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Rise of the Witch King

RotWK Patch 2.02 Cumulative Changelog

Elves Units
  • All Elven banner carriers' auto heal reduced to 6 health per 2s (from 10 health per 2s - affects all units in horde).

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  • Builder:
    • default resistance increased to 50% (from 80%);
    • slash, specialist, crush, siege, flame, magic, frost, and hero resistance increased to 50% (from 100%);
    • pierce, cavalry, logical fire, and hero ranged resistance increased to 35% (from 50%);
    • structural resistance increased to 25% (from 50%);
    • vision radius increased to 300 (from 100).

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  • Lorien Warriors:
    • can no longer fire out of towers;
    • default resistance increased to 80% (from 100%);
    • slash resistance reduced to 100% (from 80%);
    • specialist resistance increased to 30% (from 40%);
    • pierce resistance increased to 60% (from 75%);
    • crush resistance increased to 100% (from 125%);
    • cavalry resistance increased to 125% (from 200%);
    • structural resistance increased to 50% (from 65%).

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  • Lorien Archers:
    • attackspeed now 1.25-1.75s (from 1.25-2s);
    • attack animation fixed;
    • Bombard:
      • radius increased to 60 (from 30);
      • range increased to 400 (from 350).

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  • Mithlond Sentries:
    • can no longer fire out of towers;
    • Porcupine Formation:
      • Porcupine Formation armor boost now 150% (from 100%);
      • Mithlond Sentries now level correctly when in porcupine formation.

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  • Mirkwood Archers:
    • health decreased to 280 (from 300);
    • minimum reloadtime increased to 800 (from 750);
    • maximum reloadtime increased to 1200 (from 1000);
    • unupgraded damage reduced to 110 (from 125);
    • upgraded damage altered to 120/40 (from 90/60);
    • horde member positions fixed;
    • Bombard:
      • radius increased to 60 (from 30);
      • range increased to 520 (from 450).

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  • Rivendell Lancers:
    • cost increased to 500 (from 450);
    • CP requirement now 70;
    • unupgraded/upgraded damage altered to 75/150 (from 80/120);
    • crush deceleration reduced to 25% (from 30%);
    • min crush velocity now 60% (from 50%);
    • pierce resistance increased to 40% (from 45%);
    • can no longer be trampled by enemy cavalry.

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  • Lindon Horse Archers:
    • cost increased to 500 (from 450);
    • CP requirement now 70;
    • crush deceleration reduced to 25% (from 30%);
    • min crush velocity now 60% (from 50%);
    • trample bug fixed, no longer deal infinitely high trample damage;
    • can no longer be trampled by enemy cavalry;
    • locomotor fixed, correcting their motion;
    • now use the correct death sound (replacing Rohirrim sound);
    • fixed member range bug; member range now 350 (from 300), improving firing behavior;
    • max reloadtime decreased to 1750 (from 2000);
    • upgraded damage increased to 75/25 (from 60/20);
    • horde vision increased to 380 (from 300), member vision increased to 420 (from 200);
    • 50% damage scalar vs. various pikemen removed;
    • damage scalar vs. cavalry increased to 300% (from 150%), scalar vs. cavalry heroes remains 150%;
    • damage scalar vs. cavalry now retained when upgraded with Silverthorn Arrows;
    • pierce resistance increased to 45% (from 60%);
    • crush resistance increased to 1% (from 100%);
    • Banner Carriers now properly gain experience and are "selected" as part of the horde.

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  • Hobbits:
    • Inn cost increased to 100 (from 50);
    • horde size now 8 (was 5);
    • health 140 (from 100);
    • stick damage now slash (was hero);
    • rock damage now 70 (was 200);
    • CP requirement now 32 (was 10);
    • speed increased to 45 (from 35);
    • now stealth in trees;
    • palantir image changed.

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  • Ents:
    • spawn time decreased to 10s (from 20s);
    • Ent cost decreased to 700 (from 1000);
    • CP requirement reduced to 40 (from 50);
    • rock damage reduced to 800 (from 1200);
    • large damage radius vs. structures increased to 100 (from 50);
    • now damage ally units;
    • now autoheal;
    • no longer unable to throw rocks over buildings;
    • default/slash resistance increased to 30% (from 50%);
    • frost/siege resistance increased to 40% (from 100%).

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  • Lindon Warriors (campaign):
    • damage altered matching changes to Mirkwood Archers:
      • minimum reloadtime increased to 800 (from 750);
      • maximum reloadtime increased to 1200 (from 1000);
      • unupgraded damage reduced to 120 (from 125);
      • upgraded damage altered to 120/40 (from 90/60).
      • Bombard:
        • radius increased to 60 (from 30);
        • range increased to 460 (from 400).
    • armor altered matching changes to Heavy Armor Black Numenorians:
      • pierce resistance increased to 35% (from 45%);
      • crush resistance increased to 75% (from 150%);
      • cavalry resistance increased to 75% (from 100%);
      • structural resistance increased to 20% (from 25%).