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Company of Heroes

my contribution to the ongoing pe debate

#1S1mply  Jun 12 2018, 22:26 PM -
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no front nero, gg, but to all the people who cry about pe beeing op at the moment, take your own failurability in consideration before you blame it on balance

pe can be op, but standart pe play is exploitable, so if people like nero trash u, its not that they are op, you just have to play better
This post has been edited by S1mply: Jun 13 2018, 00:00 AM
#2LeonOfich  Jun 13 2018, 06:27 AM -
Replays: 61
Totally agree with you.

PE has super OP units in the early game, but if you can hold out the US gets progressively stronger.
#3nero891  Jun 14 2018, 17:04 PM -
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Hey so what is the strongest Pe tactic in your opinion?

I guess I spread my units around too much. You hold me off by going into buildings and buy a lot of time that way. Guess thats the weakpoint of the early ac strat.
#4LuckyStilet  Jun 14 2018, 18:08 PM -
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QUOTE(LeonOfich @ Yesterday, 06:27 AM)
Totally agree with you.

PE has super OP units in the early game, but if you can hold out the US gets progressively stronger.


I'd say in late mid / late game USA easier to play. But If execute PE on 100% it is still stronger. But then comes fact that even in best CoH times players like DevM, Siberian, Aimstrong... were not robots. They had many many noob mistakes when played each other, because human capabilities are limited. Mistakes are inevitable. And usually same level mistakes means more casualties for PE. Sometimes happens that PE can play perfect some time interval, but during time PE endurance will be broken faster.
#5Argentinosaurus  Jun 15 2018, 12:06 PM -
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IMO Playing PE is such a brain demanding faction. As Stilet said, i find really hard to keep well focused an entire game while playing PE. Its a matter of time to eventually fall into mistakes. And this is the most punishing faction when it comes to mistakes made. Microing mostly vehicles requires lots of clicks and precisition... considering that, except heavy tanks, all the other light vehicles that PE has can easily be destroyed. Also, extremely vulnerable to snipers, considering that mostly, you play the whole game with 3 men squads (except ofc u go for the common luft doc, or the rare/late 4 man upgrade)
Altogether, i consider PE the hardest faction to dominate. This statement also converts PE into the most fun faction to play with, at least for me.
#6Arashenstein  Jun 17 2018, 20:06 PM -

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QUOTE(LuckyStilet @ Jun 14 2018, 18:08 PM)


I'd say in late mid / late game USA easier to play. But If execute PE on 100% it is still stronger. But then comes fact that even in best CoH times players like DevM, Siberian, Aimstrong... were not robots. They had many many noob mistakes when played each other, because human capabilities are limited. Mistakes are inevitable. And usually same level mistakes means more casualties for PE. Sometimes happens that PE can play perfect some time interval, but during time PE endurance will be broken faster.

In the old days those people you call "had limited human capabilities" were not abusing "easy to win" tactics. Back in the old days every player had his own playstyle as example SandLand was always playing with FHQ base rush and Aimstrong always passive defensive playstyle and 12ocky always super aggressive and the best of all Barton always used to come up with something crazy and I mean CRAZY and yet he could manage to win and that is why I loved to watch him play the game cause he was having a super retarded strategy and making it work at the end.
What you see in Steam edition is new generation kids who are only seeking super easy to handle tactics which lames the game and for me this is no fun to play against them. Every match against wehrmacht is volks blob covered by sniper blob which literally makes any counter from US impossible and PE does not need to be explained the 2.602 patch broke PE like Brits and made them OP and all you see in every PE player is blobbing only and only G43 with ATHT support and a mortar truck.
There is no variety in these play styles and it is frustrating to play against it because it feels like you are facing the same person over and over again just with different names. Let's not forget except one tournament in all other 100 tournaments both PE and Brits were banned, why? Because they were hard factions to learn or because they were broken to hell?
#7LeonOfich  Jun 17 2018, 21:59 PM -
Replays: 61
QUOTE(Arashenstein @ Today, 21:06 PM)

In the old days those people you call "had limited human capabilities" were not abusing "easy to win" tactics. Back in the old days every player had his own playstyle as example SandLand was always playing with FHQ base rush and Aimstrong always passive defensive playstyle and 12ocky always super aggressive and the best of all Barton always used to come up with something crazy and I mean CRAZY and yet he could manage to win and that is why I loved to watch him play the game cause he was having a super retarded strategy and making it work at the end.
What you see in Steam edition is new generation kids who are only seeking super easy to handle tactics which lames the game and for me this is no fun to play against them. Every match against wehrmacht is volks blob covered by sniper blob which literally makes any counter from US impossible and PE does not need to be explained the 2.602 patch broke PE like Brits and made them OP and all you see in every PE player is blobbing only and only G43 with ATHT support and a mortar truck.
There is no variety in these play styles and it is frustrating to play against it because it feels like you are facing the same person over and over again just with different names. Let's not forget except one tournament in all other 100 tournaments both PE and Brits were banned, why? Because they were hard factions to learn or because they were broken to hell?


I can agree with the sentiment regarding the PE/Brits faction in that it is a seemingly non-creative faction, but that is also the current meta game you're playing against.

I've played so many different strategy games in my life and COH is one of the most balanced games I know. So complaining that you get beat by cheesy strategies is a testament of your own fallibility. I've seen a few of your repays now and that seems to be the common theme. You can be the kind of guy that longs for the "old-times" or renew your own strategies and play amongst the current player base; I know the community has shrunk a lot, but that is the way it is.
#8Arashenstein  Jun 18 2018, 23:40 PM -

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QUOTE(LeonOfich @ Yesterday, 21:59 PM)


I can agree with the sentiment regarding the PE/Brits faction in that it is a seemingly non-creative faction, but that is also the current meta game you're playing against.

I've played so many different strategy games in my life and COH is one of the most balanced games I know. So complaining that you get beat by cheesy strategies is a testament of your own fallibility. I've seen a few of your repays now and that seems to be the common theme. You can be the kind of guy that longs for the "old-times" or renew your own strategies and play amongst the current player base; I know the community has shrunk a lot, but that is the way it is.

I wish you could see the replays back in 2009 and 2010, the only broken feature of the game was British Kangaroos and Sfaghounds but everything else was fine and really hard to learn. You say you played a lot of RTS games so you should know no other RTS is more balanced than RA2 and there is a reason this game still has a huge playerbase on community servers.

COH was a totally different game, it was allowing the player to create his/her playstyle and work on it. Every match I played in 2011 and before was different but in steam edition everything is totally the same. I feel like I am playing the same person over and over again just with different nicknames. You see how much I hate PE now? But back in 2010 before my replays get removed by GR admins one of my best replays of 2010 was me playing PE in a 1 hour battle with 1VP comeback.
PE was my favourite faction in 2.601 because it was extremely hard to pull it together as one strafe could entirely kill your squads so you were not allowed to blob cause it was suicide. I enjoy playing the hardest faction in any RTS game like in BFME series I rather go with Isengard since it is really hard to pull it together with that. But COH steam edition... sigh... except USA everything is auto win. USA is suffering badly against both Wehrmacht and PE because the early game advantage is destroyed. IF this game had 100% balance and everything was based on skill and no luck then I wouldn't complain but we are talking about a faction which should have the early game offensive advantage to not to let axis get heavy tanks.
If every tank shot was penetrating and dealing a certain amount of damage to any other tank like in every other competitive RTS game, then I wouldn't complain. We are talking about working so hard with Rifles to survive and then getting tanks which cannot even kill the most weakest axis tank Stug because it bounces like hell on front armour.
#9LeonOfich  Jun 19 2018, 06:11 AM -
Replays: 61
QUOTE(Arashenstein @ Today, 00:40 AM)

I wish you could see the replays back in 2009 and 2010, the only broken feature of the game was British Kangaroos and Sfaghounds but everything else was fine and really hard to learn. You say you played a lot of RTS games so you should know no other RTS is more balanced than RA2 and there is a reason this game still has a huge playerbase on community servers.

COH was a totally different game, it was allowing the player to create his/her playstyle and work on it. Every match I played in 2011 and before was different but in steam edition everything is totally the same. I feel like I am playing the same person over and over again just with different nicknames. You see how much I hate PE now? But back in 2010 before my replays get removed by GR admins one of my best replays of 2010 was me playing PE in a 1 hour battle with 1VP comeback.
PE was my favourite faction in 2.601 because it was extremely hard to pull it together as one strafe could entirely kill your squads so you were not allowed to blob cause it was suicide. I enjoy playing the hardest faction in any RTS game like in BFME series I rather go with Isengard since it is really hard to pull it together with that. But COH steam edition... sigh... except USA everything is auto win. USA is suffering badly against both Wehrmacht and PE because the early game advantage is destroyed. IF this game had 100% balance and everything was based on skill and no luck then I wouldn't complain but we are talking about a faction which should have the early game offensive advantage to not to let axis get heavy tanks.
If every tank shot was penetrating and dealing a certain amount of damage to any other tank like in every other competitive RTS game, then I wouldn't complain. We are talking about working so hard with Rifles to survive and then getting tanks which cannot even kill the most weakest axis tank Stug because it bounces like hell on front armour.


I can't say I feel the same way about the past COH as you do. Sure, patches nerfed or buffed certain units that would evolve the *best* current playstyle. Nowadays, equilibrium has been reached and no more updates in sight; yeah that kills the diversity. I think a big part of why CoH is shrinking is because of this.

But again, overall the units and abilities are pretty balanced, just to follow with your example:
Shermans are horrible vs tanks but godly against units. You can get the 76mm upgrade or buy a M10/M15 instead. If you let the Axis player get to much fuel, then yes, you're gonna have a bad time.
#10Arashenstein  Jun 19 2018, 19:17 PM -

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QUOTE(LeonOfich @ Today, 06:11 AM)


I can't say I feel the same way about the past COH as you do. Sure, patches nerfed or buffed certain units that would evolve the *best* current playstyle. Nowadays, equilibrium has been reached and no more updates in sight; yeah that kills the diversity. I think a big part of why CoH is shrinking is because of this.

But again, overall the units and abilities are pretty balanced, just to follow with your example:
Shermans are horrible vs tanks but godly against units. You can get the 76mm upgrade or buy a M10/M15 instead. If you let the Axis player get to much fuel, then yes, you're gonna have a bad time.

I dunno if you follow streams or not but today I streamed a match which even people who were watching laughed at my game. I had 2 hellcats against 1 stug and all died bouncing when the Stug was down to 1% HP like around 6 shots from both hellcats started to bounce not even giving it main gun or engine destroyed. The element of "bouncing" should be removed and the worst scenario is in COH2 where your firefly can bounce on a Sdkf Halftruck...
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