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Rise of the Witch King

RotWK Patch 2.02 Cumulative Changelog

Isengard Heroes
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  • Deathbringers:
    • pierce resistance increased to 35% (from 45%);
    • Stonewall now a passive ability, 30% speed decrease removed, Shield Crush FX removed.
    • Deathwish:
      • no longer gives the unit/horde knock back resistance;
      • no longer reduces health;
      • now temporarily lowers armor by 33%;
      • now lasts for the correct duration;
      • recharge reduced to 120s (from 240s).

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  • Wormtongue:
    • cost increased to 1000 (from 800);
    • attackspeed 1.5s (from 2.67s);
    • now has a 120% damage scalar vs. heroes;
    • attack range 20 (from 30);
    • Backstab:
      • moved to level five (from level six);
      • now deals poison damage 100/s for 20s (from 10/s for 20s);
      • can no longer target aerial heroes.
    • Corrode Allegiance:
      • moved to level eight (from ten);
      • no longer affects Ring Heroes, 25pp spell monsters, Tom Bombadil or fortress drakes.

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  • Lurtz:
    • cost increased to 1400 (from 1200);
    • bow range reduced to 320 (from 350);
    • preattack delay decreased to 640 (from 1000);
    • delay between shots decreased to 400 (from 1500);
    • firing duration decreased to 960 (from 1500);
    • Outlaw Leadership: bounty percentage reduced to 70% from 100%;
    • Carnage:
      • available at level two (from level three);
      • now has 70% scalar vs. strucutres;
      • damage now dealt in accordance with animation (half of damage on each hit);
      • no longer damages allies when active;
    • Cripple:
      • available at level four (from level one);
      • range reduced to 320 (from 350);
      • can no longer cripple Ring Heroes, 25pp spell monsters, aerial heroes, or Goblin fortress drakes.
    • Pillage:
      • now available at level eight (from level six);
      • now affects ally heroes and structures;
      • no longer stacks with other Brigandage abilities.

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  • Sharku:
    • health increased to 3000 (from 2500);
    • now has splash damage in radius 10;
    • trample damage increased to 160 Hero (from 60 Crush);
    • min crush velocity reduced to 60% (from 40%);
    • attack range reduced to 20 (from 25);
    • preattack delay reduced to 640 (from 1250);
    • delay between shots reduced to 960 (from 2000);
    • firing duration increased to 960 (from 750);
    • can no longer crush inappropriate units;
    • Blood Hunt:
      • now available at level three (from level five);
      • spiral FX removed.
    • Tame the Beast:
      • now permanently converts Wargs;
      • now targets an enemy unit or horde, rather than a position on the map;
      • now available at level five (from level two).
    • Man Eater now available at level seven (from level ten).

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  • Saruman:
    • damage increased to 150 (from 100);
    • now does 75 damage to units in knockback radius (from none);
    • fixed knockback affecting allied units;
    • speed reduced to 55 (from 60);
    • Fireball:
      • range increased to 345 (from 250);
      • flame damage now properly has a 150% scalar vs. Fellbeasts/Eagles (bugfix);
      • magic damage no longer improperly has a 500% scalar vs. Fellbeasts/Eagles (bugfix);
      • siege damage now properly has a 300% scalar vs. Fellbeasts/Eagles (bugfix);
      • fire logic radius reduced to 30 (from 40);
      • weapon speed now 220 (from 150);
      • damage scalar against Witch-King on Fellbeast, Khamul on Fellbeast, Morgomir on Fellbeast and Gwaihir reduced to 150% from 300%.
    • Speechcraft:
      • now available at level four (from level five);
      • experience award increased to 70 (from 50);
      • recharge now 2m30s (from 3m);
      • can no longer be ineffectually cast exclusively on summoned units, non-summoned units required to target.
    • Thunderbolt:
      • now available at level six (from level ten);
      • range reduced to 240 (from 300);
      • recharge increased to 2m (from 1m);
      • deals 200% damage to structures and heroes.
    • Wormtongue:
      • now available at level ten (from level four);
      • cast range 275 (from 200);
      • now permanently converts enemies;
      • radius increased to 85 (from 60);
      • unpack time reduced to 1.2s (from 2s);
      • recharge time increased to 360s (from 300s).