King Jeraziah, the hope of humanity and one of the two leaders of the new Legion, is not just a mighty warrior but also the chosen of Sol himself. Charged with divine fervor and favor, he rallies his men and wreaks havoc among the daemons. The light that shines forth from him leads all toward victory, and represents the dawning of a new day, one without cloud or shadow.
Damage 51 - 61
Attack Range 100
Attack Speed 0.59
Armor: 4.10
Move Speed: 310
20 (+2.7) 15 (+1.8) 17 (+1.8)Skills
Inner LightJeraziah unleashes a nearby allied unit's Inner Light, healing them. Nearby enemies are seared by the power of the Light, causing them to take damage.
Activation- Target Unit - Ally Units
- Type: Magic
- Range: 500
- Radius: 300
- Mana cost: 100/120/140/160
- Cooldown: 12 seconds
Heals target for 90/180/270/360 Health, damaging enemies in radius for 90/180/270/360 Magic damage.
Protection CharmJeraziah blesses an allied unit with protective charms that grant immunity to Magic and remove all debuffs.
Activation- Target Unit - Ally Units
- Range: 500
- Mana cost: 60/70/80/90
- Cooldown: 20 seconds
Applies Protective Charm to target for 5/8/11/14 seconds.
Can be removed by Nullfire Blade.
Protective Charm EffectsMagic Immunity
Righteous AuraBeing near Jeraziah can cause even the most evil of characters to bend under the raw power of Sol, passively slowing them down.
Range: 300
Righteous Aura Effects7/14/21/28% movement speed reduction
Sol's BlessingJeraziah calls upon the power of Sol to protect himself and his comrades. Sol answers his call, causing them to take almost no Physical damage and receive high Health regeneration for a brief time.
Activation- Self Position - Organic Ally Units
- Type: Magic
- Radius: 600
- Mana cost: 125/175/250
- Cooldown: 150 seconds
Applies Sol's Blessing to targets in radius for 5/6/7 seconds.
Sol's Blessing Effects+1000 Armor
+25 Health Regeneration