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Company of Heroes

IIEXITIIIOzO vs CrazyTiger

#1OzO  Sep 21 2009, 07:04 AM -
Replays: 115 Game:
Hard game vs Crazy. That was very long and lucky game for him. Hard play for VP. You will never guess who win wink.gif

cheers
#2OzO  Sep 21 2009, 16:34 PM -
Demo Charges: if you see, some enemy troops or vehicles are next to demolishon box you can blow it up. Units dont have to be inside building to kill them.
This post has been edited by OzO: Sep 21 2009, 16:35 PM
#3Hamilt0n  Sep 21 2009, 20:24 PM -
Mortar Smoke

When you need to take off the last few VPs, lay smoke on the point and cap. You can cap under some serious fire when in smoke cover, and take very little damage or supression. You can cap in front of MG bunkers no problem. I won a game when in a similar situation, by capping with a mortar under the cover of it's own smoke under fire from a KT, an MG, an MG bunker, and more :D. Only things you really need to worry about are flames, grenades and artillery.
#4DevM  Sep 21 2009, 20:54 PM -
You had the early and middle game, instead of spamming rangers some ATs with rifle covering it and mgs would be better counter to all anti-infantry units that he had( pumas, Ostwinds) and KT.you could make an howie too, it coulded help you much more than the wasted manpower in rangers ( to counter mgs in middle, bunkers in VP, and any units that could be camped in VPs).
#5OzO  Sep 22 2009, 17:39 PM -
Replays: 115 Game:
thx very much for that tips. Specialy that with mortar smoke. I forget about it in all.
#6gu)2u  Sep 22 2009, 19:00 PM -
good game, semois is tough for americans late game i think upgrading to a tank depot earlier instead of those off maps might of helped you more.
wink.gif
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