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Rise of the Witch King

Custom Hotkey Thread

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# 1brabox Sep 30 2017, 15:28 PM
Hi all, please use this topic to discuss and create hotkey sets.

Some notes:
  • You can not edit hotkeys from inside the game, you need external tools
  • Hotkey sets are language specific. You can not use an English hotkey set without that also inadvertently turning your text language to English.
  1. Tada's Hotkeys
  2. Mako's Hotkeys V1


This post has been edited by Mako: Oct 12 2017, 11:14 AM

Posts: 3,590

Game: Rise of the Witchking 2.01


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# 2brabox Sep 30 2017, 15:30 PM

Hotkey set 1: TaDa's Hotkeys (English)



First off, I updated TaDa's English language hotkey set for v7.0.0. It is a rather extensive rework so it's definitely worth checking out.

This is what he said about the work:

Description

I tried just to change those hotkeys that were clearly uncomfortable and changed some others only for the sake of better remembering. After I tested them im going to say that quite everything now in this game has hotkey and its comfortable to use. I will mention only some general changes because there are a lot of them:

Added such missing hotkeys as throw barrels for bws and catapults, evacuate single unit/horde, detonate mine, launch sculls, builders extinguish fire, cancel wall span etc. Also added missing hotkeys for most of the upgrades.

Structures:
All rbs - R
All barracks/caves/pits etc. – C
All towers – T
All wells/hearth – D
All statues – F
All fortresses – K
All forges(without sieges) - V
All siegeworks - G
Stables, spider/warg pits etc.- A
Etc.

Forts extensions:
All towers – R
All catas/ballistas/trebuchetes/giants – T
Such things as flood doors/spider holes/angmar dogs/mines launchers – C
Etc.

Forts upgraides:
Banners/crows/enchanted anvil etc. - A
Walls for everyone – T
Arrows upgrade – W
Such things as boiling oil and moats – R
Healing house/fontain/kegs – S
Such upgraides as Drake/eagle nests, Ivory tower etc. have 1 hotkey – Y. Using powers from these upgraides(for example recruit giant eagle or fire drake etc.) - C hotkey.
etc.

I used aoe 2 system(A, S, D,..) for units recruiting so for example hotkey for guardians – A, for phalanges – S, For lorien archers – A, mithlond – S, lorien warriors – W, mirkwood – D, easterlings – A, corsairs – W, harad archers – S, harad lancers – D, etc. All miniheroes hordes hotkey – R. Same system for heroes recruiting and it depends on hero accessibility. So for example Brand – A, Gloin – S, Dain – D, Hwaldar – A, Morgomir – S, Faramir – A, Boro – S, etc.
New tavern units have A hotkey.
Etc.

Abilities:
All units with 1 ability only have 1 hotkey for these abilities – R. Examples – all formations(porcupine, shields wall, etc.), poisoned blades, all charges, drakes fire, berserksgang, deathwish etc.
All toggle weapons including trolls, giants, corsairs, hobbits etc. have 1 hotkey – T(not K not M not P or some other nonsence).
Such forts abilities as boiling oil – Z hotkey
Poisoned/sharped/black arrows – T
Launch skulls/throw barrels - T
Such abilities that are dealing ranged physical damage(spearthrows, wounding arrow, slamshot, axethrow, thorn of vengeance, haldirs arrow etc.) have W hotkey.
Abilities causing terror(from Shelob, WKs, FBs, Aragorn, Drummer troll, BRs etc.) have W hotkey.
Crippling/stunning abilities like cripple, morgul blades, poisoned stingers etc. have C hotkey.
Gimli/Rogash leaps have C hotkey.
All giving experience abilities have C hotkey.
Lvl 10 badass abilities like word of power, oathbreakers, flood, smash etc. have C hotkey.
Blade master type abilities (for aragorn, glorfindel, azog, rogash, gothmog, gimli slayer etc.) have R hotkey.
Buffing/debuffing abilities (For grima, MoS, dain, morgomir etc.) have R hotkey.
Abilities for escaping/speed increasing/disappearing (for grima, balrogs wings, disguise, elven cloaks, glorfindels norolim-norolim etc.) have T hotkey.
Etc.

Upgrades:
All banners – Z
All forged blades – X
All armours – C
Such upgraides as venom sacks, dire wolves armour, hammers, etc. – V
Arrows/upgrades for sieges - W
Also changed hotkeys for walls extensions and ships etc.

I didn’t change main hotkeys(such as select matching units, choose all, attack move, go to fort etc.) exept these:
Planning mode – ctrl+F8
Delete(buildings/beacons) – TAB
Diplomacy – F10
Scatter - N (I found it better than X considering N is right next to B where you always have your thumb, also i needed X for other stuff)
Choose all heroes - Y instead of O


Download here:
Attached File TaDa_Hotkeys_V7.zip
Size: 282.4k
Number of downloads: 19
Player Name Side Team


Unzip into your game directory, and you will be able to turn TaDa's hotkeys on and off using the new 2.02 Switcher.

Good luck!

This post has been edited by brabox: Sep 30 2017, 15:33 PM

Posts: 3,590

Game: Rise of the Witchking 2.01


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