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SnB Slam Rook 001

#1ShakeNBake  Sep 23 2009, 00:48 AM -
Replays: 2 Game:
ShakeNBake Slam Rook - Standard build at the start, keep it chilled, stay in exp range for as long as possible without dying, then when you hit lvl 10, guaranteed 2k nuke on multiple enemies, go for domination.
#2Nucleus Accumbens  Sep 23 2009, 12:36 PM -
Replays: 1
Fun to watch. Yes, Level 10 (and Level 7) Slam really take players by surprise. You have some great stun+slam combos in here. Their Sedna was unfortunately quite weak - their tower-Rook does very well in the early game but starts to lose effectiveness just when your Rook starts to emerge as a real power. Do you pretty much have to health stack with a Slam-Rook build? Seems like it helps a lot.
#3Anuslingus  Sep 23 2009, 17:59 PM -
Replays: 3
Thanks for uploading this, I've been hoping to see one of your replays ever since I played against you like a month ago.
#4Obscenitor  Sep 24 2009, 02:21 AM -
Replays: 4
Well done, that was some angry hammer slamming. smile.gif

I do agree that one rank of towers, even if it's not until late game when the kills start to rack up, gives a unique enough utility to be worth the point.
#5Cynical Charm  Oct 21 2009, 13:47 PM -
Replays: 1 Game:
Slam Rook is the mans Rook smile.gif
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