The Soul Reaper is born in the depths of Hell itself and has risen to the surface on a mission to capture the souls of Newerth. With the authority to instantly judge those he comes in contact with, even the strongest of the Legion wither when he approaches.
Damage 44 - 48
Attack Range 600
Attack Speed 0.667
Armor: 1.10
Move Speed: 290
18 (+2.0)
16 (+1.7)
22 (+2.5)Skills
JudgementThe Soul Reaper instantly judges those around him, determining their fate. Enemies take damage while allies are healed.
Activation- Self Position - All Other Units
- Radius: 400/450/475/500
- Mana cost: 125/145/165/185
- Cooldown: 8/7/6/5 seconds
Deals 75/125/200/275 Magic damage to enemies and heals allies for 50/75/100/130 in the radius.
Withering PresenceNo hero is without blemish. All who face the Soul Reaper face their every regret. Every harrowing moment spent in the Soul Reaper's presence damages those forced to endure it.
Activation- No target
- Cooldwon: 1 seconds
700/800/900/1000 Radius
On use, turns off the aura.
AuraRadius: 1000 -
Enemy Organic UnitsAura EffectsEnemies in the radius are damaged for .4/.6/.8/1% of their max health per second.
Inhuman NatureThe Soul Reaper feeds on failure, and his power grows when those he judges fall. Each death he reaps replenishes his store of mana.
On KillRegains 12/24/36/48 mana.
Demonic ExecutionThe Soul Reaper summons a Demonic Execution against the target, stunning and dealing damage based on how close to death they are.
This ability can be boosted by
Staff of the Master.
Staff Effect: Lowers cooldown to 70 seconds at all levels and increases damage from x.4/.6/.9 health missing to x.6/.9/1.2 health missing.
Activation- Target Unit - Enemy Units
- Type: Superior Magic
- Range: 600
- Mana cost: 175/340/500
- Cooldown: 100/85/70 seconds
The amount of health the target is missing is multiplied by .4/.6/.9 Magic damage is dealt to the target equal to this amount. Stuns for 1.5 seconds.