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Terrorists*

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# 41Murder Apr 28 2006, 18:37 PM
QUOTE(StarTrekker @ Apr 28 2006, 03:17 AM) *

Haven't taken out many Chinese reactors with terrorists eh? TBH, neither have I, I usually go for WF, PC, Rax or Supplies.

Don't see why you would, you lose money doing so unless they are Nuke wacko.gif

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# 42StarTrekker Apr 29 2006, 07:39 AM
Indeed smile.gif

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# 43Hounded May 13 2006, 23:02 PM
Kwl guide, helped.

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# 44infuZion Aug 11 2006, 22:32 PM
Has the power of terrorists been changed with patches?
Or is it still like in 1.00?

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# 45Murder Aug 12 2006, 03:08 AM
no.

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# 46infuZion Aug 12 2006, 20:53 PM
Vanilla GLA/Stealth
vs USA

Power plant: 2
Supply: 4
Barracks: 2
Warfactory: 4
Airfield: 3 (5 for USAF Airfield)
Patriot Site: 2
Firebase: 2
Strategy Center: 3
Hold The Line Strategy Center: 6
Supply Drop Zone: 2
Particle Cannon: 11
Command Center: 13

vs China

Power Plant: 3
Supply: 4
Barracks: 2
War Factory: 4
Airfield: 3
Gattling Cannon: 2
Bunker: 2
Fortified Bunker: 2 (without mines)
Propaganda Center: 2
Internet Center: 8
Speaker Tower: 1
Nuclear Missile: 11
Command Center: 13

vs GLA (NO FS)

Any GLA Hole: 1
Supply: 4 to Hole
Barracks: 2 to Hole
Arms Dealer: 4 to Hole
Stinger Site: 2 to Hole
Tunnel: 2 to Hole
Palace: 5 to Hole
Black Market: 2 to Hole
SCUD Storm: 11 to Hole
Command Center: 13 to Hole

vs GLA (With FS)

Any GLA Hole: 1
Supply: 6 to Hole
Barracks: 3 to Hole
Arms Dealer: 6 to Hole
Stinger Site: 2 to Hole
Tunnel: 2 to Hole
Palace: 8 to Hole
Black Market: 3 to Hole
SCUD Storm: 11 to Hole
Command Center: 17 to Hole

Toxin/Demo

vs USA

Power plant: 2
Supply: 3
Barracks: 2
Warfactory: 3
Airfield: 3 (4 for USAF Airfield)
Patriot Site: 2
Firebase: 2
Strategy Center: 3
Hold The Line Strategy Center: 5
Supply Drop Zone: 2
Particle Cannon: 8
Command Center: 9

vs China

Power Plant: 3
Supply: 3
Barracks: 2
War Factory: 3
Airfield: 3
Gattling Cannon: 2
Bunker: 2
Fortified Bunker: 2 (without mines)
Propaganda Center: 2
[color=red]Internet Center: 6
Speaker Tower: 1
Nuclear Missile: 8
Command Center: 9

vs GLA (NO FS)

Any GLA Hole: 1
Supply: 3 to Hole
Barracks: 2 to Hole
Arms Dealer: 3 to Hole
Stinger Site: 2 to Hole
Tunnel: 2 to Hole
Palace: 5 to Hole
Black Market: 2 to Hole
SCUD Storm: 8 to Hole
Command Center: 9 to Hole

vs GLA (With FS)

Any GLA Hole: 1
Supply: 4 to Hole
Barracks: 2 to Hole
Arms Dealer: 4 to Hole
Stinger Site: 2 to Hole
Tunnel: 2 to Hole
Palace: 6 to Hole
Black Market: 2 to Hole
SCUD Storm: 8 to Hole
Command Center: 12 to Hole


These numbers have been aquired through tests I conducted today
So if Murder is right and the Power of terrorists hasnt changed since v1.00,
these numbers should be acurate.

Edit: I've been informed that Tox Terrs are equally powerfull to Vanilla/Stealth Terrs since the v1.05 patch
Dnno if its true

This post has been edited by infuZion: Sep 7 2006, 23:52 PM

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# 47CheeKy` Aug 14 2006, 00:00 AM
Yes i think all are correct.

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# 48K-widowmaker Aug 30 2006, 20:25 PM
wait, y dont u have 1.04?

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# 49infuZion Sep 7 2006, 23:55 PM
Lost my CDs a while back and only had a copy paste version without registry files
So I cant update untill I get new CDs...

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# 50Dr. Deth Oct 7 2006, 19:15 PM
Today I kept needing 4 of Toxin's Terrorists to take a GLA supply down to the hole. Was I randomly using them wrong by accident or is that meant to happen in 1.04? I think it was after the Anthrax Gamma upgrade which weakens Toxin Terrorists. They were a bit close together though, if that was the problem.

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# 51Murder Oct 7 2006, 19:38 PM
QUOTE(Dr. Deth @ Oct 7 2006, 03:15 PM) *

Today I kept needing 4 of Toxin's Terrorists to take a GLA supply down to the hole. Was I randomly using them wrong by accident or is that meant to happen in 1.04? I think it was after the Anthrax Gamma upgrade which weakens Toxin Terrorists. They were a bit close together though, if that was the problem.

There's two possiblities:
1. The Terrorists kill each other.
Toxin's Terrorists are bugged in that if they are too close to each other (e.g. you evacuated them all out of the Technical at the same time) then they will all blow up whne the first hits. The ones behind it will explode and only do a minimal amount of splash damage, as opposed to direct damage.
2. You had Anthrax Gamma.
Anthrax Gamma weakens Toxin's Terrorists.

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# 52ender198 Jan 18 2007, 07:28 AM
Nice guide.

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# 53LORDHAYZEUS Feb 7 2007, 18:47 PM
Awesome, thx for the the guide thumb.gif

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# 54Emprissio Feb 25 2007, 22:10 PM
Awesome list and a great list.

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# 55.-~*SMASH*~-. Mar 10 2008, 02:31 AM
QUOTE(Interpol99 @ Feb 14 2006, 03:55 AM) *

Speaking of just going into the red... a couple of times I've TT'd a Chinese powerplant with two terrorists and instead accomodating my desire for its imminent destruction, the reactor remains standing with a sliver of health... can anyone tell me why? I thought maybe it was because they were advanced nuclear reactors, but I'd swear it happened with all the China generals.


There was a new tip on this on CCG 2 is the minimum to kill a power plant if the powerplant can heal just alittle between the first terriost attacking and the second terriost attacking then the power plant would survive

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# 56Interpol99 Mar 10 2008, 11:26 AM
But it's US buildings that self-heal, not Chinese ones.

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# 572StarGeneral Feb 7 2019, 15:34 PM
Feel free to add this to your guide, I give full writen permission here.

An interesting stat look: What side has the most Fire class units?
Relevance: Fire class splash damage, TERROTISTS ARE THE HIGHEST IMPACT fire infantry unit in the game.

GLA fire class Infantry: Terrorist, Rebel(with booby trap), Angry Mob(Molotov), RPG
"" fire class Vehicles: Terror Bike, Rocket Buggy, Bomb Truck
"" fire class Air units:

V.S.

China fire class Infantry: Tank Hunter,
"" fire class Vehicles: Dragon Tank, Nuke Battlemaster, Overlord, Inferno Cannon, Nuke Cannon
"" fire class Air Units: MiG,
*Napalm

V.S.

USA fire class Infantry: Missile Defender
"" fire class Vehicle units: HMVE(tow), Microwave Tank, Tomahawk
"" fire class Air units: Combat Chinook(RPG), Raptor, Stealth Dighterer, Auroroa, Commanche(Rockets)

Key Point: GLA Terrorist is the strongest FIRE splash damage of all Factions in early game.

China has the most fire splash with Vehicles.

USA has the most fire splash with Air units.

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# 58HysTeriE Feb 7 2020, 14:47 PM
QUOTE(Sm34g0l @ Dec 19 2005, 13:13 PM) *

ok, here's a list of how many Terrors are required to kill any building in the game. I'm unsure on some structures and those are written in red. Also I have no idea on how much stronger Fortified GLA buildings are, so I've left those out for now, and I have no idea on Command Centers/Superweapons so I guessed tongue.gif.

Vanilla GLA/Stealth

vs USA

Power plant: 2
Supply: 4
Barracks: 2
Warfactory: 4
Airfield: 4 (5 for USAF Airfield)
Patriot Site: 2
Firebase: 2
Strategy Center: 3
Hold The Line Strategy Center: 4-6
Supply Drop Zone: 2
Particle Cannon: 10
Command Center: 12

vs China

Power Plant: 3
Supply: 4
Barracks: 2
War Factory: 4
Airfield: 3
Gattling Cannon: 2
Bunker: 2
Fortified Bunker: 2 (without mines)
Propaganda Center: 2
Internet Center: 8-10
Speaker Tower: 1
Nuclear Missile: 10
Command Center: 12

vs GLA

Any GLA Hole: 1
Supply: 4 to Hole
Barracks: 2 to Hole
Arms Dealer: 4 to Hole
Stinger Site: 2 to Hole
Tunnel: 2 to Hole
Palace: 6 to Hole
Black Market: 2 to Hole
SCUD Storm: 10 to Hole
Command Center: 12 to Hole
Toxin/Demo

vs USA

Power plant: 2
Supply: 3
Barracks: 2
Warfactory: 3
Airfield: 3 (4 for USAF Airfield)
Patriot Site: 2
Firebase: 2
Strategy Center: 3
Hold The Line Strategy Center: 4-6
Supply Drop Zone: 2
Particle Cannon: 8
Command Center: 9

vs China

Power Plant: 3
Supply: 3
Barracks: 2
War Factory: 3
Airfield: 3
Gattling Cannon: 2
Bunker: 2
Fortified Bunker: 2 (without mines)
Propaganda Center: 2
[color=red]Internet Center: 8
Speaker Tower: 1
Nuclear Missile: 8
Command Center: 9

vs GLA

Any GLA Hole: 1
Supply: 3 to Hole
Barracks: 2 to Hole
Arms Dealer: 3 to Hole
Stinger Site: 2 to Hole
Tunnel: 2 to Hole
Palace: 5 to Hole
Black Market: 2 to Hole
SCUD Storm: 8 to Hole
Command Center: 9 to Hole


Wow 😯
Nice Work n Thx

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# 59likemypineapple Feb 13 2020, 08:03 AM
Only 2 for prop center?

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# 60Leikeze Feb 13 2020, 15:00 PM
QUOTE(likemypineapple @ Feb 13 2020, 03:03 AM) *

Only 2 for prop center?

This was posted in 2005.

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