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Rise of the Witch King

Tourny Caleb vrs Cam M2

#1BioNiCLe  Mar 7 2016, 21:58 PM -
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Dwarf vrs Men
#2Megrim  Mar 8 2016, 00:18 AM -
Replays: 22
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short game. shows how fucked up this match up is.
#3 Elendil  Mar 8 2016, 07:07 AM -
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wp caleb!

of course this is a hard mu, but its not fucked up that much for me... not more or less than men vs ang.. and its still winnable
#4CirillA  Mar 8 2016, 08:20 AM -
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ofcourse it's winnable, but the MU is imbalanced as meg has said. only way to counter really is rohirim because gondor knights are slower than solidiers..

BW's need a tweak imo, something like only axes and mod purchasable at level 1 rax and level 2,
#5MauHúR  Mar 8 2016, 09:45 AM -

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QUOTE
ofcourse it's winnable, but the MU is imbalanced as meg has said. only way to counter really is rohirim because gondor knights are slower than solidiers..

BW's need a tweak imo, something like only axes and mod purchasable at level 1 rax and level 2,

Maybe an Archery Range as requirement.
#6Muadd  Mar 8 2016, 10:08 AM -
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Faramirs dmg against vagons should be increased by shittons.
#7Excelsior  Mar 8 2016, 16:55 PM -
QUOTE
Faramirs dmg against vagons should be increased by shittons.

Perhaps his Wounding Arrow shot should do significantly more damage to BWs.
#8MauHúR  Mar 8 2016, 17:01 PM -

Replays: 161 Game:
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QUOTE
QUOTE
Faramirs dmg against vagons should be increased by shittons.

Perhaps his Wounding Arrow shot should do significantly more damage to BWs.

Or just cause fear, coz it doesnt atm.
#9Muadd  Mar 8 2016, 17:16 PM -
Awards:
If faramirs arrow would fear Vagons it would add some nice micro elements for motw gameplay. surround them with pikes etc etc
#10Excelsior  Mar 8 2016, 21:41 PM -
QUOTE
QUOTE
QUOTE
Faramirs dmg against vagons should be increased by shittons.

Perhaps his Wounding Arrow shot should do significantly more damage to BWs.

Or just cause fear, coz it doesnt atm.

QUOTE
If faramirs arrow would fear Vagons it would add some nice micro elements for motw gameplay. surround them with pikes etc etc

That could work. Shall we add that in to the next patch then? What about a damage increase?
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