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Red Alert 3

HJKS:Game Crash[Valid]

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# 1zokker13 Sep 19 2015, 20:42 PM
Was about to lose the game, GC.

Screen: http://i.imgur.com/CvyySq1.png


Attached File(s)
Attached File HJKS_GC.RA3Replay
Size: 164k
Number of downloads: 24
Player Name Side Team
zokker* 0
JKS 0

Posts: 4,168

Game: None


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# 2Constable Chris Jan 11 2016, 18:08 PM
Fixed the replay.

Zokker opens up with a standard build , and sends dogs to the center of the map, whereas JKS starts off with a dual barracks opening, and gets bears of his own to the center, followed by an almost never ending conscript spam, and manages to secure the center all for himself. Seeing the huge infantry spam, zokker decides to counter with a few riptides loaded with PeaceKeepers . Although zokker lost his PKs, he was still able to deal with the conscripts that got to his main base, and at this time he had about 5 riptides, one of them loaded with javelin troopers.

Meanwhile, JKS starts getting out flack troopers and sends them into the garrison in hopes of fending off the riptides, as well as building a crane then going to the higher ramp and set up his 3rd refinery.

Zokker unloads his javelin troopers and starts picking off JKS' infantry production, and micros his riptide-Javelin combination to counteract the bears that JKS sent to stop this.

After losing both his barracks, and seeing an engineer head for his undefended refinery, as well as not having any infantry/vehicle/aircraft production, the game crash occurs.

Losing Position makes the crash intentional. JKS will have 3 days to explain himself.



Attached File(s)
Attached File HJKS_GC.RA3Replay
Size: 164.02k
Number of downloads: 21
Player Name Side Team
zokker* 0
JKS 0

Posts: 1,569

Clan: H2O

Game: Red Alert 3


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# 3Constable Chris Jan 14 2016, 16:14 PM
After 3 days of no response, i am marking this as Valid.

Posts: 1,569

Clan: H2O

Game: Red Alert 3


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