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RA3:Invasion - GameReplays.org
 
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Red Alert 3

RA3:Invasion

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# 1txc2004 Nov 2 2016, 21:15 PM
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Prepare for a unique, nonstop action, from RA3 Invasion!!!

On this AI Mod you found the Commanders: Allied:Krauss - Soviet:Gideon - Japan:Ronin, which can have economic advantage up to 12 times! They like to make expand and can take the entire map if you let them! They are fearless and like to push from Land Air Sea from multiple locations, sending their forces forward, destroying everything on the way...

So,
Your mission, if should you choose to accept it:

- Repel the incoming forces and expand your base...
- Find your way to enter and destroy the enemy base!

- Complete your mission with less start money on higher difficulty level at less time!

Good luck Commander...

RA3:Invasion Series

RA3:Invasion keep you non-stop under pressure, with clean brutal action. AI act based who you act!
RA3:InsaneInvasion is a modified version of RA3:Invasion and the building system is 80% faster, plus more energy and money, for more hardcore gameplay!
RA3:InvasionRaise is Exactly version of the RA3:Invasion, plus the Uprising Units!
RA3:InsaneInvasionRaise is Exactly version of the RA3:InsaneInvasion, plus the Uprising Units!


You can read more about the mod here:
http://www.moddb.com/mods/redalert3invasion

You can read about how AI act, on article here:
http://www.moddb.com/mods/redalert3invasio...invasion-ai-mod

You can download here:
http://www.moddb.com/mods/redalert3invasion/downloads
http://tinyurl.com/RA3Invasion

This post has been edited by txc2004: Sep 27 2017, 18:50 PM

Posts: 120

Game: Red Alert 3


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# 2txc2004 Mar 6 2017, 16:40 PM
JonnyKnows,

Hi and thank you very much!

#3
CaptureLandHusks that is???! Hahaha! I answering my self all this time what buildings is the Husks!!! I try on google... i try translate... I don't know English and is difficult for me to catch the sense of some words...

#4
Oh yes try everything, i see your code and probably that's is the key to work:
Then uncheck EngagePassiveTargets, then you'll need to make sure that the AI have good target heuristics.



I have two more questions, no understand if the game work with that way, its bug and if exist solutions...

Exist two things who make the AI unbelievable weakness specially for Allied and Japan...

1: for this, i send you personal message...

2: i want from one StrategicState to build just one unit, i know how to make that, but the game build one unit from each factory...

ex: i want 1 engineer and the state is <CreateUnits UnitName="AlliedEngineer" MinUnits="1" MaxUnits="1"/> but if the AI has 3 barracks build 3 engineers...

For engineers is not so problem but for Prospectors is big problem because build so many and confuse each other and no make right expand or not at all or overbuild.

with same way i want on brutal brutal difficulty make expand and with extra MCVs but again build so many how the brake the playability of game...

If you have any answer is very helpful!



You want to refer you, on game credits and anywhere else as thank you for your help?

This post has been edited by txc2004: Mar 6 2017, 21:10 PM

Posts: 120

Game: Red Alert 3


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Posts in this topic

txc2004   RA3:Invasion   Nov 2 2016, 21:15 PM
txc2004   Here you can find some types of gameplays and maps...   Nov 7 2016, 21:47 PM
Zak.T   Hi thx for sharing :D i'll try it when im home   Nov 8 2016, 20:27 PM
B00M   I'll try this sometime soon. Fun one, did thr...   Nov 9 2016, 14:42 PM
txc2004   Hi to all, Thank's for feedback! Hahaha...   Nov 9 2016, 22:06 PM
txc2004   I love programming but that time is my first time ...   Dec 14 2016, 13:00 PM
txc2004   v10 its ready! pls read the second post for ch...   Dec 16 2016, 03:13 AM
txc2004   Hi to all, Happy New Year!!! :) If so...   Jan 9 2017, 13:05 PM
JonnyKnows   Hi to all, Happy New Year!!! :) If s...   Mar 6 2017, 06:30 AM
txc2004   I dare you, to try this! This is beta(test) ve...   Jan 10 2017, 11:36 AM
txc2004   This is beta(test) version of the RA3Invasion v11,...   Jan 10 2017, 22:27 PM
txc2004   v11ii its Completed and Perfect! pls read th...   Jan 16 2017, 21:03 PM
txc2004   Steel Worlds is new multiplayer map! Steel be...   Mar 4 2017, 20:15 PM
Inspector RaGe   Looks pretty interesting, I'll check it out to...   Mar 4 2017, 21:42 PM
txc2004   Inspector RaGe, Welcome!   Mar 5 2017, 00:15 AM
Constable Chris   Husks in the AI code refers to pilot sniped units....   Mar 6 2017, 20:25 PM
txc2004   Constable Chris, Thank you for explain...! If...   Mar 6 2017, 21:27 PM
Constable Chris   1. Pm 2. Graphical bug that I am not sure how to...   Mar 6 2017, 21:30 PM
txc2004   My opinion for the map, maybe needed some simple w...   Mar 7 2017, 00:36 AM
txc2004   JonnyKnows, Constable Chris Thank's for all ...   Mar 7 2017, 22:07 PM
Constable Chris   No worries :)   Mar 8 2017, 13:09 PM
txc2004   Hi! I found and interesting trick for anyone ...   Apr 5 2017, 00:28 AM
txc2004   RA3:Invasion v11x, it's Completed! http:...   Apr 19 2017, 02:25 AM
txc2004   [b]RA3:Invasion Series v12, it's Completed...   May 27 2017, 00:35 AM
txc2004   RA3:Invasion Series v12a, it's Completed...   May 30 2017, 18:35 PM
txc2004   Hi, is not releted with the RA3 but i dont know wh...   Jun 2 2017, 12:35 PM
txc2004   This is Battle Arena for instant close battles, m...   Jun 4 2017, 19:48 PM
txc2004   Do you like... https://image.prntscr.com/image/0x...   Jun 17 2017, 20:51 PM
c9q9md   RE: RA3:Invasion   Jun 17 2017, 23:10 PM
txc2004   Hi to all! At first no have idea how much I w...   Sep 27 2017, 10:43 AM
Dimon0000000   Tried this mode and it looks intresting. Win bruta...   Sep 28 2017, 13:49 PM
txc2004   Hi, really i don't know if it is beatable from...   Sep 29 2017, 09:19 AM
txc2004   Something who come now on my mind... Ok i am and ...   Sep 29 2017, 13:14 PM
txc2004   Ok i make the previews changes i think now is beat...   Sep 30 2017, 13:37 PM
Dimon0000000   Oke i was wrong, its beateble, even on brutal, wit...   Oct 1 2017, 07:39 AM
txc2004   Hahaha that i say to all and no one listen! I...   Oct 1 2017, 10:30 AM
Dimon0000000   Hahaha that i say to all and no one listen! ...   Oct 1 2017, 10:43 AM
txc2004   Ok, thank you anyway for the feedback! :) I h...   Oct 1 2017, 10:54 AM
txc2004   Ok now i see your replays! (except from the ha...   Oct 1 2017, 22:51 PM
txc2004   Ok, that is the final: Easy: Easy Commander to Be...   Oct 3 2017, 10:23 AM
txc2004   Just i finish 1 Team Mate map, who is the original...   Oct 17 2017, 05:55 AM
Zezo   Just i finish 1 Team Mate map, who is the origina...   Oct 4 2018, 14:55 PM
txc2004   The Super Comp Stomp X gameplay, replaced with the...   Oct 25 2017, 10:04 AM
txc2004   Finally after so many gameplays, i found that i wa...   Nov 3 2017, 20:28 PM
txc2004   As always like crazy ideas, that's one more......   Nov 21 2017, 06:06 AM
txc2004   To continue my crazy ideas... XXX Mag SuperHuman...   Jan 2 2018, 21:14 PM
txc2004   Just i remake and old map named Steel Worlds with ...   Oct 4 2018, 00:02 AM
txc2004   No, you start with MCV packet as vehicle, ready ...   Oct 4 2018, 18:50 PM
txc2004   Coming newest, updated, modified version of Invasi...   Dec 9 2018, 09:24 AM
Constable Chris   No, you start with MCV packet as vehicle, ready t...   Dec 10 2018, 12:20 PM
txc2004   Going off-topic, why? If it is about RA3 you are...   Dec 11 2018, 07:55 AM
Papa_Coming   Going off-topic, why? If it is about RA3 you are ...   Dec 11 2018, 16:01 PM
txc2004   Υeah, you're right at all! Yes not...   Dec 11 2018, 19:05 PM

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