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Company of Heroes

Veterancy Information in Company of Heroes

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# 1Buggo Oct 6 2006, 18:35 PM
Hey guys, every few weeks I will be updating this with information on veterancy in CoH. Thanks to the fans who requested this information and designer Blake Gilroy for putting this together.

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Standard Allied Infantry Squad Veterancy Bonuses
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Affects: Engineers, Rifleman, Airborne Infantry, Rangers, Heavy Machine Gun Squad, Mortar Squad

Level 1 Veterancy

- Slight accuracy bonus
- Slight cover bonus

Level 2 Veterancy

- Slightly faster rate of fire for small arms
- Suppression resistance, harder to suppress
- Received damage slightly lowered

Level 3 Veterancy

- Slight accuracy bonus (Stacks with Level 1 Veterancy for a significant accuracy bonus)
- Damage output increase


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Standard Axis Infantry Squad Veterancy Bonuses
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Affects: Pioneers, Volksgrenadiers, Grenadiers, Stormtroopers, Heavy Machine Gun Squad, Mortar Squad

Level 1 Veterancy

- Permanent but minor health regeneration rate

Level 2 Veterancy

- Infantry armor is upgraded to elite status, higher resistance to small arms fire (Pistols, Rifles, Machine Guns)

Level 3 Veterancy

-Overall durability/toughness bonus

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Sniper Veterancy Bonuses
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Affects: Allied Snipers

Level 1 Veterancy

- Sight Radius bonus
- Slight cover bonus

Level 2 Veterancy

- Can move at full speed while camouflaged
- Suppression resistance, harder to suppress
- Received damage slightly lowered

Level 3 Veterancy

- Weapon range increased

Affects: Axis Snipers

Level 1 Veterancy

- Permanent but minor health regeneration rate

Level 2 Veterancy

- Infantry armor is upgraded to elite status, higher resistance to small arms fire (Pistols, Rifles, Machine Guns)

Level 3 Veterancy

- These elite snipers can now fully utilize their semi-automatic rifles, they now track and fire at 2 targets before having an extended aim/reload time.

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Standard Axis Vehicle Veterancy Bonuses
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Affects: Axis Panzer IV, Stug IV, Panther

Level 1 Veterancy

- Slight damage reduction from received penetrated hits

Level 2 Veterancy

- Machine Gun crew is added to the tank, top machine gun is now manned

Level 3 Veterancy

- Armor Skirts added, vehicle armor is harder to penetrate

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# 2Utred Oct 6 2006, 18:48 PM
Great, I'll pin this.

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# 3WISE Architect Oct 6 2006, 20:59 PM
Thank you! This is so useful.

Im looking foward to see every single update of it. biggrin.gif

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# 4Willburn Oct 6 2006, 21:21 PM
Yesss..thank you buggo!!

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# 5Macko Oct 6 2006, 21:51 PM
awsome thanks!

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# 6Glingo Oct 7 2006, 12:39 PM
Cool, thx Buggo thumb.gif

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# 7Moony Oct 8 2006, 03:46 AM
Thanks for the info, Buggo! smile.gif

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# 8Zodiac402 Oct 10 2006, 12:25 PM
Awesome, really helpful.

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# 9Buggo Oct 13 2006, 00:54 AM
Updated with Axis.

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# 10Glingo Oct 13 2006, 01:11 AM
That s cool wub.gif

Is it possible to add some %, that could be awesome.

About the Axis s veterancy bonuses, there is a Veteran Weapons Teams upgrade, i thought this upgrade was for HMG, mortars and snipers, but you re including HMG and mortars in the infantry upgrade, maybe you could check this page and tell us if it s up do date innocent.gif

Thx you anyway to give some feedback to the community

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# 11Tae1 Oct 14 2006, 12:46 PM
Cool, this is very useful information! Thank you smile.gif

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# 12SOPSCompy Oct 16 2006, 02:30 AM
awesome!

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# 13Bridger Oct 20 2006, 14:57 PM
Why does this information clash with the Planet CoH info from the beta and the NemBus info from the retail version, which both state that level 2 vet for axis only makes them as effective against elite riflemen as they normally are.

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# 14Demonic Spoon Oct 21 2006, 03:39 AM
Because PlanetCoH is often wrong.

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# 15Buggo Oct 23 2006, 18:19 PM
Updated with Sniper information.

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# 16Utred Oct 23 2006, 18:24 PM
Thanks, good to know these things.

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# 17Neilius Oct 24 2006, 16:43 PM
My First Post on Game replays !! thumb.gif

Thanks for the info!
Though I am abit confused because above it says that the Axis Infantry Squad upgrades include Machinegun Teams and Mortar Teams. I thought that they were covered by the Weapons Teams upgrades, not the Infantry Squad upgrades huh.gif

*edit* actaully nevermind, i guess its just that both upgrades have the same effects on their repective units.

This post has been edited by LostCoyote: Oct 24 2006, 16:47 PM

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# 18Gerbil Oct 26 2006, 22:34 PM
Damn! Elite axis snipers are killing machines, double tap? And you don't have to kill 20 people like the allied sniper. Unfortunate for the munitions bug though. A level 2 allied sniper is awesome too, full speed while camo? I gotta start using snipers more.

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# 19BroVVn Nov 9 2006, 17:40 PM
According to planetcoh.com the first bonus for the Axis HMG gives it an accuracy increase by 25% and it reloads 25% faster.

This is actually noticeable in CoH. Right after 1st upgrade to the HMG it suppresses rifleman so fast i actually feel bad for those no goodnicks. As well it stops shooting to reload the box for a much shorter time period.

So... whistling.gif , what's up with that?

Thx for your time! biggrin.gif

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# 20Bridger Nov 10 2006, 16:51 PM
I know machine guns get slow healing at level 1 also though, i could swear i've seen them do it?

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