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Painted Desert II

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# 1Johanaz Jun 21 2007, 12:58 PM
Hey folks.

Some people asked for a remake of Painted Desert as close to the original as possible.
Here's a 20x20 version (4 player) made from the original TA height data.

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Tools involved:
Annihilator TA MapEditor (by Kinboat 1998)
PhotoShop CS2
HazardX's Editor

Thanks to:
supcomta for taking the initiative.
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Update:

Fixed steep hills issue. (Almost all hills are lowered and accessible for engineers).
Chose a darker texture for rock formations on the mesas.
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Please note that this is a beta. There is much left to fix with both the heightmap and texturing.
With your feedback, I will try to make this map as true to the original as possible.
Any ideas how to improve the texturing would be great.

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Attached File painteddesert2.zip
Size: 1.84mb
Number of downloads: 862
Player Name Side Team


This post has been edited by Johanaz: Jun 23 2007, 08:10 AM

Posts: 38

Game: Supreme Commander


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# 2Thygrrr Jun 21 2007, 15:32 PM
Can you drive up those hills?

Looking good!

Posts: 839

Game: Supreme Commander 2


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# 3Johanaz Jun 21 2007, 15:44 PM
QUOTE(Thygrrr @ Jun 21 2007, 23:32 PM) *

Can you drive up those hills?

Looking good!


Thanks! Actually the screenshot is from my first test run, the answer is no. The hills were too steep, so I lowered the terrain. I havenīt had time to test the most recent version yet.
I will make sure all areas are accessible in the final version.

Posts: 38

Game: Supreme Commander


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# 4Johanaz Jun 22 2007, 11:21 AM
Lowered the hills biggrin.gif

The map now play very similar to the org.

Final step will be overall polish and detailing.
Placed some normalmaps on the big central mesa.
Looks pretty good from above - not so great with zoomed in and tilted cam.

More feedback is welcome.

Posts: 38

Game: Supreme Commander


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# 5LeVirus Watts Jun 23 2007, 20:31 PM
This map is now on the vault under my name, viruswatts, as requested by Johanaz.

Posts: 89

Game: Supreme Commander


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