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Rise of the Witch King

RotWK Patch 2.02 Cumulative Changelog

Isengard Powers
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  • Crebain:
    • pierce resistance 50% (from 100%);
    • no longer prevent the construction of new structures underneath them;
    • no longer take damage from logical fires.

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  • Vision of the Palantir:
    • duration increased to 240s (from 90s);
    • radius increased to 700 (from 300);
    • recharge increased to 240s (from 180s).

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  • Devastation now deals 300 chop damage to Ents (~3/4 of an Ent's health).

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  • Tainted Land:
    • radius increased to 200 (from 175);
    • now has brigandage effect, enemy units killed on Land yield 120% bounty;
    • recharge time decreased to 240s (from 360s);
    • Outlaw Leadership bounty percentage reduced to 100% from 120%.

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  • Industry:
    • duration decreased to 300s (from unlimited);
    • radius decreased to 100 (from 200).

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  • Fuel the Fires:
    • production bonus reduced to +80% (from +100%);
    • now affects allied Lumber Mills in team games;
    • bonus now dependent on existence of Fortress.

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  • Freezing Rain:
    • now a Nullifier-type modifier;
    • duration increased to 180s (from 150s).

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  • The Watcher:
    • pierce resistance increased to 10% (from 100%);
    • magic and frost resistance increased to 20% (from 100%).

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  • Summon Dragon:
    • health increased to 24000 (from 20000);
    • lifetime increased to 75s (from 60s);
    • speed increased to 75 (from 60);
    • magic and frost resistance increased to 75% (from 100%);
    • specialist resistance increased to 15% (from 100%);
    • preattack delay reduced to 1640 (from 2000);
    • delaybetweenshots reduced to 4100 (from 5000);
    • firing duration reduced to 2460 (from 3000);
    • damage from attack now spread out over the duration of the flame animation, rather than suddenly all occurring at once;
    • turn time now 2s (from 5s);
    • now should be able to blow up Explosive Mines.

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  • Dragon Strike:
    • health increased to 30,000 (from 10,000), so dragon isn't easily killed before it can attack;
    • no longer sticks on a Fortress;
    • dragon preferred attack height increased to 121 (from 5);
    • increase fuel damage reduced to 20 (from 40), preventing unending fires.