Also the sweet sweet bombing run i did on blue 5400$ value lost
Yuno trying to push my base down and it does not matter to me it keeps him distracted. 1 boot camp 2 ref 2 power plants kept him distracted for soooooo long
GGWP team 2 rules
This post has been edited by cwedvin: Jan 24 2021, 23:24 PM
Thanks for upload, but kind of boring match. Whoever blue was, he played so bad. They lost cuz him. btw, wp to yuno for good start and dutch for good teamplay. But yuno, why tier 3? It was the slowest decision in that situation. Empireplayer lose units for harras a 5 ref guy with full air, you could kill kingkong with unityis style (spam) when he was so behind. Nice comeback kingkong. Cwedvin, i liked your "hidden" three vindies which you put so far away that u couldnt even use them properly. btw u didn't keep yuno distracted for soo long imo. You survived cuz yuno went for the slowest decision.
Thanks for upload, but kind of boring match. Whoever blue was, he played so bad. They lost cuz him. btw, wp to yuno for good start and dutch for good teamplay. But yuno, why tier 3? It was the slowest decision in that situation. Empireplayer lose units for harras a 5 ref guy with full air, you could kill kingkong with unityis style (spam) when he was so behind. Nice comeback kingkong. Cwedvin, i liked your "hidden" three vindies which you put so far away that u couldnt even use them properly. btw u didn't keep yuno distracted for soo long imo. You survived cuz yuno went for the slowest decision.
"hidden" airfield with bombers I could not use?! Oi I used them. more than enough. Indeed he went for a slower attack by going T3 but he never showed up with a scout/riptides/assault destroyer so my base could just stay there and keep him busy while me and dutch fought the blue guy.
I agree it was not the greatest match but it was certainly not the worst. Me and dutch can communicate rather well with one another and support one another in the middle of the battle.
Dutch was on top only and helped with 1-2 turrets. I don't like this match.
You don't like anything when you lose
You have no team awareness or team communication. That is why your team lost. NO help came to blues aid. it was 3 vindicators and a lot of peacekeepers. heck, you could have dropped a boot camp and gotten an engineer to heal his mcv before I killed it.
You have no team awareness or team communication. That is why your team lost. NO help came to blues aid. it was 3 vindicators and a lot of peacekeepers. heck, you could have dropped a boot camp and gotten an engineer to heal his mcv before I killed it.
Teamwork is really important.
LOL no, it's lost ,cause Fury floating credits (he was mid blue)
LOL no, it's lost ,cause Fury floating credits (he was mid blue)
How much did he float? looked through the game and he ended up floating 10k
Yeah, it seemed like he hesitated a lot but even if he did spend his cash on stuff it would not have mattered. we communicated, and I would still just have slowly pushed him.
"hidden" airfield with bombers I could not use?! Oi I used them. more than enough. Indeed he went for a slower attack by going T3 but he never showed up with a scout/riptides/assault destroyer so my base could just stay there and keep him busy while me and dutch fought the blue guy.
I agree it was not the greatest match but it was certainly not the worst. Me and dutch can communicate rather well with one another and support one another in the middle of the battle.
I respect ur decision. U want a safe and hidden airfield but longer bombingruns, rather than quick bombingruns but vulnerable to your opponenet. Maybe you knew that you would lose bottom, so you decided to have the af in safety. And I can actually agree to some degree. If yuno went more aggresive style, it would be good to have an airfield for use. No offence. I just gave critique to game in earlier comment