RotWK Patch 2.02 Cumulative Changelog
Dwarves Units

- Builder:
- default resistance increased to 50% (from 80%);
- slash, specialist, crush, siege, flame, magic, frost, and hero resistance increased to 50% (from 100%);
- pierce, cavalry, logical fire, and hero ranged resistance increased to 35% (from 50%);
- structural resistance increased to 25% (from 50%);
- vision radius increased to 300 (was 100).

- Guardians:
- Command Point requirement reduced to 60 (from 70);
- Charge:
- duration increased to 20s (from 10s); fixed improperly-timed FX bug;
- recharge time reduced to 120s (from 180s).
- Siege Hammers:
- now deal 50 slash damage to units (from 10 slash) and 50 siege damage to structures (from 80 slash);
- can no longer be stacked with Forged Blades;
- no longer cause an armor decrease.

- Phalanxes:
- cost reduced to 300 (from 350);
- slash resistance decreased to 150% (from 130%);
- pierce resistance decreased to 110% (from 90%);
- flanked penalty reduced to 75% (from 100%);
- Porcupine Formation armor boost now 150% (from 100%).

- Axe Throwers:
- health increased to 275 (from 240);
- buildtime increased to 30s (from 20s);
- Bombard ability removed.

- Men of Dale:
- upgraded damage altered to 100/20 (from 75/75);
- heavy armor properties corrected;
- Bombard:
- radius increased to 60 (from 30);
- range increased to 435 (from 380).
- Black Arrows:
- now available at level two (from level one);
- damage increased to 150 (from 120);
- recharge time decreased to 30s (from 45s);
- description no longer lists non-existent triple damage bonus.

- Battlewagons: (as of v3.0.3)
- cost increased to 500 (from 400);
- can no longer move backwards;
- can no longer enter the mine system;
- upgrades are now in order based on lowest purchase cost;
- trample damage decreased to 180 (from 300);
- minimum crush velocity increased to 52% (from 40%);
- experience level-up requirements doubled;
- now has auto-heal at level three;
- slash resistance increased to 20% (from 80%);
- pierce resistance increased to 15% (from 50%);
- magic resistance increased to 30% (from 100%);
- frost resistance increased to 30% (from 50%);
- hero ranged resistance increased to 150% (from 200%);
- fire logic resistance increased to 40% (from 85%);
- it is now possible to summon the Watcher and similar powers under upgraded and unupgraded Battlewagons.
- Oil Barrel:
- recharge increased to 80s (from 60s);
- crush damage reduced to 100 (from 200);
- increase fuel damage increased to 45 (from 20);
- increase fuel min decay increased to 23.5 (from 2).
- Axe Thrower upgrade:
- upgrade cost decreased to 200 (from 250);
- preattack delay reduced to 60 (from 66);
- damage increased to 135 (from 45);
- now has a 167% damage scalar vs. structures;
- now visually Forged;
- in 70% of the games, might not attack under the mines;
- now fire more reliably.
- Hearth upgrade:
- upgrade cost reduced to 250 (from 400);
- no longer heals structures;
- upgrade duration decreased to 10s (from 45s).
- Banner Carrier upgrade:
- cost increased to 400 (from 250);
- no longer provides the Battlewagon with healing.
- Men of Dale upgrade:
- upgrade cost increased to 500 (from 250);
- damage increased to 375 (from 75);
- preattack delay 100ms (from 1s);
- in 70% of the games, might not attack under the mines;
- now fire more reliably.

- Demolisher:
- cost reduced to 500 (from 600);
- CP requirement increased to 40 (from 25);
- Deploy armor bonus now +200% (from +300%);
- slash armor resistance increased to 70% (from 100%);
- now deal just 1000 crush damage when trampling (from infinite);
- can no longer level up.

- Catapult:
- cost decreased to 600 (from 800);
- CP requirement 30 (from 25);
- buildtime reduced to 30s (from 45s);
- large damage radius vs. structures increased to 100 (from 50);
- pierce resistance increased to 1% (from 5%);
- flame/frost/magic resistance increased to 80% (from 100%);
- hero ranged resistance 2% (from 5%);
- now damage ally units.