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Demigod

We'll have a Mod Manager one way or the other

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# 1Sorian Sep 16 2008, 01:01 AM
Note: You need to follow the directions here: http://www.gamereplays.org/community/index...howtopic=412581 to enable modding

This mod can be used over LAN or Impulse. For Impulse you will have to use the /allowmismatch command line option. If you try to login to impulse without the option set it will remind you.

For version: 1.01.0135

Here is a shot of the main menu:

Attached Image

Shot of the Mod Manager:

Attached Image

Shot of Host/Join screen:

Attached Image

If you attempt to join a game that has a mod enabled that you do not have you will be notified about it and unable to join that game.

Clicking on a mod from the left menu will make the Button on the left become an Enable Button. Clicking the Enable Button will move the mod to the right menu, enabling the mod for use.

Clicking on a mod from the right menu will make the Button on the left become a Disable Button. Clicking the Disable Button will move the mod to the left menu, disabling the mod.

You can also double click a mod to move it back and forth.

Clicking on a mod from either list will display info about the mod in the lower window.

Mods themselves work the same way they did in SC/FA. So far I have tested blueprints and hooking, and they both work.

To install:
Download and extract to your \Stardock Games\Demigod\dgdata.zip directory.

Be sure to make a mods folder in your \Stardock Games\Demigod\dgdata.zip to install mods into.

Attached File modmanager1.1.zip
Size: 43.7k
Number of downloads: 45590
Player Name Side Team


This post has been edited by Sorian: Jun 4 2009, 01:55 AM

Posts: 51

Game: Demigod


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# 2Gnats3 Sep 16 2008, 01:15 AM
Yay for the community doing what it wants with the game! tongue.gif

Good job thumb.gif. I can't wait for some awesome mods.

Posts: 2,753

Game: Supreme Commander 2


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# 3DalzK Sep 16 2008, 02:23 AM
awsomeness tongue.gif

Posts: 4,019

Game: Grey Goo


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# 4Poita_ Sep 16 2008, 06:37 AM
Awesome work there Sorian.

I wonder how it will work when Impulse is working though?

Posts: 7,355

Game: Supreme Commander: Forged Alliance


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# 5Sorian Sep 16 2008, 07:17 AM
I'll cross that bridge when we come to it. smile.gif

Also, updated the mod.

Posts: 51

Game: Demigod


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# 6acantoni Sep 16 2008, 15:21 PM
Excellent Sorian!
Thank you

Posts: 11

Game: Supreme Commander: Forged Alliance


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# 7DalzK Sep 16 2008, 17:22 PM
There any mods out yet tongue.gif?

Posts: 4,019

Game: Grey Goo


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# 8Sorian Sep 16 2008, 23:28 PM
Just tested multiplayer again and confirmed that this works even if some have the Mod Manager installed and some don't.

Posts: 51

Game: Demigod


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# 9Poita_ Sep 17 2008, 03:27 AM
Excellent, was going to ask about that.

Posts: 7,355

Game: Supreme Commander: Forged Alliance


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# 10Sorian Sep 17 2008, 19:42 PM
Yay, this thread is the #3 Google result for "Demigod Mod Manager".

Posts: 51

Game: Demigod


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# 11Sorian Oct 3 2008, 00:18 AM
Updated for Beta 1-A

Posts: 51

Game: Demigod


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# 12Sorian Nov 13 2008, 02:09 AM
Updated for Beta 1-B

Also: Changed the way the Join screen works. Instead of disabling the Join and Observe buttons clicking on one of them will create a popup dialog that lets the user know that one or mods are missing or out of date and how to figure out which ones are causing a problem.

Posts: 51

Game: Demigod


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# 13Sorian May 21 2009, 00:59 AM
Updated for release version 1.00.0014

Posts: 51

Game: Demigod


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# 14Phoenix.14 May 21 2009, 01:01 AM
QUOTE(Sorian @ Sep 17 2008, 15:42 PM) *

Yay, this thread is the #3 Google result for "Demigod Mod Manager".

#1 now biggrin.gif

Posts: 1,342

Game: StarCraft 2


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# 15scooby-doo May 21 2009, 02:38 AM
nice work

Posts: 106

Game: Demigod


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# 16Censored May 21 2009, 16:00 PM
I just noticed this but look at the last game created on the last screen shot. Oak vs Rook US by Censored88.

xD

Posts: 2,131

Game: Heroes of Newerth


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# 17DalzK May 21 2009, 18:12 PM
This is awesome Sorian, nice work!

QUOTE
I just noticed this but look at the last game created on the last screen shot. Oak vs Rook US by Censored88.

xD

lol at that, such a noob title tongue.gif

Posts: 4,019

Game: Grey Goo


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# 18Censored May 22 2009, 00:27 AM
QUOTE(DalzK @ May 21 2009, 14:12 PM) *
This is awesome Sorian, nice work!


lol at that, such a noob title tongue.gif


The guys in XoO love to do things like that which is the clan that Censored88 and myself are in. One game was we were all Regulus, five players. It was hilarious.

Oddly enough, I learned something on that game. The counter to Regulus' snipe is potions. =P

Posts: 2,131

Game: Heroes of Newerth


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# 19ranmori Jun 1 2009, 03:57 AM
simulation credit auto
numchuks.gif A VERY DIFFERENT BEAT
Cool banana.gif

Posts: 1


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# 20Sorian Jun 4 2009, 01:56 AM
Updated for 1.01.0135

Posts: 51

Game: Demigod


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