The guy didn't have any micro or good unit control but the gren spam born out of med bunker spam really went on my nervous he only chose the wrong doc otherwise this was last of coh for me...
r r r j - this build is not optimal at all, what's the point of the jeep as a fourth unit
you go for T4 but float 700+ mp before building anything after this, maybe an OP or another engie.
you get tilted after seeing 2 med bunkers but you also have a medic station.
just shoot the enemy medics instead of fighting from a house vs volks feeding the bunk?
13 mins - you get a free rifle from your medic station before the wehr gets a gren
14 mins - 850+ mp floating and 4cp without doc choice...
15 mins - continues to fight from house vs volks near med bunker and feeds a gren to the medic bunk
18 mins - continues to fight in overextended position feeding the medic bunks
-- tip: if you can't win the engagement and clean up the medics, don't engage --
20 mins - continues to fight in overextended position feeding the medic bunks
25 mins - you're still fighting for the VP ignoring medics
26 mins - you let 2 grens kill a base howie while your sherman is half hp afk meters away.
28 mins - finally get a supply yard upgrade...
34 mins - the fight with the KT was sloppy as fuck, you lost the vet 3 sherman for no reason
40 mins - you never placed mines, so a half-track can drive into your base and V1 the howie
44 mins - 2 AFK shermans die to pak attack move near RHS VP...
Overview: Genuinely terrible replay to watch. Stop complaining about OP strategies when you feed zombie grens the whole game due to lack of micro and game understanding.
The wehr went terror doc but build 14 bunkers... I'm surprised it took 45 minutes to beat this guy as there were so many missed opportunities to close the game out. Like the afk sherman getting vet 3 because the guy just rallied grens across the map into it. Why not attack with it and off map arty the pak?