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CoH Replay Analyser

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# 1WISE Architect Mar 5 2007, 21:54 PM
Hi all,

A new replay era has arrived.

CoH Replay Analyzer, an official GameReplays.org tool created by Dyxtra.

Prepare to experiment one of the finest and detailed replay tools you have ever seen.
Just follow the above link, download the file, load the program from your desktop and open any CoH: OF replay. New analyzed and important in-game info will be available to you. From all the chat (possiblity of copy-pasting text) to a little map wich shows and filters where you micro/macro while playing. Filter by players or by clicks, constructions or special abilities.

I'm sure this is will help a lot of CoH users. To analyze others, to analyze himself and improve his game play.

Many, many thanks to the creator of this wonderful tool. A step forward in terms of replay analysis and a strong instrument towards a better reviewing process.

edited by evotech, added clarity about supported versions

This post has been edited by evotech: Jan 22 2008, 12:22 PM

Posts: 18,046

Clan: [Wise]

Game: Company of Heroes


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# 2evotech Mar 5 2007, 22:08 PM
WOW! FFS WHERE HAS THIS BEEN ALL MY LIFE!?

great freakish work by Dyxtra, you are god among humans.

Played around with it now, and the possibilities are endless, only imagination sets boundaries

The CoH community grows in strength! ONE RTS TO RULE THEM ALL! wub.gif

first comment in epic thread ftw

This post has been edited by evotech: Mar 5 2007, 22:10 PM

Posts: 5,234

Game: Heroes of Newerth


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# 3mwaf Mar 5 2007, 22:12 PM
Architect, would this make my suggestion regarding army icons feasible to implement?

Posts: 505

Game: Company of Heroes


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# 4MrTambourineMan Mar 5 2007, 22:13 PM
looks amazing

Posts: 4,436

Game: Company of Heroes


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# 5Vinz Mar 5 2007, 22:17 PM
nice finnaly a tool to change the ingame name of replays. among other cool things it can do.

Posts: 264

Game: Company of Heroes


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# 6mwaf Mar 5 2007, 22:18 PM
Wow, this tool really kicks ass! Gotta love the CPM values of the Golradaer vs. HeroicCompany games.

Posts: 505

Game: Company of Heroes


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# 7Gunnerside Mar 5 2007, 22:19 PM
Wow, this opens for some interesting possibilities ohmy.gif

Posts: 1,163

Clan: LAID

Game: Company of Heroes


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# 8Morpork Mar 5 2007, 22:31 PM
Nice job Dyxtra! This is great for RR's. smile.gif

Would be nice if the map was like 1024x768 or something.

Wait, nevemind. tongue.gif

This post has been edited by Morpork: Mar 5 2007, 22:40 PM

Posts: 257

Game: Company of Heroes


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# 9QuakerOatz Mar 5 2007, 22:55 PM
This is a great tool! Thanks Dyxtra!

This post has been edited by QuakerOatz: Mar 5 2007, 22:55 PM

Posts: 133

Game: Company of Heroes


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# 10RoboBobo Mar 5 2007, 23:01 PM
Sweet tool. after playing around with it I've come to a conclusion. in most games the player who has more movement commands normally wins the game. what it looks like is the player that does more movement cmd's micros there units more and in general wins the game.

Posts: 1,677

Clan: LAID

Game: StarCraft


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# 11Xinterp Mar 5 2007, 23:06 PM
Simply amazing.
/bravo Dyxtra.

Posts: 1,222

Game: Company of Heroes


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# 12Sturmtruppen Mar 5 2007, 23:15 PM
QUOTE(RoboBobo @ Mar 5 2007, 06:01 PM) *

Sweet tool. after playing around with it I've come to a conclusion. in most games the player who has more movement commands normally wins the game. what it looks like is the player that does more movement cmd's micros there units more and in general wins the game.


not true, i used it on a couple replay and some are like

00:01:06 xxxx orders a unit to enter a building
00:01:06 xxxx orders a unit to enter a building
00:01:07 xxxx orders a unit to enter a building
00:01:07 xxxx orders a unit to enter a building
00:01:07 xxxx orders a unit to enter a building
00:01:08 xxxx orders a unit to enter a building
00:01:08 xxxx orders a unit to enter a building


thats hardly good micro biggrin.gif

Posts: 4,146

Game: Dawn of War 2


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# 13DwangTP Mar 5 2007, 23:21 PM
Dyxtra FTW!!!

Posts: 52

Game: Company of Heroes


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# 14AmiPolizeiFunk Mar 5 2007, 23:38 PM
Fantastic. Many Thanks.

Posts: 19,590

Clan: Reborn

Game: Company of Heroes


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# 15AngryHustler Mar 5 2007, 23:44 PM
Props to you bro

Posts: 686

Game: Company of Heroes


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# 16Micr0za Mar 6 2007, 03:51 AM
I find it funny that some people use attack move command smile.gif

Posts: 1,315


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# 17DestinyManifesto Mar 6 2007, 04:13 AM
QUOTE(Micr0za @ Mar 6 2007, 04:51 AM) *

I find it funny that some people use attack move command smile.gif


I use it sometimes. Especially when I'm moving mgs or at guns across unknown territory.

Posts: 72

Game: Company of Heroes


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# 18hillhome Mar 6 2007, 04:20 AM
I believe all orders given via the Tactical map are "Attack Move" orders. I could be wrong on that but... well I don't think I am.

Downloaded, I'll install this and play around with it soon. Hopefully it will give more insight into Replay Reviewing (which I think just entered a new era of wacky for this game lol).

Posts: 11,710

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Game: Company of Heroes 2


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# 19Neilius Mar 6 2007, 04:29 AM
THis thing is cool, thanks to Dyxtra. biggrin.gif

Posts: 756

Game: Company of Heroes


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# 20Eihen Mar 6 2007, 04:39 AM
quick question, would this work if I didn't have CoH? I've been wanting to watch some good replays to see if the game is worth getting and was hoping that this would work.

Posts: 90

Game: StarCraft 2


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