I only played like 10 games or so on this account and I been ripped off (read disconnectors) once or twice.
Anyway, I enjoyed the game. Wendigo (AXIS)went mass Barbed wire, if you do it right on Angoville it can hurt allies, ALOT!! Anyway, this is how not to place barbed wire!
Wendigo is a nice guy though, anyone that dont pull the plug is a nice guy in my book
I would rather use grens to take it down than waste time upgrading to wire cutters but thats me, always flying in the face of tradition
I'm Allie BTW, Think I'm like 8/2 on this account. Sorry about the M10 death, I was elswhere and never saw the cloaked AT guns. I swear cloaking wasn't invented untill the 24th Century ala StarTrek
Why would you watch this replay? Watch creative use of grenades as "wire cutters"! Apart from that if your new to the game this game shows some common mistakes.
Imanoob
Early game tactic: 2x engi, barracks, rifles (infantery startup)
Pro:
Mostly good usage of grenades
Took enemy at guns with riflemen
Creative use of granade to clear a path in wire
(exellent idea if you dont want to research wire cutter for just one clearing)
Used m10 in combination with shermans
Attacked the enemy base (I would have done it earlier with AC)
Good carefullness of AC's in the early game (but not later)
Cons: Should have retreated with rifles from mg much earlier than you did (lost 3 soldiers too much)
Generally kept banging your head against the same wall of mgs. (use different paths to get to your targets or do mortar team etc.)
Used 5 grenades vs at gun when 1 or 2 would clearly be enough (dont waist ammunition!)
Lost AC to at gun you know where there (just killed the m10)
Kept letting the at guns own your tanks and armored cars. Remember to listen for shots and then flank or retreat. You can pinpoint direction with the sounds.
Idle units. Use spacebar or watch minimap.
Comments:
I liked your usage of grenades on wire. I didnt like how you didnt adapt to your opponent and kept doing the same thing. First with riflemen vs the machineguns you kept attacking the same places and kept getting shot by the mgs. If your going to at attack mg with rifles make sure to attack from different directions and have grenades ready. Then later you kept standing still and letting the at guns own you, you even drove your tanks to the last know position of the enemy at guns. Even if the enemy guns are mostly invisible (not when firing) you can locate them with the sound they make. I speculate you could have won the game earlier if you had gone into the base with armored cars and put up mines. He might not have finished the krieg barracks and the game would have been over. I can tell by how you like going against the stream you could become a good coh players. Thanks for showing me that grenade trick.
Score: 4
Wendigo
Early game tactic: 3x pioneers, wehrmacht quarters then mg. (delayed mg start)
Pro: Did at gun as ac counter - best option you had at the time short of mining your own base maybe. Good usage of at guns Used pioneers for wiring and tried to force opponent into middle where you had mg. Good support of pioneers and volks with mg's
Cons: Fuel! Get it - USE it. I saw very few tanks or armored cars or just about anything require fuel. In the very late part of the game you built a panser IV but you lost it very fast and didnt micro it at all. I think your strategy early was getting vp fast, but generally it pays off getting the resources first THEN VP (that you didnt get anything from since you had not claimed the strategic resource near your base)
Comments: I think you havent played this game a lot before and it shows because you prioritize Victory points before fuel. This is something I started learning that fuel is very important. Also you should work on your micro of tanks. But you had good use of the mg's and you had a clear strategy where you where trying to force your opponent into the middle. Good! Your at guns where doing pretty ok too (mostly because your opponent stood still.)
Score: 4
Game summary. Even game between two ok players.Failure to capitalize on mistakes causes longer than needed game. but ++++ for creative grenade usage!
Entertainment score: 4
Overall game rating: 4
This post has been edited by Willburn: Sep 27 2006, 13:53 PM
Funny, during the game I was like "why am I running these rifle men back into those MG's and I kinda said, to myself the game was in the bag so why worry
Now thats kinda stupid when I can look at it with hindsight. The grens on the AT, yea, overkill as you pointed out but I had so many
I just love the way the infantry stormed up the hill, what a cool game Relic have provided
I only played like 10 games or so on this account and I been ripped off (read disconnectors) once or twice.
Anyway, I enjoyed the game. Wendigo (AXIS)went mass Barbed wire, if you do it right on Angoville it can hurt allies, ALOT!! Anyway, this is how not to place barbed wire!
Wendigo is a nice guy though, anyone that dont pull the plug is a nice guy in my book
I would rather use grens to take it down than waste time upgrading to wire cutters but thats me, always flying in the face of tradition
I'm Allie BTW, Think I'm like 8/2 on this account. Sorry about the M10 death, I was elswhere and never saw the cloaked AT guns. I swear cloaking wasn't invented untill the 24th Century ala StarTrek