I was suprised that you didn't utilize Traveler's full harrassment capability vs Nod early game apollo, such as storm riders and ravagers, fast engineers...... they really give nod a hard time !
I liked the table turning stuff and prodigy multiple unit capturing ...and redeemer pwnd when he walked all over the tripods
couple of tips for improvement for apollo ... you should expand faster .. maybe do surveyor and teleport with your prodigy rather than move ur drone.. then u can build a refinery asap and storm column to guard it..
Running disintegrators upgraded absolutely wtf pwn the redeemer lol .. rather than sacrificing ur main army of tripods ..
Also maybe try......Using more units that traveler has (such as storm riders vs scorpian tanks)..and maybe a couple of ravagers or sneaky fast upgraded engineers to his MCV
also maybe that support power would of been of great help - the Overlords Wrath would of owned his harvesters or scorpians
and likewise to wanna play vein detonation at his bottom tib field would have killed all his harvesters
at wonnaplay - build some venoms vs prodigy and cultists...and Let your spectres do the damage to his storm columns before you charge them because you kind of suicided your remaining attack force in desperation to try kill his harvesters
also maybe a few rocketmen would of really helped vs Apollo's main army of tripods
gg wp
This post has been edited by Mikeyparkster: Apr 2 2008, 15:26 PM