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X-MAS 2016 Event

By Inspector RaGe - 10th December 2016 - 23:56 PM

Greetings Comrades, Red3.org and GameReplays are proud to announce this year's X-MAS 2016 event:


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Like all tournaments we run, it will be on C&C: Online.

You will need to be set up with C&C: Online, so make sure you do that before the day of the tournament. Remember, GameReplays is not the place to get help with C&C: Online. Head to the Revora support forums for help with C&C: Online.


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Date, Time and Location


X-MAS 2016 will consist of 3 tourneys and will be on SATURDAY and SUNDAY December, 17th beginning at 14:00 GMT/ 16:00 CEST and December 18th beginning at 14:00 GMT/ 16:00 CEST and 17:00 GMT/ 19:00 CEST. We will meet in the Tournaments 01 lobby immediately after your check-ins (3 separate). Time differences can be cross-checked using the timer on the home Page.


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The total prize pool for this event is 220$ and is sponsored by Inspector RaGe (200$) and unityis1 (20$).

Saturday will be a Double Elimination tourney for 110$, the first place prize is 50$, second place is 25$, third place 20$ and there will be a random draw of 15$ using the check-ins list.

Sunday will consist of 2 back to back Single Elimination Turbo Rounds worth 55$ each, The first place prize is 25$, the second place prize is 15$ and there will be a random draw of 15$ using the check-ins list.

The prize pool will only pay out if we have 8 participating players regardless of players ^^, no minimum required. Yes, you do have to play all your matches to be eligible for any prize the including random draw. Anyone who forfeits, is disqualified or does not properly participate, will not be eligible for any prize. All prizes are in USD and will be transferred via PayPal. If we cannot transfer the money to you, then we will work with you on how you want your winnings handled.

* If you wish to donate to increase the prize pool, please contact Inspector_Rage

** IMPORTANT UPDATE **
Newly increased prize structure!


Total donations are 300$ - Inspector_Rage (200$), Yellowjacket (50$), Unityis1 (20$) and omni.Taz360 (30$).

Double Elimination prize structure:
1st. 65$
2nd. 35$
3rd. 20$
4th. 15$
Random 15$

Turbo Rounds 1 & 2 prize structure:
1st. 40$
2nd. 20$
Random 15$


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We will be using the 1.12.5 version of the maps for this event. The first map of each round will be based upon map elimination, loser picks thereafter. Please click the show button to learn exactly how map elimination works as you are expected to know this information.

Map Elimination Guide

Map elimination applies to the first game of every round. The process is to determine what the first map of a series will be, in as fair a manner as possible. If both players agree, either player can start the elimination, but if you can't decide quickly who should start, then the player with the lower seed number will eliminate the first map. In this example image JPBP would eliminate the first map. Both players will alternate eliminating a map, one at a time, until only one map remains. This is what the process would look like:

JPBP: -Temple Prime
Vindies: -Cabana Republic
JPBP: -Snow Plow
Vindies: -Industrial Strength
JPBP: -BattleBase Beta
Vindies: -Infinity Isle

At this point the only map left is Fire Island, so that is the first map to be played. Some players will use a "-" to indicate they are subtracting the map, but this does not always happen. Note that often times in games players will use abbreviations such as bbb, cr, fi, is, ii, sp, and tp. If your version of Red Alert 3 is not in English this may be confusing since the abbreviations may be different.



If you can't decide who should start the elimination, the player with the lowest seed number on Challonge will eliminate first which can be verified on the bracket. If you don't know what that means, ask a Referee. Factions, including random, must be chosen before elimination begins and cannot be changed afterwards. If a player changes faction after map elimination is complete, the other player can decide to counter pick, do nothing, or restart the map elimination process at his discretion. The same map cannot be played twice in any series during any round.

Map pool, using 1.12.5 versions!

  • BattleBase Beta 1.12.5
  • Cabana Republic 1.12.5
  • Fire Island 1.12.5
  • Industrial Strength 1.12.5
  • Infinity Isle 1.12.5
  • Snow Plow 1.12.5
  • Temple Prime 1.12.5

Format


Saturday's X-MAS 2016 tourney will be a DOUBLE ELIMINATION event. All rounds in the Winner Bracket will be BO3 up to the Winner Bracket Finals which is a BO5. The Loser bracket will be BO1 until the Loser Bracket Finals which is a BO3. The Grand Finals will be a BO7. *Remember the that Winner Bracket's Grand Finalist has to be defeated twice.*

Sunday's X-MAS 2016 Turbo Rounds will both be SINGLE ELIMINATION events. All rounds will be BO1 up to Semi Finals which are a BO3. The Finals are BO5.

Fair Play


All general Fair Play Rules apply. If a reminder is necessary, you will be disqualified if you use any of the bugs or exploits.
Bugs/Exploits:


1. Empire's Sudden Transport glitch.
2. Allies placing structures around an outpost before it is finished deploying.
3. Peacekeeper splash damaging walled structures.
4. Dolphin splash damaging land structures.
5. The "Mini-MCV" bug in its entirety!
6. Intentional DCs or game crashing.
7. Invisible infantry glitch.
8. Dropping Tengus on buildings intentionally.
9. Building structures on top of infantry.
10. Stacking Tengus to allow for mass point defense drones.




Registration


You only need to register once for all 3 tournaments. Just post your in-game name in the registration topic linked below. Only register if you're going to be able to show up to participate to at least one of the tourneys. Registration officially closes at 13:30 GMT on December 17th for all the tourneys. However, up until to 13:30 GMT on December 18th, I can add you manually to the registration in order to participate in the Turbo Rounds. You must PM me for this.

Check-ins


There will be 3 separate check-in periods and topics for this event. To check-in: simply post in the check-in thread and include your in-game name if it's different than your forum name.

Saturday December 17th D.E Round: Check-ins open at 13:00 GMT and close at 13:55 GMT.
Sunday December 18th Turbo Round 1: Check-ins open at 13:00 GMT and close at 13:55 GMT.
Sunday December 18th Turbo Round 2: Check-ins open at 16:00 GMT and close at 16:55 GMT.

Only players that are registered will be allowed to check-in. Only checked in players will be in the brackets. If you have a situation that would cause you to not be able to check-in, but you can still participate then message Inspector RaGe.

You will have 15 minutes to begin your games after tourney start time. Brackets will be posted shortly after Check-ins close.

If you're early then you're on time, if you're on time then you're late and if you're late you're disqualified! There is simply no fun in sitting around waiting on people so 15 minutes is the max allowed. If you need to take a break inform your opponent and the ref. At most five minute breaks will be allowed if needed. One break per round per player. If a player is found to be abusing this freedom or failing to inform the necessary parties or not returning on time you will be disqualified at referee discretion.


*Streaming


Although live streams and casts are part of GameReplays.org events, the referee reserves the right to deny it under the extreme circumstance that it renders the match unplayable for either player. Failure to comply can lead to a match forfeit or disqualification. Also, staff reserves the right to request the replays as completed at any time.

As always, match-ups will be completely random as the seeds will be shuffled shortly after officially closing check-ins, so make sure you are viewing the official bracket before starting your matches.


**** ALL REPLAYS MUST BE SAVED! ****

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