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Balanced version of Bitter Winter

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# 1Mp3 Aug 22 2018, 05:06 AM
Well, I guess this map was the highly requested one , to be improved tongue.gif
QUOTE(ROLL @ Jun 19 2018, 18:35 PM) *

Bitter Winter

QUOTE(Wildhide @ Jun 19 2018, 22:20 PM) *

Bitter Winter

QUOTE(Specovik @ Jun 19 2018, 17:08 PM) *

bitter winter

Recently, i got hocked up with an idea of modifying another , this time commonly played, official map - Bitter Winter.
I know that the main criteria of improvement was to not change map totally , and keep it's originality + Textures wink.gif
So , i did a few minor changes to the map and kept it's original image , but i just couldn't stop myself from recreating the center of the map , due to my observation of how much imbalance THOSE amount of civilian buildings were causing ohmy.gif
I put the outdated version and screens of it into the spoiler , so you can ignore it smile.gif
Spoiler
Long story short , here are some screen-shots of my modification to Bitter Winter smile.gif

Original Center


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My Improvement


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Buildings at the bottom player side before

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And after

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Buildings on the top player side before

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After

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And this little path way on left side got larger wink.gif

Original

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My version

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You've notice that i damage some of the buildings, and a few of them even were injured that much so you can't enter them anymore. It was done , so that the supply trucks, Chinooks & workers don't die from garrisons that fast. As well i removed some civilian buildings , so there will be more space to build a supply near by.
As well , if you think that this building in the middle of map is causing too much trouble ,please let me know.

The building I'm talking about


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Newest version of Bitter Winter is at the bottom of this post , hope you like it wink.gif
I hope you enjoy this version of Bitter Winter , and if you got suggestions on how to make this map even better, i'm open for feedback biggrin.gif

This post has been edited by 1234mp3lel: Jun 19 2019, 19:21 PM


Attached File(s)
Attached File Bitter_Winter_Balanced_ZH_vB.zip
Size: 217.8k
Number of downloads: 66
Player Name Side Team

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# 2-FreeStyLeR- Aug 22 2018, 07:37 AM
Very nice good job!

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# 3scuba Aug 22 2018, 08:38 AM
Looks like bottom side USA player can't collect if the building nearest supps is garrisoned, but top player can, as its further away?

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# 4Mp3 Aug 22 2018, 12:39 PM
QUOTE(scuba @ Aug 22 2018, 08:38 AM) *

Looks like bottom side USA player can't collect if the building nearest supps is garrisoned, but top player can, as its further away?

I didn't know it previously , but USA player is going to have some difficulties with gathering those supplies on both sides , since both sides have buildings that are 50% damaged , which means infantry can still get into them .
And yes , I can see that bottom player have a bit less room then top one , am gonna fix that.

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# 5ROLL Aug 22 2018, 13:12 PM
Good job dude tbh i prefer the orginal map of Bitter winter but this i will try it thank you

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# 6ReLaX Aug 22 2018, 13:43 PM
I have this mal as a Balanced Draft.

Beside the buildings which have to be reduced I Made the map a Bit smaller.

I can share if you like.


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# 7Mp3 Aug 22 2018, 14:09 PM
QUOTE(ReLaX @ Aug 22 2018, 13:43 PM) *

I have this mal as a Balanced Draft.

Beside the buildings which have to be reduced I Made the map a Bit smaller.

I can share if you like.

I am interested in seeing what you did , so yes , share it please smile.gif

This post has been edited by 1234mp3lel: Aug 23 2018, 03:17 AM

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# 8Leikeze Aug 24 2018, 22:32 PM
This is the kind of improvement official maps need. Well done.

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# 9Mp3 Aug 25 2018, 00:52 AM
QUOTE(Leikeze @ Aug 24 2018, 22:32 PM) *

This is the kind of improvement official maps need. Well done.

Thanks Leikeze thumb.gif
Also , did you think that this modification needs an improvement ?

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# 10Leikeze Aug 25 2018, 22:09 PM
QUOTE(1234mp3lel @ Aug 24 2018, 19:52 PM) *

Thanks Leikeze thumb.gif
Also , did you think that this modification needs an improvement ?

Apart from what has already been pointed out, I'd have to do some more testing(playing the game with real opponents) to see what there is to give feedback on.

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# 11ReLaX Aug 26 2018, 09:21 AM
Hi 1234.

We may have an issue here.

My old map ws v1 with the same name than yours.
I have posted in the past already and I would lie to do some tweeks so it's more symmetrical.

What do you think about different map names for my or your balanced version?

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# 12Mp3 Aug 26 2018, 19:46 PM
QUOTE(ReLaX @ Aug 26 2018, 09:21 AM) *

Hi 1234.

We may have an issue here.

My old map ws v1 with the same name than yours.
I have posted in the past already and I would lie to do some tweeks so it's more symmetrical.

What do you think about different map names for my or your balanced version?


Hello ReLaX smile.gif

When it comes to think of an original name , for a modification that you adding to a map , I have some ideas , like : Modified and then ZH v1 , Updated and then ZH v1 or Improved and then ZH v1

But I am thinking of giving my maps , names like : Debugged =v1=
As well , if it still needed , I can upload a second version of this map , with different name and with some little improvements .

I hope that solves that issue

-Mp3

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# 13ReLaX Aug 26 2018, 19:54 PM
No need to rename, I will rename.

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# 14Mp3 Aug 26 2018, 21:29 PM
QUOTE(ReLaX @ Aug 26 2018, 19:54 PM) *

No need to rename, I will rename.

Ok smile.gif

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# 15Mp3 Sep 2 2018, 17:25 PM
Regarding with the feedback i got from ReLaX and sCuBa i did the second version of my modification to Bitter Winter smile.gif
See the First Post , i did an update to it biggrin.gif
Have fun everyone !

This post has been edited by 1234mp3lel: Jun 19 2019, 19:22 PM

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