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Company of Heroes

Rizky vs. DrawingInk

#1Rizky  Dec 23 2009, 23:34 PM -
Decent game
#2ReplayReview  Dec 24 2009, 01:14 AM -
Replays: 7
still amazes me how weak PE is.

so vurable to snipers and armor.

no counter
#3Seb  Dec 24 2009, 03:48 AM -
I like all of those different units and upgrades. smile.gif
#4rgrrrr  Dec 24 2009, 13:42 PM -
oh well...

i think i did well until i ordered that m8 to attack move the detected mine. watch how it tries to solve that...from that on it went all downhill, but somehow i managed to steal 50min of rizkys precious time, hehe.

gg.



ps: check out the cpm in cohRA, 86.3 vs 89.6.
This post has been edited by rgrrrr: Dec 24 2009, 13:44 PM
#5wasteman  Dec 24 2009, 17:42 PM -
Replays: 7 Game:
QUOTE
oh well...


ps: check out the cpm in cohRA, 86.3 vs 89.6.


that isnt impressive considering that if you select say 3 pgs/3 rifle squads and click move IN COHRA that counts as 3 commands when in reality its 1 so spam that a a bit and it looks like gosu cpm but it just isnt
This post has been edited by wasteman: Dec 24 2009, 17:51 PM
#6BasileusHotshot  Dec 24 2009, 22:22 PM -
QUOTE
i think i did well until i ordered that m8 to attack move the detected mine. watch how it tries to solve that...

Well it makes sense mate! The lasck of a decent mid-game AT is what makes PE UP ATM, more than anything else. If the PE survive this point of battle, they usually have a good chance of winning.

To this specific game: I liked/ wubbed it. Both for the use of all tiers by both players, as well as for Rizky's superb resource management. He only started floating, when he couldn't buy any more upgrades/units! ohmy.gif
#7rgrrrr  Dec 24 2009, 22:32 PM -
QUOTE
QUOTE
oh well...


ps: check out the cpm in cohRA, 86.3 vs 89.6.


that isnt impressive considering that if you select say 3 pgs/3 rifle squads and click move IN COHRA that counts as 3 commands when in reality its 1 so spam that a a bit and it looks like gosu cpm but it just isnt


i just think it's funny that they are so close together...



QUOTE
QUOTE
i think i did well until i ordered that m8 to attack move the detected mine. watch how it tries to solve that...

Well it makes sense mate!


i clicked attack move just to destroy the mine the way you destroy paks, then looked somewhere else on the map just to find a damaged engine m8 when i return. frustrating moment.
#8BasileusHotshot  Dec 24 2009, 23:29 PM -
QUOTE
from that point on it went all downhill

^This is what makes sense, lol! I quoted the wrong part of the sentence. As for the command you issued, well I guess that only you know the truth laugh.gif
#9Rizky  Dec 25 2009, 00:15 AM -
QUOTE
QUOTE
i think i did well until i ordered that m8 to attack move the detected mine. watch how it tries to solve that...

Well it makes sense mate! The lasck of a decent mid-game AT is what makes PE UP ATM, more than anything else. If the PE survive this point of battle, they usually have a good chance of winning.

To this specific game: I liked/ wubbed it. Both for the use of all tiers by both players, as well as for Rizky's superb resource management. He only started floating, when he couldn't buy any more upgrades/units! ohmy.gif

I started floating on purpose. I tried to have 1000mp all time for panthers to call them in if needed, wouldn't made sense to call them for nothing since they drain huge amount of pop cap.
#10MIGHTYRUFFIANS  Jan 31 2010, 05:16 AM -
Replays: 1
QUOTE
QUOTE
QUOTE
i think i did well until i ordered that m8 to attack move the detected mine. watch how it tries to solve that...

Well it makes sense mate! The lasck of a decent mid-game AT is what makes PE UP ATM, more than anything else. If the PE survive this point of battle, they usually have a good chance of winning.

To this specific game: I liked/ wubbed it. Both for the use of all tiers by both players, as well as for Rizky's superb resource management. He only started floating, when he couldn't buy any more upgrades/units! ohmy.gif

I started floating on purpose. I tried to have 1000mp all time for panthers to call them in if needed, wouldn't made sense to call them for nothing since they drain huge amount of pop cap.


Your flak save the day. You seemed a little lost with the halftrak. The allied player was simply camping too much and should have rushed the m8 in the west alot sooner and more often. Wubbed it.

"Ruffians Out"
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