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Elite Mod Patch 2.1 Beta 7

By Paranoid Kamikaze - 11th March 2013 - 23:40 PM

It turns out that the Elite mod is one of those games that are forever in beta which bring us to todays announcement of Elite mod 2.1 beta 7. It is, for the most part, just a bunch of bug fixes with a few Grey Knights changes added in. Click here to go to the download page.

General Changes
  • Installer might now place a working desktop shortcut
  • New map: (6p) Deathworld Temple (design by Indrid)
Space Marines
  • Apothecary Sanguine Chainsword sidearm heal effect fixed
  • Apothecary Armor of the Apothecarion tooltip updated
  • Assault Squad "Melta Bomb" should now snare Sentinels and Rhinos
Orks
  • Mekboy missing rank unlock bug fixed
  • Flash Gitz portrait/icon updated (art by HansMoleman)
Eldar
  • Warp Spider Squad "Haywire Grenade" should now snare Sentinels and Rhinos
  • Webway Gate active ability hotkeys set to W
Tyranids
  • Ravener Alpha Hive Nodes reverted
  • Zoanthrope warp blast wind-up increased from 1 to 2 (because of animation)
  • Zoanthrope warp blast cooldown decreased from 1 to 0.3 (to compensate)
  • Lictor decorator changed from anti-infantry to anti-everything
  • Doom of Malan'tai introduced (portrait/icon art by HansMoleman)
Chaos
  • Blood Sacrifice now kills Chaos Terminators
  • CSM with Mark of Tzeentch should no longer get an AC with no armor
  • Plague Marine missile launcher should now snare Sentinels and Rhinos
  • Chaos Terminator power fist model fixed
Imperial Guard
  • Storm Trooper Squad "Melta Bomb" should now snare Sentinels and Rhinos
  • Kasrkin Plasma Guns hotkey changed from F to L
Grey Knights
  • Strike Squad Incinerator rate of fire increased from 0.33 to 1
  • Strike Squad Incinerator burst duration decreased from 3 to 1
  • Strike Squad incinerator damage increased from 15 to 20 (to keep DPS at old level)
  • Purgation Squad Incinerator rate of fire increased from 0.33 to 1
  • Purgation Squad Incinerator burst duration decreased from 3 to 1
  • Purgation Squad incinerator damage increased from 5 to 7 (to keep DPS at old level)
  • Paladins now show in Army Painter
Source: Dawnofwar.info