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Rise of the Witch King

RotWK Patch 2.02 Cumulative Changelog

Mordor Structures
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  • Lumber Mill resource generation 12/15/18 (from 10/12/15).

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  • Orc Pit:
    • cost decreased to 300 (from 350);
    • build time decreased to 30s (from 35s);
    • Banner Carrier technology now available at level two (from level three);
    • level 2 upgrade cost reduced to 250 (from 300);
    • level 2 upgrade time reverted to 30s (from 20s).
    • level 3 upgrade cost reduced to 300 (from 500);
    • description fixed (removed the "adds a Defensive Tower at level 3" because there is no tower).

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  • Haradrim Palace:
    • cost increased to 350 (from 300);
    • upgrade cost to level 2 decreased to 350 (from 400);
    • upgrade cost to level 3 decreased to 500 (from 750);
    • now fires a normal arrow at level three (rather than a fire arrow).

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  • Troll Cage:
    • cost decreased to 600 (from 750);
    • build time reduced to 30s (from 45s);
    • health increased to 3000 (from 1500);
    • level two upgrade cost reduced to 350 (from 500).

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  • Siege Works:
    • health increased to 3000 (from 1500);
    • description fixed (removed the "adds a Defensive Tower at level 3" because there is no tower).

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  • Battle Tower:
    • cost decreased to 400 (from 500);
    • health reduced to 2500 (from 3000);
    • Fire Arrows cost decreased to 200 (from 500).

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  • Mumak Pen:
    • name corrected to "Mumak Pen" (from "Mumakil Pen", the equivalent of a non-possessive "Trolls Cage");
    • cost decreased to 800 (from 1000).

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  • Fortress
    • siege resistance reduced to 120% (from 100%);
    • Fortress upgrade time altered. Upgrades <1000 cost now require 15s to research. Superweapons now require 45s to research. Was 30s for all but Banners, which were 10s (originally 5s).
    • Lava Moat buildcost reduced to 800 (from 1000).
    • Magma Cauldrons:
      • cost decreased to 1000 (from 1500);
      • can now be set to auto ability (matching Dwarves).
    • Morgul Sorcery:
      • armor bonus reduced to +66% (from +100%);
      • cost reduced to 1500 (from 2000).
    • Gorgoroth Spire:
      • projectile speed increased to 335 feet/second (from 201 feet/second);
      • emotion Doom radius expanded to 250 (from 20);
      • now damages allied units;
      • damage vs. Fortresses halved;
      • fire logic radius increased to 150 (from 50);
      • damage dealing synched with animation;
      • recharge time increased to 360s (from 300s).
    • Barricade fortress expansion:
      • now has Fortress Expansion armor;
      • cost reduced to 400 (from 500).
    • Gate Watchers fortress expansion:
      • health increased to 2000 (from 1500);
      • fear radius reduced to 150 (from 200);
      • fixed immediate debuff bug; no longer debuffs until construction is completed.
    • Catapult fortress expansion:
      • cost decreased to 900 (from 1200);
      • health increased to 2000 (from 1000);
      • Catapult hero ranged resistance 4% (from 10%).