would further recommend bw before the axe/archerrange, because you can easily defend your mines with them and grant your own troops LS, should you start to push in

Posts: 2,862

Game: Rise of the Witch King


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# 3Mako Jun 13 2016, 12:18 PM
QUOTE(TheRingisHot @ Jun 12 2016, 16:52 PM) *

well, that replay's no good to analyze. There were too many mistakes made by your allies involved, so I will just say few words to the beginning.
Do not build so many mines, especially so far from your fort, early in the game. You'll not be able to defend them and even abolishing them, leaves you with a deficit, which is not healthy at all. But even if you do expand early, do it towards you allies base, since it's more secure and he doesnt need all the space anyway.
If it's not too laggy, I would further recommend bw before the axe/archerrange, because you can easily defend your mines with them and grant your own troops LS, should you start to push in

7
Thx. I hate dw tbh but I wanna improve my skill level

Posts: 4,920

Game: Rise of the Witch King


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# 4TheRingisHot Jun 14 2016, 16:17 PM
No problemő, keep it coming and I'll try to be helpful. Though, 2v2/1v1 is easier to evaluate, since there are less interfering factors

Posts: 2,862

Game: Rise of the Witch King


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# 5bushit Jun 14 2016, 21:02 PM
lostriand/weather hills is a dumb map

Posts: 10,223

Clan: GoF|

Game: Rise of the Witch King


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# 6TheRingisHot Jun 18 2016, 18:58 PM
QUOTE(IceVice @ Jun 14 2016, 21:02 PM) *

lostriand/weather hills is a dumb map


silencio dodger

Posts: 2,862

Game: Rise of the Witch King


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# 7Excelsior Jun 25 2016, 23:19 PM
Upload this in the replay section (if it hasn't already been).

Posts: 13,504

Clan: Brothers of War

Game: Rise of the Witch King


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# 8bushit Jun 26 2016, 03:05 AM
QUOTE(Excelsior @ Jun 25 2016, 18:19 PM) *

Upload this in the replay section (if it hasn't already been).

no let him keep his shamefully nub replays here in the shadows

Posts: 10,223

Clan: GoF|

Game: Rise of the Witch King


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