My Assistant
What this player/team can improve upon:
- Overall, micro was pretty terrible on both sides. Several of your vehicles and infantry got wiped out because you moved them around like someone who just discovered the ability to the click the mouse on the map. I'm assuming you know NOT to retreat your vehicles showing the rear and so on, so I won't give a long statement about that.
- A single grenade from Storms took out about five men from one of your squads, watch out for those! A well positioned grenade on a squad being unintended can easily get taken out without you even knowing. Losing a squad so foolishly like that is very dangerous and takes away from your forces/MP.
- You almost lost a Pershing because you didn't have infantry support there, although it came in late sparing you the lost. Be sure to always have infantry somewhere nearby to help protect armor against these threats.
What this player/team can improve upon:
- What killed your secure map control in the middle was the fact you didn't have much to fight off the Motor Pool units. Be sure to get AT weaponry as soon as possible to avoid this happening.
- As stated by Gol in the game, don't use Stugs to take out AT guns! If you use a Stug, you might as well GG Stug, use infantry instead! AT guns are very easy to get flanked by infantry.
- Several of your units got wiped out, don't let this happen. Retreat a unit that has low HP so you don't loss a squad or vehicle, this will benefit you later on when you need the forces to strike back against any attack.
- Your lack of infantry in the middle of the game ultimately doomed you. All you had was two Pumas without an support whatsoever, don't let this occur. Any vehicle without infantry support is bound to get eliminated.