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Dawn of War 3

Bolivar's Dawn of War 3 Codex

Push Progression
Much like you need to stay on top of the next unit you need to build or the next active ability you should chain, you also need map awareness to determine the next objective you should try to capture. While you should be mindful of map awareness and harassing unprotected generators, as a rule of thumb, you should always go after the next adjacent point you can most easily take.

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Look at the dark grey lines on the 3v3 multiplayer map, Stratum P2-8. You can see that they create a natural barrier protecting each Elite point, requiring attacking players to walk around, exposing themselves to an elevated cover shield, and then a Shield Generator which could hold even more defenders as they try to take the Elite Point. At the same time, you can see how important the top and bottom middle points are, as they offer an easy path to the opponent’s Shield Generator. If you’ve played this map, you know that players attacking an opponent’s shield generator from this point do not have to fight uphill or walk around exposed before reaching it.

From the perspective of the right-side team, an intuitive progression would be to set up their forward bases at the bottom resource node, where they will have multiple elevation advantages over the approaching left side team. This gives them a defensible location to send attack groups forward to contest the double-Requisition, double-Power node in the center. If they successfully take it, they can then move to the top middle node, which secures an easy route to the enemy Shield generator.

Arguably, the right team could prioritize the top middle node first to have an easy early route to their opponent’s base. However, if they dedicated so many resources in doing so that they in turn conceded the bottom middle location, they likewise open their own shield generator to early assaults, potentially splitting their forces. Communication in team games is key, so obviously, you could assign different players to prioritize different areas.

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As you might conclude from the last example, the top and bottom middle points of most Dawn of War III maps form natural locations for you to set up your forward base. You should deduce the advantages of each one, so you know what pushing options you have available. The 1v1 map Charron’s Rest above helps illustrate this.

Each player starts with a double Requisition node at the top, close to their base. However, there are dark grey outlines hugging it, representing natural barriers which attacking squads need to traverse, exposing themselves to the shield generator before reaching it. The bottom generators have no such natural barriers protecting them from defenders, although there are some elevation concerns in play.

It might seem logical to first take the top double requisition point, the move to the adjacent top middle point. However, setting up a Listening Post and barracks at he bottom middle node, gives you close proximity to three viable nodes to push or defend, whereas the top middle only gives one. A forward base up top allows that player to harass their enemy’s valuable double requisition node, although it still requires you to move around a wall, past an enemy Shield Generators, and head uphill without vision. Meanwhile, the bottom forward base can apply continual pressure to three different locations as a nearby stronghold to heal and reinforce damage units in between excursions.

As always, the Elite Point is tempting, especially here where there are elevated positions with cover shields and Stealth Cover overlooking either side of the node. At the same time, it exposes you to both the top and bottom, with the possibility that you could even get flanked and baited into making a bad decision.

When thinking about pushing past natural barriers and up into elevated positions, its helpful to keep in mind faction differences. Space Marines ignore elevation with their Assault Marines, as can Orks if they load their units into a Trukk. You should think about the asymmetrical faction design when evaluating where to push next and where you might be vulnerable.