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Brits and probs

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# 41British Commander Mar 22 2012, 13:21 PM
Check the mod eastern front. They set marine commando at the price 375mp (the same strength as tommy) and it still works fine. All infantry move at normal speed. The lieutenants and captain are only for vet, impart offs & defs, unlock units and HQs. The team has brilliant ideas, in fact, they revived British. Compare to the british in vanilla they're like chalk and cheese. You guys should have checked that mod out before making a post here.

This post has been edited by British Commander: Mar 22 2012, 13:30 PM

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Game: Company of Heroes


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# 42oogliebooglie Mar 22 2012, 16:52 PM
first of all reducing stuart fuel cost would be terrible. PE would suffer a lot.

second, swapping the HQ glider is even worse. Commandos are the stars of the commando tree, it's even named after them. Making commandos appear later is useless, since early game is when they're needed most to drop in behind mgs, paks, and snipers.

Seriously, apart from stags brits are as balanced as they can be right now, unless you do a complete remake.

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# 43British Commander Mar 23 2012, 13:30 PM
You know that British suffer alot and PE wouldn't suffer that much. Shreks in halftrack ( or Marder ) vs Stuart.

But they won't make any change, aren't they? I mean this is the final patch.

This post has been edited by British Commander: Mar 23 2012, 13:36 PM

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Game: Company of Heroes


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