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Kanes Wrath

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Invaders from Afar: The Arsenal of the Scrin

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Following the destruction of Kane's Temple Prime and the subsequent liquid Tiberium detonation, humanity found itself facing an otherworldly foe, the Scrin. Hurtling into the solar system and surviving repeated Ion Cannon blasts, the Scrin quickly landed and began rampaging across the Earth. Bizarre lifeforms closely intertwined with Tiberium, the Scrin targeted both GDI and Nod indiscriminately, while they carefully began constructing their massive Threshold Towers. Though they were eventually repulsed from Earth, the alien menace has left a distinct impression on the remnants of humanity who survived their swarming attack style and menacing Tiberium and energy-based weapons.

In comparison with the Scrin arsenal from Tiberium Wars, players will note these key differences:

New units: Ravagers, Mechapedes, and the intimidating Eradicator Hexapod all join the Scrin lineup in Kane's Wrath.

New structures: The Warp Chasm provides the means of summoning the Hexapod for the Scrin.

New upgrades: Attenuated Forcefields provide Seekers and Gun Walkers with added protection in the form of shielding.

New support powers: The Scrin now have access to Overlord's Wrath and Infestation.

Be aware that other changes including prices and unit statistics may differ from the Scrin arsenal in Tiberium Wars. Check out our full listing below for the complete Scrin inventory.


For the complete breakdown of the Scrin arsenal, check out the individual pages below:Also, donít forget our complete tech tree and our unit trees.

This information was compiled using version 1.02 of Kaneís Wrath. Corrections and discussion may be found here.

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