great game guys, a lot of shit on wolfhaze D callis, arty, v1 a lot of panthers, croms and ff's
For a while it looked you guys don't have not much team work in this game. But towards the end -cos the great individual skill- it was very nicely done.
Hrm, ill have to disagree. For the last 20 minutes you had nothing on the field but 1 luft squad and just called in Panthers every 1000MP (12 panthers in total). Im not meaning to offend, just saying it was pretty mindless and wont work in the following rounds if you want to win it.
Silence carried this one and did it well. Hope to see some better teamwork in the upcoming games.
Interesting replay. Strong start for allies. Allied strat seemed a little odd though:
****** WARNING - what follows is a spoiler. Stop reading if you don't want to know the action prior to watching.
- No use of officers for brit. (Meant the only one who could push was the US player, and he had insufficient AT to push through on any push.) - Building artillery as bait? (Builds it up front where it can be attacked early in the push. No MG protection, or mines or AT to cover it.) - sacrificial mortar for a 150mp bunker?? (laid in a position it could NEVER survive to eliminate a flank-able MG bunker.) - Using American as the hammer, British as the anvil. (the Brit troops did no dmg mainly due to a lack of officer presence, just held the opposition in place til it could be calliope'd or til US troops can in come to deal the dmg.)
US strat fairly typical. Not surprised that game turned as it did.
hmmm whole british strat based on gettin fast cromwells, its high risk high reward thing, it could have worked since i had just 1 pak on the field, we were both suprised on skype when we saw cromwell that early , it was like, cromwell, wtf... to bad hes cromwell went unsupported and died quickly.. brit was never supposed to blobb this game as most players usualy do on wolfhaze.. and im sure in his teching process he had spare mp to get that mortar up.. i will just call that 2vs2 unexperience.. and still mixed allies on wolfhaze is always pain in ass cause of early brit advantage and HQ positioning.. and about ntd spamming panthers well i agree sometimes he just spamms them xDD, vs tanks he gets panthers vs at's and riffles he gets panthers,, even vs snipers he gets panthers ))) but thats kool for me, he kept busy allies whole the time and allowed me to develope and be able to push and to do what i did.. so i realy like what he did even u guys will think that bad 'micro/macro' thing if you ask me i would do the same and yea we are getting into our teamwork since we didnt play this axis combo, you can notice teamwork in our allies game
awww ye i can write since 2 days when administrator suspended me for forum talking yea good game but if rly.. we had 1-45 and 3-45 of night were very tired and lost too much... think if it would me morning or evening we could win that anyway gg wp and for payback : if u think its a bad play for u go another tourney and win it
callis, arty, v1 a lot of panthers, croms and ff's