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Red Alert Global League - Season 1 - 2016

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# 1SoScared Mar 21 2016, 01:30 AM
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With 184 registered matches played over the course of 3 months, season 1 (hidden beta wink.gif ) of the Red Alert Global League is officially concluded! A big thank you for everyone participating this season, laying the cornerstone for a continuous competetive event and a venue for people to meet and play some good games, both for fun and for prestige. But before we start planning future filled stadiums on par with LoL events, let's have a closer look at how season 1 went for our participating players.

The final matches of the Masters' and Minion's Division came in late but managed to hold off the end results and a lot of anticipation for the league's top placements.


SPOLERS BELOW - go to 'League Tables' for replay files




Masters' Division


In the Masters' Division FiveAces was to match Medium Tank and Klaas to fight for the last 4 points after Murto The Ray took a 2-point lead when completing all his games for the season. FiveAces' first match-up vs Medium Tank looked to be a league clencher after a quick strong-armed win for FiveAces on Medium Tank's host map Ore Lord but with a surprise turn of events on FiveAces' host map Singles, Medium Tank managed to take away a point after pulling off both of Ukraine's special traits within minutes of each other, blasting his way through the middle and making his way towards FiveAces' main base.

With 1 point away from the top still, the last match-up vs Klaas proved to be a big toss-up after Klaas delivered a grade-A match on his host map Ore Lord and took a match point, leaving FiveAces with one last match and final shot at winning the League. On map Sidestep, FiveAces final host map, the battle turned out to be a slug fest after both players tech their radar dome and tech center (both spawning Soviet) before their 1st expansion - normally an unprescedented move on the map but with both players going for the same unorthodox opener the match unraveled into a Worl War 1 style of death and destruction leaving both sides with huge asset losses. The game flowed back and forth but at one point when it looked like FiveAces was about to be completely contained to his main base, Klaas looked to overcommit with shock troopers against FiveAces' V2's left and right leaving Klaas with little assets left to contain FiveAces at his main base. FiveAces eventually reclaimed his original 1st expansion and started to gain on one of his main strength as an OpenRA player - durability - which allowed him to engage in favorable battles against a fatigued Klaas, supported by harassing MiGs, making the match somewhat one-sided the last 5 minutes. FiveAces claimed victory after pushing with a Heavy Tank based army, cleaning up Klaas' 1st and 2nd expansions in one swoop before knocking on the front door of Klaas' main base.

The League title for FiveAces is claimed after a tie-breaker with Murto The Ray, referring to their earlier match-up in which FiveAces won a 2-0, avoiding an additional tie-breaker best-of-5 to decide the winner.

Congratulations to FiveAces for a great performance in the Masters' Division of the fisrt season of the Red Alert Global League, resulting in a champion title, braggin rights and a nice lump sum of $145 as a division winner!! Murto The Ray claims 2nd place prize of $55 and Medium Tank 3rd place prize of $25!





Minions' Division


Just like with the Master's Division the Minions' Division's top spots was decided by the last round. The top 3 spots in the Minions' Division was contended by Abcdefg30, Kazu and myself (SoScared) throughout the entire season. With a super close race all the way to the end it all came down to a delayed match-up between Abcdefg30 and Kazu. After a decisive 2-0 victory for Kazu he managed to claim 1st place with a well earned $40 payout, pushing me down to 2nd and Abcdefg30 on 3rd.

Congratulations to Kazu for winning the Minions' Division Season 1, taking the competetive scene by storm with rock solid performance, making a name for himself in the community and we look forward to see him play in the next season's Masters' Divsion!

Forfeits in the Masters' Divsion opened up for 5 promotional spots in the Minions' for division advancement. The top 5 Minions' players; Kazu, SoScared, Abcdefg30, Hamb (4th) and Testosterone Rex (5th) will have the opportunity to add on to the top division's ultra competetive scene next season.





Recruit Division


As opposed to the divisions above the Recruit Division has been running with a top contender favourite, OzzyOuzu, which at the start of the season declared his intent on finishing at the very top. He delivered on his promise and losing only 1 match against Flecken he managed to distance himself 4 points down to 2nd place, held by player T. Below OzzyOuzu the rest of the field was involved in a tight race for the top spots which ended up having six advancement spots into the next seasons' Minions' Division. Together with OzzyOuzo and T, player Flecken (3rd), Han (4th), GoldenHippo (5th) and DazUltra (6th) will have the opportunity to play in the next season's Minions' Division.

Congratulations to OzzyOuzo for delivering on his promise to ace the field and secure his advancement into the Minions' Division and for making himseld a serious contender for future play in the Master's Division!

Also kudos to all the players in the Recruit Division for staying the course in a field of absent matches towards the end of the season and a special thanks to player General who despite having less competetive experience compared to the field still completed every match in his division, taking the initiative on his weekly matches and contributing to the health and legitimacy of the Recruit Division's first season.





Thank you everyone!


The Red Alert Global League has benefited from a flying start thanks to the interest and involvement of all it's participating players. From the viewpoint of the time the idea of a Red Alert league was conceived the experience of season 1 has passed all expectations with countless of great games and a considerable prizepool. We can look towards the next season with anticipation but first it will be crucial to review and improve upon the established format. Regardless the next season of RAGL is aimed to take off Monday, September 5th. This gives us limited time to advance the format in before the next season but is aimed towards establishing Sep-Nov and March-May seasons wich would then have stable 3 month in-betweens. Registrations for season 2 will be open 2 weeks between August 15th-31st. Existing players will have August 1st through 31st to confirm their spots in the league.

For any disputes or questions regarding Season 1, send me a PM or email. A dispute or request for documentation must be sent in before August 1st as all RAGL email threads will be deleted from my personal email account in preperation for an official RAGL email account used with the next season.

Please hold your discussions/feedback for an official post-season discussion thread on Sleipnir starting next Monday!

Cheers,
SoScared


This post has been edited by SoScared: Jul 15 2016, 00:59 AM

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# 2SoScared May 3 2016, 22:46 PM
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All replays for the league are uploaded to Jazz_KCS' file server. File server status thread. The tables are updated at the end of each round (no later than Tuesdays, ca. 18:00/6PM UTC).

Match stats per player by Aaron Lloyd

Also see: Announcement, Information, Seeding and Public Registration (closed)


Fixtures and Results, Season 1

Masters' Division

Minions' Division

Recruit Division

This post has been edited by SoScared: Jun 15 2016, 22:57 PM

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# 3SoScared May 25 2016, 01:38 AM
(x-posted from Sleipnirs' Stuff: http://www.sleipnirstuff.com/forum/viewtop...2&p=295601)

Tables for round 7 are up!

Naturally you'll notice a few changes. What's been done is that I've stripped the tables for the 2 extra points all the players were given from the forfeited players. Position wise this will be irrelevant by the end of the season but will look different from round to round compared to how I noted the scores previously. Practically I've stripped the tables to the bones, meaning the tables display more of the reality of the situation. Adding the points from the forfeited players round by round only inflated the stats. Visually it may look discouraging for certain players, e.g. for player Barf in the Masters' Division, however these players will have more leftover matches compared to the players with few matches against forfeited players.

It's also noteworthy to point out that the remaining players in the Masters' Division all qualified due to the relegation and qualification spots all got filled up by forfeited players.

As for the current health of the league due to Masters' Division forfeits, there's no reason to worry. One of the reason we see more forfeited players in the top division compared to the others is that these players were invites from the EU league (not strictly for EU players) from 6 months ago and didn't have to initiate contact in order to register. Most of the invites to the Minions' Division was towards community dwellers, including some of the game developers and active community members only weeks before the season. Most of the Recruit Division consist of players initiating contact and registering weeks before the season. The league is set up in such a way that only active participants will have a chance at moving upwards in the divisions and will in the course of time fill the upper divisions with more active players.

Also noteworthy is that the fight over promotion/qualification/relegation spots in the Minions' Division is super tight with 8 players separated by only 3 points! Kazu, Abcdefg30 and myself looks to have somewhat disconnected from the divison.

In the Recruit Division it's more or less the same story with only OzzyOuzu putting some distance to the rest of the pack. However, due to the fact that currently 6 players in the above the divisions are forfeited, the Minions' Division will practically have in total 6 spots open for players from the Recruit Division! That means, theoretically, every single player in the Recruit Division will have their chance to promote themselves towards the Minions' Division next season.

Thanks to all for having participated so far and I'm hoping for an explosive finish towards the end of the league's first season!

Posts: 271

Game: OpenRA


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# 4SoScared Jun 15 2016, 22:58 PM
Updated tables for round 10!

The last round is coming up and we have some interesting contentions across the divisions. In the Masters' Division, FiveAces beat Murto The Ray 2-0 on their match the previous week and put himself up as a big favourite in before the last round of the season. Both FiveAces and Murto The Ray have a delay match in addition to their week 11 (last round) match so it's not completely decided yet, but Murto needs 5A to lose a point or 2 in order to have a shot at taking the #1 spot and the 1st prize loot of $145. 2nd place gives $55.

Funny enough, 3rd place (gives $25) is open season for most of the remaining players. Medium Tank with 5 points has FiveAces and Barf as the remaining opponents. Gatekeeper's remaining opponents are Murto The Ray and Klaas. Klaas is playing title favourites FiveAces and Murto The Ray for his last 2 matches! Barf with his 2 points over the course of 6 matches also has a chance, as he has 2 delay rounds in addition to his round 11 match! Should he take home his remaining points (vs Gatekeeper, Medium Tank and Anjew), given the thinned out competition in the Maters', then that would likely shoot him up to 3rd place.

In the Minions' Division there's an interesting trio battle at the top. Although I (SoScared) currently hold the 1st place ($40 prize) I have played all my league matches for the season and will be looking for a certain outcome between Abcdefg30 and Kazu who will play their last round match against eachother. Kazu will have to win both maches against Abc in order to claim 1st position, beating me on the guest point count. Abc needs to win only one match against Kazu, but, should that be a home point win and guest point loss, Abc and I would be tied in points, guest points and with a 1-1 in the match between us earlier this season, would force us to play a contested position match (best-of-3) after the last round to determine the division winner. The 4th and 5th place in the Minions' now grants direct promotion into the next seasons' Masters' Division, given the latter divisions' forfeitted players. Hamb has secured his promotion given that Testosterone Rex is the only player that can pull him down one place (given Hamb's guest points). NoobMapMaker has played his matches of the season and will be dependent on Testosterone Rex or Henry The Slav not picking him off his position, in order to advance to the Masters' Division. The bottom players of the Minions' Division are not in danger of relegation given the 4 of the above division's players forfeitting the league instead of making their way down to the Minions' Division.

The Recruit Division is a bit of a stir but the story has revolved much around OzzyOuzo for stomping players and collecting points almost uninterrupted throughout the season. His claim for the honorable 1st place is close but has the runner-up contender, player T, as his last opponent for the season. Both T and OzzyOuzo has a delay match in addition to ther match against eachother. Should T somehow be able to pull a double on OzzyOuzo in their match then it would be up to the performance in the delay matches (in which both are big favouritesd) to determine the winner. The top positions in the Recruit Division are mostly honorary given the fact that there is in total 6 league forfeitters in the above divisions, meaning the top 6 place finishers in the Recruit Division are rewarded a promotion in to the Minions' Division for the next season. Currently. 2 out of the 6 positions looks to be contested between GoldenHippo, DazUltra, Fenix and Udderz! The last couple of rounds has seemingly been tainted with a bit of players' fatigue, as multiple strikes has been given players mosly for blunders such as forgetting delays, uploading replays within a reasonable time etc. Looking at the table there can be no doubt this is mostly a league problem, not a player problem as the league has been continuously non-stop over the corse of almost 3 months! This is an issue which will have to be adressed in a discussion after the end of the season (dedicated thread).

The previous point makes the performance of player General in the Recruit Division that much more admirable. Regardless of not winning matches, General has played all of his weekly matches, without issue, and has been exemplary to what makes such a league thrive. I'm hoping I'm not betraying any trust by telling people this but there was expressed player fatigue in before the last few rounds of the season but he went through the last remaining matches regardless. This meant 2 more reliable matches (that counts) for every other player in the division, and helped the 3-divisioned Global League survive it's infacy. For that I'm especially thankful for!

To the last mile!

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Game: OpenRA


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# 5SoScared Jul 15 2016, 00:58 AM
Round 11 (Final Standing) tables has been updated and a season conclusion has been written into the main post!

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