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Rise of the Witch King

2v2 Buck gob/elf vs isen/men

#1Motoma  Oct 7 2017, 19:51 PM -
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Half hour game, had a crippled eco early game but managed to survive. Bushit can you review this game plox, thx.



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This post has been edited by TheDestroyer001: Oct 10 2017, 00:12 AM
#2bushit  Oct 8 2017, 00:19 AM -
srry that my review isn't fancy with pics, i may add some. Here are my thoughts:

Motoma:
  • you can use wall hub as early game dfense if you suspect you won't have units out in time. Could have built rax and upgraded pasture to lv 2 a bit sooner so maybe that would also have helped. Dogi lost all his early gondor knights anyway (2 batts i think?)
  • did DJ give u scavenger money or somethin cuz all of a sudden you had lego, glorf, and haldir nearly at same time. Maybe I missed somethin
  • Mist as debuff is ok but i think it's more fun as friendly stealth. But Isen had fort bats so I guess stealth would be limited to your side of map / Dogi side
  • A Well behind DJ's fort and statue in front would help for his lings and archer use
  • gj recovering from early game
DJ
  • I think you needed something extra vs Isen late game, he was spamming pretty much the same all game and I think you can turn the tables with the combo he was using. Fire drake / broods would do decently vs enemies since they weren't using archers (and barely any axes). But I suppose lings archer and warrior do fine enough too
  • lings were cool
  • make lumbers in ally base, maybe 1 tunnel somewhere in the area too
  • i feel like im forgetting somethin here
Dogi
  • you lost early game momentum when you upgraded to rohirrim, tbh you don't even need them, get early Theoden with knights + eomer, they will tank lindons and buff your entire army. Mid late game glorious charge + roh summon is amazing
  • once you see Lego / etc you will want rangers or fara, he too annoying to reach if you only have melee and are not going for summon powers (which you should imo, hobbit fear and rohirrim just disrupt elf clumps, theoden LD + rc)
  • good start but don't lose your knights, those 2 with theo/eomer early game is great
  • still a good choice with eomer vs lindon
  • nice boro stun and volley
It seems you were unsure about what to do once elf heroes appeared and you made some iffy choices.
  • you got forged blades, armor is much more useful, and if you had theo or theo lv 6 + armor? Elf heroes in trouble
  • aragorn kinda sucks here imo, fara + rangers are much more useful to ward off archer heroes
  • good Well in isen base, but make statues too, especially cuz isen wasn't getting lurtz soon and gob advances mostly depended on archer backup
  • once you get rangers, send 1-2 to isen side to keep with his pushes/defense, to use longshot / general support vs gob every once in a while. one reason Theo is useful, can use him like mobile statue/xp giving support if the opportunity comes
  • your doubling attempt ended catastrophically b/c:
    - isen wasn't really strong enough to support yet, he was recovering
    - you used boro horn trying to stun fleeing lindon but you can expect that elf's main army would come from the side. Lay a trap next time, or make a defensive move since isen wasn't ready. I feel like you wanted to make a decisive move to help your ally recover / avoid elf army but instead it slapped your face. You were swarmed and lost heroes and army in seconds. But you have the right idea, with the right army comp you can (maybe) do it.
GG
This post has been edited by bushit: Oct 8 2017, 00:52 AM
#3Dogi96  Oct 8 2017, 12:20 PM -
Replays: 12 Game:
Ty ty. Cant say that im proud of my role in this game biggrin.gif. I lost all control after certain point. And youre absolutely right about me being unsure what to do vs elf heroes.
#4DJ_Premier  Oct 8 2017, 14:46 PM -

Replays: 53 Game:
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QUOTE(bushit @ Today, 00:19 AM)

DJ
  • I think you needed something extra vs Isen late game, he was spamming pretty much the same all game and I think you can turn the tables with the combo he was using. Fire drake / broods would do decently vs enemies since they weren't using archers (and barely any axes). But I suppose lings archer and warrior do fine enough too
  • lings were cool
  • make lumbers in ally base, maybe 1 tunnel somewhere in the area too
  • i feel like im forgetting somethin here

1- Probably right, but the game didnt really reach real late game, i had only just got my heroes out by the end of the game (gorkil death made me cri),at the time i felt like drakes would be quite risky. Fissure lvl 3 wouldve been next on my list for drakes and giants though.
2- Yes they worked really well this game
3- Yeah probably a good idea
4- NOPE CUZ I PLAYED PERFECT NP. Missing the WC on the 4 lings near the start was bad but at the same time i can blame nab australian host.
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