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Company of Heroes

StG Fatebomb/Morello VS RFA Yahtzee/CanadienKid

#1MrTambourineMan  May 18 2008, 23:21 PM -
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we had a shitty start but held our ground started to make a comeback then the heavy tanks came at us, crazy back and forth action, was a ton of fun.
This post has been edited by Yahtzee!!!: May 18 2008, 23:52 PM
#2charliesshortt  May 19 2008, 00:04 AM -
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creeping barrage ftw
#3Canadiankid   May 19 2008, 04:51 AM -
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GG guys it was fun. Well creeping barrage cost 150munitions and artillery volly better do some damage.
#4charliesshortt  May 19 2008, 05:19 AM -
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QUOTE
GG guys it was fun. Well creeping barrage cost 150munitions and artillery volly better do some damage.


um it singlehandedly got you back in the game
#5Dontom  May 19 2008, 07:09 AM -
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Artillery should be banned. It's immoral. Zero micro abilities winning hundreds of games sad.gif
This post has been edited by Dontom: May 19 2008, 07:53 AM
#6charliesshortt  May 19 2008, 14:02 PM -
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not true it was a very well placed shot and caught us off gaurd
#7Dontom  May 19 2008, 14:58 PM -
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Well placed shot? You're telling me that clicking two chevrons is hard to do? I'd rather be pwned by a fast P4 or AC than that arty crap. Nothing you could do to stop losing your nebels and MG's and the Pgrens would have been a tough save.
#8Ashenwell  May 19 2008, 15:09 PM -
Replays: 22 Game:
This is the new mode: creeping barrage is op! cry.gif
Creeping = 4 cp and u need an arti (=450 manpower, 75 fuel)
So many smartarse... drol.gif
#9warhawks  May 19 2008, 20:46 PM -
Wow, nice comeback guys! Axis had so much fuel they couldn't spend it fast enough. Had the axis went T4 faster it would have been gg, I don't think they teched up fast enough given their dominance of the map.

Wub here
#10Dontom  May 19 2008, 21:25 PM -
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QUOTE
This is the new mode: creeping barrage is op! cry.gif
Creeping = 4 cp and u need an arti (=450 manpower, 75 fuel)
So many smartarse... drol.gif

Creeping barrage isnt OP, artillery is lame.
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