No city is more pious in its worship of Sol than Arasunia, and no man is more fervent among its zealous citizens than the Witch Slayer. Although he is viewed with uncertainty by the Beast shamans and human sorcerers in the Legion, his combat prowess and holy powers make him a mighty ally. Wielding a musket and a bladed icon of Sol, he not only can hold his own in battle, but also can sap his enemy's strength and turn any ground into sacred territory.
Damage: 42 - 48
Attack Range: 600
Attack Speed: 0.59
Armor: 1.10
Move Speed: 290
16 (+1.7) 16 (+1.5) 23 (+3.0)Skills
GraveyardMost at home on holy ground, the Witch Slayer creates a temporary Graveyard in front of himself. Enemy units caught in its creation suffer the consequences.
Activation- Target Dual
- Type: Magic
- Range: 500
- Radius: 150
- Mana cost: 100/120/145/175
- Cooldown: 12 seconds
Creates a Graveyard for 700 units in the target direction. Any enemies hit will fly in the air for 0.52 seconds and are stunned for 0.5/1/1.5/2 seconds when they land, taking 60/130/200/260 Magic damage.
MiniaturizationThe Witch Slayer has mastered the use of the gem socketed into his glove, letting him shrink and render an enemy useless for a short time.
Activation- Target Unit - Enemy Units
- Type: Magic
- Range: 500
- Mana cost: 110/140/170/200
- Cooldown: 13 seconds
Applies Miniaturization to the target enemy for 1.25/2/2.75/3.5 seconds.
Miniaturization EffectsSilenced
Perplexed
Disarmed
Smaller!
Power DrainOver the years the Witch Slayer has learned how to drain the power of his enemies for his own use.
Activation- Target Unit - Enemy Units
- Type: Magic
- Range: 600/650/700/750
- Channeling Times: 4 seconds
- Mana cost: 10
- Cooldown: 25/20/15/10 seconds
Applies Power Drain to target for duration of the channel. The Witch Slayer gains mana equal to the mana drained.
Power Drain Effects25/50/75/100 mana drained per second
Silver BulletWith no other option left, the Witch Slayer fires a Silver Bullet from his gun at the target enemy. The impact usually leaves them in many small pieces.
This ability can be boosted by
Staff of the Master.
Staff Effect: Increases damage from 500/650/850 to 600/800/1025.
Activation- Target Unit - Enemy Units
- Type: Magic
- Range: 700
- Mana cost: 200/420/650
- Cooldown: 150/90/55 seconds
Deals 500/650/850 Magic damage to your target.