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# 41TaDa! Feb 28 2018, 03:44 AM
QUOTE(brabox @ Feb 27 2018, 20:19 PM) *

It would be nice to have statistics of faction vs faction. Example: Dwarves vs Elf is only won by Dwarf in 20% of the cases or sth.

Not really a priority of course, but perhaps it could be added to manual report by letting the loser (optionally) press additional keys after F6.

E.g. F6 + E + D = loser elf vs winner dwarf

But ofc you'd need to distinguish between Men and Mordor so you'd use the last letter for those 2:
Men = N
Mordor = R
Elves = E
Dwarves = D
Goblins = G
Isengard = I
Angmar = A

That way if someone presses M accidentally, it won't register.
How to set factions in case of 2v2 or 4v4 then?

Posts: 994

Game: Rise of the Witch King

# 42brabox Feb 28 2018, 12:10 PM
QUOTE(TaDa! @ Feb 28 2018, 04:44 AM) *

How to set factions in case of 2v2 or 4v4 then?

2v2 might be doable, but anything larger would really become a problem. Anyway, those stats are not that important for balance anyway.

Posts: 3,946

Game: Rise of the Witchking 2.01

# 43Excelsior Mar 1 2018, 13:06 PM
It would be nice to support all game modes as it would encourage even more people to play. The idea is to allow 1v1s to reward you with far more points than, say a 4v4.

Posts: 12,814

Clan: Brothers of War

Game: Rise of the Witch King

# 44StrayHeart Mar 1 2018, 14:29 PM
You can keep making your ideas, such as one above, and after some time we can think to implement it. With time. As of now, features that were signed off by you will be delivered smile.gif

Posts: 1,045

Game: Rise of the Witch King


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