Elites selected: Striking Scorpion, Jain Zar, Farseer Macha
Build order: Dire Avenger, bonesinger, dire avenger, dire avenger
Overview:- It is a bit sloppy to lose a Dire Avenger squad to 2 ork squads in the early game. Really isn't something that should happen. Especially considered there was nothing really going on at that point in the game.
- Placing a LP on the regular and 'safe' resource node early game is a waste of Req in my opinion. Requisition would've been better spend on a squad of howling banshees as you did not take the early game now. The place where Eldar shines best.
- Nice usage of quick strikes during the game! Both offensive as well of defevensive
- You got a bit lucky that the, very well playing ork, left your right side node intact during the mid game. He could've easily taken it down. Leaving you way more crippled for resources.
- When you were with the back against the wall you still managed to attack his flanks to cripple his economy. This is hard while being under such pressure, so well done
- Overall nice usage of both light and heavy units. Forcing him to make both normal as anti-heavy counters.
- Fire Prism VIP
Summary:Overall this must have been sick intense game. I do think you should take more advantage of the strong early Eldar game vs the weak Ork early game. During mid game you got completely dominated and the only reason you got away with it is, is because the Ork player did not take out your resources and Shields. Something he could have easily done. Be more aggressive early on, focus more on map domination and less on income. Eldar shines early game, so make sure to take them map! Overall a nice match to watch and surely deserves a wub
This post has been edited by -Netput: May 6 2017, 07:46 AM