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Kanes Wrath

Kane's Wrath Ladder Wars Finals Season 1
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Kanes Wrath Strategies

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Gameplay Tip

Tip of the Week #82 - Anti-Infantry Turrets

Monday, 28 Dec 2009
As a rule, infantry are a critical aspect of Kane's Wrath. They are versatile, adaptable to most situations, normally quite fast, and either cheap enough to be spammed, or powerful enough to make a difference on the battlefield. Therefore, there must be counters of all sorts to this threat. A...
Gameplay Tip

Tip of the Week #81 - Grenade Damage

Monday, 21 Dec 2009
After a brief recess, Eph2.8-9 returns to bring you the next of the damage type Tips of the Week. This edition focuses on grenade damage and how to maximize its effectiveness.Date: November 20, 2009Game: Kane’s Wrath, 1.02Author: Eph2.8-9First off, the term "grenade damage" is something of a...
Gameplay Tip

Tip of the Week #80 - Countering Devourer/Corrupter rush + MCV move

Monday, 14 Dec 2009
At one point or another of your Kane's Wrath career, you are probably going to see a Vanilla Scrin or Reaper-17 strategy known as the "Devourer Tank, Corrupter and Drone Platform combo", called "Dev/Corr/MCV move" for short. The usual reaction after the first encounter is something about the...
Gameplay Tip

Tip of the Week #79 - Black Hand Man Spam

Monday, 7 Dec 2009
Man-spamming with Black Hand may seem simple, but there are some tricks and methods that can determine whether your army is a giant flame-wielding steamroller overcoming all resistance or haplessly crushed under the treads of your opponents' armor.Where are the Cabals?The biggest mistake Black...
Gameplay Tip

Tip of the Week #78 - Sniper Damage

Monday, 30 Nov 2009
Boom. Headshot. Those words, spoken by some Australian mercenary driving down a dusty outback road, describe the idea of sniper damage and its lethality to infantry in two succinct words. Sniper damage is the least common of all the damage types in Kane's Wrath, in large part because it is only...
Strategy Guide

GDI Anti Aircraft Guide

Thursday, 26 Nov 2009
GDI is often regarded as having very weak anti-air defenses, lacking the power of Nod's Tiberium Core Missiles or the Scrin's Shard Launchers. However, between Firehawks, Pitbulls and Slingshots, they have the ability to counter any air threat cost-effectively and easily. The key is knowing which...
Gameplay Tip

Tip of the Week #77 - Countering Reckoners

Monday, 23 Nov 2009
The Reckoner is the Brotherhood of Nod’s answer to the GDI’s Armored Personnel Carrier (APC), giving their infantry some much-needed mobility. It costs 900 credits, requires an Operations Center (where the Reckoners can also be upgraded with Dozer Blades for extra frontal armor and...
Gameplay Tip

Tip of the Week #76 - Cannon Damage

Tuesday, 17 Nov 2009
This is the first of a series of Tips of the Week on damage types and exploiting them for maximum effectiveness. You know about directional armor. Now, enhance your Kane's Wrath gaming career with knowledge obtained from the Tacitus 1.02 XML files about units that are uniquely vulnerable or...
Strategy Guide

Countering Tank Spam Guide

Monday, 2 Nov 2009
At some point in your Kane's Wrath online career, you will inevitably meet someone who has decided that their best chance of winning the game is to set up at least two War Factories and queue up a few dozen battle tanks, and then proceed to roll them into your base, steamrolling everything in...
Gameplay Tip

Tip of the Week #75 - Countering Nod Attack Bike Rush/Spam

Wednesday, 14 Oct 2009
IntroductionWhen pitched against the Brotherhood of Nod or one of its subfactions Marked of Kane or Black Hand, you may sometimes come across an Attack Bike rush, or even a Bike spam. These usually come in three types. Date: October 14, 2009Game: Kane's Wrath 1.02Author: IKMS1. Economy Bike Rush....