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Red Alert 3


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# 1txc2004 Nov 2 2016, 21:15 PM
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Prepare for a unique, nonstop action, from RA3 Invasion!!!

On this AI Mod you found the Commanders: Allied:Krauss - Soviet:Gideon - Japan:Ronin, which can have economic advantage up to 12 times! They like to make expand and can take the entire map if you let them! They are fearless and like to push from Land Air Sea from multiple locations, sending their forces forward, destroying everything on the way...

Your mission, if should you choose to accept it:

- Repel the incoming forces and expand your base...
- Find your way to enter and destroy the enemy base!

- Complete your mission with less start money on higher difficulty level at less time!

Good luck Commander...

RA3:Invasion Series

RA3:Invasion keep you non-stop under pressure, with clean brutal action. AI act based who you act!
RA3:InsaneInvasion is a modified version of RA3:Invasion and the building system is 80% faster, plus more energy and money, for more hardcore gameplay!
RA3:InvasionRaise is Exactly version of the RA3:Invasion, plus the Uprising Units!
RA3:InsaneInvasionRaise is Exactly version of the RA3:InsaneInvasion, plus the Uprising Units!

You can read more about the mod here:

You can read about how AI act, on article here:

You can download here:

This post has been edited by txc2004: Sep 27 2017, 18:50 PM

Posts: 103

Game: Red Alert 3

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# 2txc2004 Sep 29 2017, 09:19 AM
Hi, really i don't know if it is beatable from one person, i can survive for 20+ min but not win, with 2 person is beatable 1 AI, now i want to try with 2 AIs, but other players afraid, no want to try xD!

Look, the point of this gamepaly is to be unbeatable, no need "system", it is like that arcade games who no exist End and you play only to put your name at the highest score list.

Maybe i put that gameplay and on other maps, but harder map is harder for us to reach the enemy, also the enemy no build structures efficiently and block their units, thats why the extra units come from nowhere...

I no make this random, exist reason... ok i help because play with many people and not understand how to play, the magic word here is the Efficiency!

My AI Mod help to train the Multitasking Abilities because AI use up to 12 teams to attack and that is enough for anyone. That gameplay is good to training the efficiency.

AI build the same units as you and slowly increasing helping you to play more efficiently...
If you build more and the AI build more... but the most people not understand that and build and build unnecessary units...

As example on the beginning if you play on hard/brutal you have the Enemy Commando, i see from other players always build 2 Barracks train at least 10 bears 2 turrets infantry walls...

NO need all this for one commando, 3 units you need... Only!

I as Allied Player, i need one multi gunner turret and 2 Peace Keepers, one inside on turret the other outside! At really one Peace Keeper its enough, but just in case i have 2, the Japan Commando is dangerous xD!

Other example if you have 10 enemy infantry comes to you, why you build 10 infantry... I build 2 multi gunner turret with 2 Peace Keepers inside, is more than enough!

If from the first minute you build 30 units and the enemy has 30 units, thats why i left the Fog of War open, so you can see what come to you.

You need to play with that way at all game and again is hard, remember it is trainable gameplay and must be hard! Protect your units heal your units 1 Heroic its very strong, imaging 10!

You need to play with efficiency at the edge as never play before...

At some time after some games, you can see, you find the balance and you can handle the Enemy Commander and the Extra Units and then you have the change to attack and make moves to win...


For the last part:

Imao would be better if do more complex map, give AI big good base with good defence, make AI spam armies from factories(instead of get it from magic), maybe teach comp do strong attacks instead of constant spam with everything he have.

To make AI it is very complex and need unlimited work, i make this one time on my AI Mod. After 8 month who working on this mod still need work and i dont want to make Separately ΑΙ for the maps...

That you describe you can find on my AI mod, so i suggest you to download and play alone or with your friends this: http://www.moddb.com/mods/redalert3invasio...ads/ra3invasion

Ok the bad is: need all players has the mod, but then you can play online...
The good is: because is not map but mod you can choose any map you like and play, even Constable Chris maps! (Note: Chris maps is not good for Insane Invasion version of my mod)

On easy difficulty the Commander protect more the base and attack you with less units, on harder difficulties send you more units but protect less his base...

I you like slow tactical game choose difficulty easy, the enemy attack you only with 9 units, and choose Commander Medium x2 or Hard x3, that mean how more money has from you.

Only 9 units... ??? Is not so easy to beat... try it...!

If you like hardcore choose difficulty brutal and Commander medium x2 or hard x3!

Of course with start money 10000!
(Note: AI need work when the start money is 10000, that is next to fix, but still is very hard)

About detailed how working the AI on Invasion mod, you can see here:

If you want something else or help tell me... smile.gif

This post has been edited by txc2004: Sep 29 2017, 10:05 AM

Posts: 103

Game: Red Alert 3


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Posts in this topic

txc2004   RA3:Invasion   Nov 2 2016, 21:15 PM
txc2004   Here you can find some types of gameplays and maps...   Nov 7 2016, 21:47 PM
Zak.T   Hi thx for sharing :D i'll try it when im home   Nov 8 2016, 20:27 PM
B00M   I'll try this sometime soon. Fun one, did thr...   Nov 9 2016, 14:42 PM
txc2004   Hi to all, Thank's for feedback! Hahaha...   Nov 9 2016, 22:06 PM
txc2004   I love programming but that time is my first time ...   Dec 14 2016, 13:00 PM
txc2004   v10 its ready! pls read the second post for ch...   Dec 16 2016, 03:13 AM
txc2004   Hi to all, Happy New Year!!! :) If so...   Jan 9 2017, 13:05 PM
JonnyKnows   Hi to all, Happy New Year!!! :) If s...   Mar 6 2017, 06:30 AM
txc2004   I dare you, to try this! This is beta(test) ve...   Jan 10 2017, 11:36 AM
txc2004   This is beta(test) version of the RA3Invasion v11,...   Jan 10 2017, 22:27 PM
txc2004   v11ii its Completed and Perfect! pls read th...   Jan 16 2017, 21:03 PM
txc2004   Steel Worlds is new multiplayer map! Steel be...   Mar 4 2017, 20:15 PM
Inspector RaGe   Looks pretty interesting, I'll check it out to...   Mar 4 2017, 21:42 PM
txc2004   Inspector RaGe, Welcome!   Mar 5 2017, 00:15 AM
txc2004   JonnyKnows, Hi and thank you very much! #3 C...   Mar 6 2017, 16:40 PM
Constable Chris   Husks in the AI code refers to pilot sniped units....   Mar 6 2017, 20:25 PM
txc2004   Constable Chris, Thank you for explain...! If...   Mar 6 2017, 21:27 PM
Constable Chris   1. Pm 2. Graphical bug that I am not sure how to...   Mar 6 2017, 21:30 PM
txc2004   My opinion for the map, maybe needed some simple w...   Mar 7 2017, 00:36 AM
txc2004   JonnyKnows, Constable Chris Thank's for all ...   Mar 7 2017, 22:07 PM
Constable Chris   No worries :)   Mar 8 2017, 13:09 PM
txc2004   Hi! I found and interesting trick for anyone ...   Apr 5 2017, 00:28 AM
txc2004   RA3:Invasion v11x, it's Completed! http:...   Apr 19 2017, 02:25 AM
txc2004   [b]RA3:Invasion Series v12, it's Completed...   May 27 2017, 00:35 AM
txc2004   RA3:Invasion Series v12a, it's Completed...   May 30 2017, 18:35 PM
txc2004   Hi, is not releted with the RA3 but i dont know wh...   Jun 2 2017, 12:35 PM
txc2004   This is Battle Arena for instant close battles, m...   Jun 4 2017, 19:48 PM
txc2004   Do you like... https://image.prntscr.com/image/0x...   Jun 17 2017, 20:51 PM
c9q9md   RE: RA3:Invasion   Jun 17 2017, 23:10 PM
txc2004   Hi to all! At first no have idea how much I w...   Sep 27 2017, 10:43 AM
Dimon0000000   Tried this mode and it looks intresting. Win bruta...   Sep 28 2017, 13:49 PM
txc2004   Something who come now on my mind... Ok i am and ...   Sep 29 2017, 13:14 PM
txc2004   Ok i make the previews changes i think now is beat...   Sep 30 2017, 13:37 PM
Dimon0000000   Oke i was wrong, its beateble, even on brutal, wit...   Oct 1 2017, 07:39 AM
txc2004   Hahaha that i say to all and no one listen! I...   Oct 1 2017, 10:30 AM
Dimon0000000   Hahaha that i say to all and no one listen! ...   Oct 1 2017, 10:43 AM
txc2004   Ok, thank you anyway for the feedback! :) I h...   Oct 1 2017, 10:54 AM
txc2004   Ok now i see your replays! (except from the ha...   Oct 1 2017, 22:51 PM
txc2004   Ok, that is the final: Easy: Easy Commander to Be...   Oct 3 2017, 10:23 AM
txc2004   Just i finish 1 Team Mate map, who is the original...   Oct 17 2017, 05:55 AM
txc2004   The Super Comp Stomp X gameplay, replaced with the...   Oct 25 2017, 10:04 AM
txc2004   Finally after so many gameplays, i found that i wa...   Nov 3 2017, 20:28 PM
txc2004   As always like crazy ideas, that's one more......   Nov 21 2017, 06:06 AM
txc2004   To continue my crazy ideas... XXX Mag SuperHuman...   Jan 2 2018, 21:14 PM

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